Player Matchup

Charon
Charon
GreatestKnown
Charon
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 106L
1,479 Elo+
Party 2
Arachne
Arachne
JacquesLeSnack
Arachne
Level 44
God Stats
12W - 3L
1,775 SR
Queue Stats
62W - 70L
1,444 Elo+
Solo
Hel
Hel
Vilidrict
Hel
Level 124
God Stats
32W - 29L
1,607 SR
Queue Stats
317W - 256L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
akaGanza
Ah Muzen Cab
Level 67
God Stats
14W - 7L
1,537 SR
Queue Stats
190W - 167L
1,542 Elo+
Party 2
Achilles
Achilles
andrewisvibing87
Achilles
Level 49
God Stats
5W - 2L
1,754 SR
Queue Stats
60W - 52L
1,545 Elo+
Party 1
Team Averages
Level 66
1,635 SR
1,523 Elo+

VS

Team Averages
Level 36
1,436 SR
1,520 Elo+
Charon
Charon
JetBlackAmaranth
Charon
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 93L
1,560 Elo+
Party 3
Fenrir
Fenrir
Kanjinti-_
Fenrir
Level 18
God Stats
4W - 4L
1,388 SR
Queue Stats
49W - 55L
1,625 Elo+
Party 3
Izanami
Izanami
ReapersGreed
Izanami
Level 30
God Stats
0W - 3L
1,278 SR
Queue Stats
16W - 28L
1,378 Elo+
Solo
Anubis
Anubis
iLLyst
Anubis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,537 Elo+
Solo
Yemoja
Yemoja
roarfan
Yemoja
Level 14
God Stats
2W - 2L
1,515 SR
Queue Stats
12W - 13L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,482
747
753
2,860
1,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,879
647
1,723
5,019
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 2 / 1
4,606
768
3,102
4,153
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
akaGanza
Ah Muzen Cab
8
1 / 0 / 0
4,462
744
930
1,741
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 0
4,981
830
3,383
4,465
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,336
723
1,829
4,567
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Kanjinti-_
Fenrir
9
1 / 0 / 1
4,131
689
922
4,696
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ReapersGreed
Izanami
2
0 / 1 / 0
2,881
480
220
1,627
394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
iLLyst
Anubis
6
1 / 2 / 0
3,619
603
3,225
4,608
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yemoja
roarfan
Yemoja
8
1 / 0 / 1
4,299
717
1,274
4,927
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
1
0
1
L
0
1
0
0
L
Fenrir
Kanjinti-_
Fenrir
1
0
1
1.5
L
Izanami
ReapersGreed
Izanami
0
1
0
0
W
1
2
1
0.75
W
Ah Muzen Cab
akaGanza
Ah Muzen Cab
1
0
0
1
W
1
0
0
1
L
Anubis
iLLyst
Anubis
1
2
0
0.5
L
Yemoja
roarfan
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,891
Damage
7,470
18,238
Taken
20,425
6,533
Mitigated
8,004
7,316
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
753
104
0
898
2,860
1,352
298
140
2,720
16,554
0
W
1,723
1,210
0
1,844
5,019
1,406
0
728
4,291
0
20,926
L
1,829
491
0
1,010
4,567
1,440
0
0
4,198
22,092
1,302
L
Fenrir
Kanjinti-_
Fenrir
922
108
0
3,695
4,696
1,469
0
139
4,473
0
23,483
L
Izanami
ReapersGreed
Izanami
220
116
0
230
1,627
394
0
400
1,227
0
5,321
W
3,102
127
125
1,596
4,153
1,026
0
3,507
646
27,978
0
W
Ah Muzen Cab
akaGanza
Ah Muzen Cab
930
546
0
0
1,741
616
0
28
1,713
0
34,537
W
3,383
107
0
2,853
4,465
2,133
0
1,704
2,648
0
32,999
L
Anubis
iLLyst
Anubis
3,225
358
0
2,088
4,608
2,073
0
2,471
2,137
22,016
0
L
Yemoja
roarfan
Yemoja
1,274
333
868
1,639
4,927
2,628
0
845
4,082
16,973
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
19,266
221
Minions Killed
181
0
Camps Cleared
0
663,311
Distance Traveled
540,588
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,482
747
25
4
0
113,443
0
W
Arachne
3,879
647
32
5
0
152,609
0
L
Charon
4,336
723
55
9
0
122,793
0
L
Fenrir
4,131
689
54
9
0
155,077
0
L
Izanami
2,881
480
12
2
0
49,876
0
W
Hel
4,606
768
56
9
0
139,392
0
W
Ah Muzen Cab
4,462
744
49
8
0
121,907
0
W
Achilles
4,981
830
59
10
0
135,960
0
L
Anubis
3,619
603
33
6
0
92,544
0
L
Yemoja
4,299
717
27
5
0
120,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role