Player Matchup

Charon
Charon
Diamond I
 
Charon
Diamond I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
BiscuitNinjaa
Anhur
Diamond II
Level 120
God Stats
6W - 7L
1,573 SR
Queue Stats
49W - 30L
2,454 MMR
Party 2
Osiris
Osiris
Masters
Cleano
Osiris
Masters
Level 93
God Stats
18W - 12L
1,829 SR
Queue Stats
358W - 294L
2,839 MMR
Solo
Ne Zha
Ne Zha
Masters
TheBulgariаn
Ne Zha
Masters
Level 127
God Stats
3W - 5L
1,483 SR
Queue Stats
133W - 114L
2,456 MMR
Solo
Ix Chel
Ix Chel
Diamond II
incindio
Ix Chel
Diamond II
Level 159
God Stats
3W - 3L
1,674 SR
Queue Stats
69W - 40L
2,454 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,612 SR
2,341 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,649 SR
2,352 MMR
Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
Choampa
Agni
Masters
Level 163
God Stats
9W - 6L
1,755 SR
Queue Stats
328W - 297L
2,658 MMR
Solo
King Arthur
King Arthur
Masters
Julio
King Arthur
Masters
Level 189
God Stats
56W - 38L
1,816 SR
Queue Stats
304W - 222L
2,588 MMR
Solo
Ares
Ares
Masters
Olllly
Ares
Masters
Level 135
God Stats
7W - 8L
1,490 SR
Queue Stats
159W - 138L
2,611 MMR
Party 1
Awilix
Awilix
Masters
R3N3GAN
Awilix
Masters
Level 156
God Stats
3W - 2L
1,683 SR
Queue Stats
176W - 131L
2,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 1
5,354
535
2,988
6,494
4,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
4,709
471
3,163
7,454
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Cleano
Osiris
11
1 / 2 / 1
6,137
614
7,270
13,556
14,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 3
5,786
579
4,224
9,818
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
incindio
Ix Chel
11
1 / 4 / 1
5,923
592
3,362
5,995
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorVamanaTiamatThanatosAthena

VS

Bans
HeimdallrBake KujiraKuzenboAphroditeAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 2
5,972
597
5,797
5,243
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
Choampa
Agni
12
3 / 1 / 2
6,847
685
5,591
6,217
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Julio
King Arthur
11
1 / 1 / 2
6,465
647
9,257
10,204
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
Olllly
Ares
11
2 / 1 / 2
6,146
615
4,342
9,742
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
R3N3GAN
Awilix
13
5 / 2 / 3
6,728
673
4,062
7,382
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
W
Artemis
 
Artemis
2
0
2
3
L
1
4
0
0.25
W
Agni
Choampa
Agni
3
1
2
4
L
Osiris
Cleano
Osiris
1
2
1
0.75
W
King Arthur
Julio
King Arthur
1
1
2
2
W
Ares
Olllly
Ares
2
1
2
3
W
Awilix
R3N3GAN
Awilix
5
2
3
3.25
L
2
3
3
1.17
L
Ix Chel
incindio
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
29,049
43,317
Taken
38,788
27,272
Mitigated
22,031
13,290
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,988
486
0
2,193
6,494
4,560
0
1,917
4,545
20,799
0
W
Artemis
 
Artemis
5,797
2,934
0
3,258
5,243
1,870
0
971
4,272
0
54,457
L
3,163
1,637
0
1,883
7,454
2,415
0
2,562
4,892
0
32,432
W
Agni
Choampa
Agni
5,591
899
0
1,760
6,217
2,171
0
2,576
3,641
50,342
842
L
Osiris
Cleano
Osiris
7,270
2,103
0
5,346
13,556
14,618
0
1,176
12,380
0
45,161
W
King Arthur
Julio
King Arthur
9,257
1,171
0
2,800
10,204
8,294
0
0
10,204
6,088
47,294
W
Ares
Olllly
Ares
4,342
488
0
3,549
9,742
6,763
0
1,694
8,048
19,514
2,343
W
Awilix
R3N3GAN
Awilix
4,062
1,344
0
3,443
7,382
2,933
0
1,109
6,273
0
53,016
L
4,224
961
0
3,062
9,818
3,473
0
1,955
7,713
0
34,860
L
Ix Chel
incindio
Ix Chel
3,362
429
406
400
5,995
2,206
0
3,001
2,702
39,571
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
32,158
324
Minions Killed
411
0
Camps Cleared
0
980,913
Distance Traveled
1,068,575
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,354
535
24
2
0
215,933
2
W
Artemis
5,972
597
104
10
0
185,550
0
L
Anhur
4,709
471
68
7
0
173,218
2
W
Agni
6,847
685
101
10
0
211,257
0
L
Osiris
6,137
614
80
8
0
177,281
2
W
King Arthur
6,465
647
88
9
0
210,000
3
W
Ares
6,146
615
28
3
0
211,580
4
W
Awilix
6,728
673
90
9
0
250,188
0
L
Ne Zha
5,786
579
56
6
0
215,161
0
L
Ix Chel
5,923
592
96
10
0
199,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role