Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dovahkin1404
Hercules
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
201W - 215L
1,480 Elo+
Party 1
Ra
Ra
Moodestoo
Ra
Level 27
God Stats
18W - 12L
1,672 SR
Queue Stats
96W - 88L
1,449 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,486 Elo+

VS

Team Averages
Level 124
1,455 SR
1,506 Elo+
Hun Batz
Hun Batz
Bem10coelho
Hun Batz
Level 106
God Stats
4W - 0L
1,711 SR
Queue Stats
85W - 67L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
BestFoguete
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,603 Elo+
Party 3
Nut
Nut
F0rgot
Nut
Level 154
God Stats
19W - 16L
1,500 SR
Queue Stats
73W - 67L
1,800 Elo+
Party 3
Mulan
Mulan
JTK-Sergin-_-
Mulan
Level 144
God Stats
4W - 2L
1,273 SR
Queue Stats
253W - 258L
1,478 Elo+
Solo
Ah Puch
Ah Puch
moyano
Ah Puch
Level 95
God Stats
1W - 0L
1,290 SR
Queue Stats
49W - 52L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 2
5,923
538
5,680
11,181
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
 
Jing Wei
10
0 / 3 / 0
5,491
499
3,159
7,805
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
 
Poseidon
10
0 / 3 / 0
4,719
429
3,899
7,132
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Dovahkin1404
Hercules
10
1 / 4 / 0
5,472
497
7,168
13,265
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 1
6,961
633
1,965
5,019
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bem10coelho
Hun Batz
12
2 / 0 / 2
6,444
586
4,976
9,607
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
BestFoguete
Kumbhakarna
11
0 / 0 / 5
6,564
597
3,082
7,601
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nut
F0rgot
Nut
11
5 / 0 / 0
7,065
642
8,450
6,397
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 1
7,580
689
11,291
12,791
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
moyano
Ah Puch
11
0 / 2 / 0
5,731
521
2,448
4,277
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
2
1
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Poseidon
 
Poseidon
0
3
0
0
W
Hun Batz
Bem10coelho
Hun Batz
2
0
2
3
W
Kumbhakarna
BestFoguete
Kumbhakarna
0
0
5
2.5
L
Hercules
Dovahkin1404
Hercules
1
4
0
0.25
W
Nut
F0rgot
Nut
5
0
0
5
W
5
1
1
5.5
L
1
0
1
1.5
W
Ah Puch
moyano
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
30,247
44,402
Taken
40,673
26,614
Mitigated
23,427
11,248
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,680
1,628
0
3,374
11,181
5,722
0
1,309
9,872
40,688
0
L
Jing Wei
 
Jing Wei
3,159
2,360
0
407
7,805
2,507
0
902
6,903
0
36,677
L
Poseidon
 
Poseidon
3,899
712
187
744
7,132
1,918
0
1,277
5,855
27,233
0
W
Hun Batz
Bem10coelho
Hun Batz
4,976
1,879
0
2,492
9,607
4,287
0
2,068
7,497
0
56,841
W
Kumbhakarna
BestFoguete
Kumbhakarna
3,082
245
0
1,896
7,601
6,644
0
2,410
5,101
20,706
969
L
Hercules
Dovahkin1404
Hercules
7,168
2,210
0
3,733
13,265
14,118
0
636
12,629
0
31,592
W
Nut
F0rgot
Nut
8,450
6,056
0
3,218
6,397
2,693
1,112
2,350
4,047
0
51,887
W
11,291
1,862
0
6,074
12,791
8,145
0
2,153
10,038
0
54,235
L
1,965
496
303
2,500
5,019
2,349
0
1,385
3,634
63,324
1,664
W
Ah Puch
moyano
Ah Puch
2,448
131
0
262
4,277
1,658
0
2,393
1,884
38,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
33,384
367
Minions Killed
354
0
Camps Cleared
0
1,158,516
Distance Traveled
1,161,112
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,923
538
80
7
0
236,628
0
L
Jing Wei
5,491
499
78
7
0
255,587
0
L
Poseidon
4,719
429
36
3
0
238,473
0
W
Hun Batz
6,444
586
86
8
0
279,213
0
W
Kumbhakarna
6,564
597
32
3
0
244,280
2
L
Hercules
5,472
497
39
4
0
177,342
0
W
Nut
7,065
642
87
8
0
210,252
0
W
Mulan
7,580
689
90
8
0
215,564
0
L
Ra
6,961
633
134
12
0
250,486
1
W
Ah Puch
5,731
521
59
5
0
211,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role