Player Matchup

Neith
Neith
 
Neith
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
I-rainbow6-I
Gilgamesh
Level 36
God Stats
1W - 1L
1,712 SR
Queue Stats
16W - 20L
1,427 Elo+
Party 2
Hera
Hera
Snake3235
Hera
Level 145
God Stats
0W - 2L
1,323 SR
Queue Stats
82W - 76L
1,511 Elo+
Party 2
Bacchus
Bacchus
befristet_Passer
Bacchus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 128L
1,427 Elo+
Solo
Loki
Loki
xSatoUchiha
Loki
Level 158
God Stats
2W - 3L
1,357 SR
Queue Stats
88W - 84L
1,532 Elo+
Party 2
Team Averages
Level 113
1,478 SR
1,479 Elo+

VS

Team Averages
Level 94
1,555 SR
1,498 Elo+
Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Rsihoz
Xbalanque
Level 63
God Stats
4W - 2L
1,627 SR
Queue Stats
74W - 68L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Sbs-hazem-Syr
Danzaburou
Level 102
God Stats
110W - 82L
1,526 SR
Queue Stats
820W - 809L
1,456 Elo+
Solo
Pele
Pele
Twisty212
Pele
Level 79
God Stats
6W - 8L
1,483 SR
Queue Stats
216W - 224L
1,521 Elo+
Party 3
Chaac
Chaac
XxBoSaLeMXx
Chaac
Level 159
God Stats
41W - 27L
1,639 SR
Queue Stats
204W - 210L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 0
6,334
633
3,043
3,377
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
I-rainbow6-I
Gilgamesh
7
0 / 5 / 0
4,497
450
3,579
10,243
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hera
10
1 / 3 / 0
5,239
524
1,018
4,252
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,792
479
3,395
4,340
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,594
459
2,491
7,005
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
3,339
334
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Xbalanque
Rsihoz
Xbalanque
11
0 / 1 / 0
5,081
508
1,292
5,201
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Sbs-hazem-Syr
Danzaburou
11
6 / 0 / 0
7,262
726
6,038
6,735
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
11
1 / 0 / 3
5,749
575
1,768
7,064
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,262
626
3,995
6,766
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
W
Yemoja
 
Yemoja
0
0
0
0
L
Gilgamesh
I-rainbow6-I
Gilgamesh
0
5
0
0
W
Xbalanque
Rsihoz
Xbalanque
0
1
0
0
W
Danzaburou
Sbs-hazem-Syr
Danzaburou
6
0
0
6
L
Hera
1
3
0
0.33
W
Pele
1
0
3
2.5
W
3
1
1
3.5
L
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
13,093
29,217
Taken
25,766
16,882
Mitigated
10,184
7,511
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,043
500
0
1,373
3,377
1,280
0
0
3,377
0
56,811
W
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
I-rainbow6-I
Gilgamesh
3,579
1,126
0
730
10,243
8,794
0
0
10,243
0
21,518
W
Xbalanque
Rsihoz
Xbalanque
1,292
203
0
1,875
5,201
1,861
0
561
4,640
0
35,002
W
Danzaburou
Sbs-hazem-Syr
Danzaburou
6,038
3,374
0
3,005
6,735
2,419
0
400
5,993
0
46,906
L
Hera
1,018
470
0
250
4,252
1,090
0
0
4,252
35,111
0
W
Pele
1,768
678
0
5,056
7,064
2,477
0
1,328
5,736
0
44,215
W
3,995
589
0
2,122
6,766
3,427
0
1,878
4,888
0
47,058
L
3,395
260
0
1,450
4,340
3,809
0
0
4,340
16,215
2,003
L
2,491
772
0
3,708
7,005
1,909
0
0
7,005
0
33,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
27,693
286
Minions Killed
285
0
Camps Cleared
0
937,548
Distance Traveled
792,289
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,334
633
98
10
0
171,092
1
W
Yemoja
3,339
334
0
0
0
0
0
L
Gilgamesh
4,497
450
36
4
0
179,170
0
W
Xbalanque
5,081
508
54
5
0
177,374
0
W
Danzaburou
7,262
726
77
8
0
176,965
4
L
Hera
5,239
524
64
6
0
186,600
0
W
Pele
5,749
575
80
8
0
232,137
0
W
Chaac
6,262
626
74
7
0
205,813
1
L
Bacchus
4,792
479
24
2
0
178,579
0
L
Loki
4,594
459
64
6
0
222,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role