Player Matchup

Charybdis
Charybdis
MainApe
Charybdis
Level 128
God Stats
21W - 25L
1,570 SR
Queue Stats
99W - 96L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Snubway
Ne Zha
Level 24
God Stats
25W - 18L
1,576 SR
Queue Stats
64W - 61L
1,481 Elo+
Party 1
Ymir
Ymir
Snyperman66
Ymir
Level 13
God Stats
2W - 4L
1,270 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 3
Yu Huang
Yu Huang
x06FaTBoY28x
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 3
Team Averages
Level 48
1,479 SR
1,407 Elo+

VS

Team Averages
Level 29
1,539 SR
1,527 Elo+
Tiamat
Tiamat
Minnesota1717
Tiamat
Level 69
God Stats
2W - 3L
1,656 SR
Queue Stats
96W - 88L
1,321 Elo+
Solo
Anubis
Anubis
Myuriki
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
UhhSuki
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
iDamo97
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MainApe
Charybdis
18
3 / 0 / 4
10,988
1,099
5,593
6,175
2,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Snubway
Ne Zha
18
7 / 0 / 8
11,279
1,128
9,812
6,288
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
2 / 0 / 6
10,332
1,033
3,958
8,167
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
x06FaTBoY28x
Yu Huang
19
7 / 1 / 9
11,802
1,180
11,454
4,725
2,041
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,497
850
1,472
1,923
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Myuriki
Anubis
16
1 / 9 / 0
9,675
968
6,536
13,332
6,572
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
UhhSuki
Kukulkan
15
0 / 7 / 1
8,957
896
6,498
12,137
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
iDamo97
Arachne
15
0 / 3 / 0
8,694
869
1,048
8,346
4,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
1
1
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MainApe
Charybdis
3
0
4
5
L
0
0
0
0
L
Anubis
Myuriki
Anubis
1
9
0
0.11
W
Ne Zha
Snubway
Ne Zha
7
0
8
11
W
2
0
6
5
L
Kukulkan
UhhSuki
Kukulkan
0
7
1
0.07
L
Arachne
iDamo97
Arachne
0
3
0
0
W
Yu Huang
x06FaTBoY28x
Yu Huang
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
15,554
25,355
Taken
35,738
15,097
Mitigated
17,154
4,815
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MainApe
Charybdis
5,593
2,202
0
1,860
6,175
2,538
2,722
2,959
3,216
0
52,358
L
1,472
160
0
430
1,923
1,028
0
239
1,684
10,689
0
L
Anubis
Myuriki
Anubis
6,536
1,166
0
1,331
13,332
6,572
0
5,826
7,506
21,068
0
W
Ne Zha
Snubway
Ne Zha
9,812
4,027
0
1,728
6,288
2,412
2,646
3,179
3,109
0
33,335
W
3,958
497
0
727
8,167
8,106
598
5,686
2,481
16,029
0
L
Kukulkan
UhhSuki
Kukulkan
6,498
811
0
1,090
12,137
4,971
0
6,639
5,498
24,010
0
L
Arachne
iDamo97
Arachne
1,048
637
0
48
8,346
4,583
0
2,708
5,638
0
10,506
W
Yu Huang
x06FaTBoY28x
Yu Huang
11,454
1,278
359
141
4,725
2,041
1,797
2,682
2,043
41,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
35,823
314
Minions Killed
123
0
Camps Cleared
0
824,220
Distance Traveled
711,930
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,988
1,099
127
13
0
198,895
0
L
Tiamat
8,497
850
13
1
0
174,758
0
L
Anubis
9,675
968
33
3
0
156,620
0
W
Ne Zha
11,279
1,128
59
6
0
233,331
4
W
Ymir
10,332
1,033
32
3
0
195,020
5
L
Kukulkan
8,957
896
49
5
0
171,132
0
L
Arachne
8,694
869
28
3
0
209,420
0
W
Yu Huang
11,802
1,180
96
10
0
196,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role