Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
DevilGameTR
Morgan Le Fay
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,448 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Kingumbreon994
Danzaburou
Gold IV
Level 143
God Stats
1W - 3L
1,520 SR
Queue Stats
31W - 38L
1,439 MMR
Solo
Chaac
Chaac
Gold IV
Michi90473
Chaac
Gold IV
Level 148
God Stats
1W - 1L
1,676 SR
Queue Stats
76W - 86L
1,433 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,565 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,595 SR
1,424 MMR
Baron Samedi
Baron Samedi
Silver II
GoblinKungen
Baron Samedi
Silver II
Level 133
God Stats
7W - 5L
1,399 SR
Queue Stats
99W - 65L
1,472 MMR
Party 1
Chiron
Chiron
Bronze III
Knurt98
Chiron
Bronze III
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 64L
1,288 MMR
Party 1
Horus
Horus
Silver II
TheZailan
Horus
Silver II
Level 109
God Stats
9W - 6L
1,887 SR
Queue Stats
32W - 21L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilGameTR
Morgan Le Fay
13
0 / 7 / 1
8,750
583
9,903
13,834
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kingumbreon994
Danzaburou
14
2 / 4 / 0
10,030
669
9,279
17,964
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
0 / 7 / 1
8,929
595
7,742
24,819
21,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAthenaJormungandrThothArtemis

VS

Bans
AchillesCerberusAresBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoblinKungen
Baron Samedi
18
12 / 0 / 6
12,820
855
19,067
10,420
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Knurt98
Chiron
17
5 / 1 / 10
11,533
769
16,473
10,669
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
TheZailan
Horus
16
1 / 1 / 16
10,610
707
15,232
18,946
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DevilGameTR
Morgan Le Fay
0
7
1
0.07
W
Baron Samedi
GoblinKungen
Baron Samedi
12
0
6
15
L
Danzaburou
Kingumbreon994
Danzaburou
2
4
0
0.5
W
Chiron
Knurt98
Chiron
5
1
10
10
L
Chaac
0
7
1
0.07
W
Horus
TheZailan
Horus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
50,772
56,617
Taken
40,035
33,250
Mitigated
32,627
7,434
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DevilGameTR
Morgan Le Fay
9,903
463
0
785
13,834
5,281
0
6,443
6,781
38,541
0
W
Baron Samedi
GoblinKungen
Baron Samedi
19,067
1,679
2,258
2,535
10,420
7,616
240
3,574
6,834
67,608
0
L
Danzaburou
Kingumbreon994
Danzaburou
9,279
2,687
0
1,911
17,964
6,923
59
3,673
13,375
0
39,416
W
Chiron
Knurt98
Chiron
16,473
5,558
1,301
3,206
10,669
5,373
1,289
2,958
7,711
0
59,297
L
Chaac
7,742
544
206
4,532
24,819
21,046
0
8,529
15,269
0
34,636
W
Horus
TheZailan
Horus
15,232
4,921
797
5,684
18,946
19,638
464
3,585
15,354
575
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
34,963
156
Minions Killed
204
0
Camps Cleared
0
753,332
Distance Traveled
893,534
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,750
583
48
3
0
235,627
0
W
Baron Samedi
12,820
855
98
7
0
284,622
1
L
Danzaburou
10,030
669
66
4
0
266,083
0
W
Chiron
11,533
769
84
6
0
294,199
0
L
Chaac
8,929
595
42
3
0
251,622
3
W
Horus
10,610
707
22
1
0
314,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role