Player Matchup

Artemis
Artemis
Gokiiburi
Artemis
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
280W - 269L
1,568 Elo+
Solo
Ravana
Ravana
LilMood
Ravana
Level 158
God Stats
14W - 10L
1,500 SR
Queue Stats
209W - 141L
1,546 Elo+
Party 2
Pele
Pele
MAC_AsTr02
Pele
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 33L
1,631 Elo+
Party 1
Ymir
Ymir
NeedASmiteGF
Ymir
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 21L
1,629 Elo+
Party 1
Yu Huang
Yu Huang
daddykitten
Yu Huang
Level 15
God Stats
9W - 3L
1,517 SR
Queue Stats
35W - 25L
1,520 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,579 Elo+

VS

Team Averages
Level 91
1,648 SR
1,527 Elo+
Achilles
Achilles
ATGreat
Achilles
Level 64
God Stats
3W - 2L
1,722 SR
Queue Stats
40W - 32L
1,614 Elo+
Party 3
Thanatos
Thanatos
BuddyRabbit
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,537 Elo+
Solo
Yemoja
Yemoja
Octiq
Yemoja
Level 105
God Stats
3W - 1L
1,708 SR
Queue Stats
150W - 134L
1,612 Elo+
Party 3
Janus
Janus
PIuws
Janus
Level 36
God Stats
6W - 8L
1,819 SR
Queue Stats
32W - 38L
1,344 Elo+
Solo
Sol
Sol
Xavrey
Sol
Level 127
God Stats
5W - 5L
1,490 SR
Queue Stats
223W - 215L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gokiiburi
Artemis
13
0 / 0 / 1
7,274
560
4,036
6,006
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
LilMood
Ravana
15
7 / 1 / 3
8,202
631
10,977
6,041
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 2
7,619
586
5,432
10,391
4,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 0 / 4
6,657
512
5,343
8,614
6,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Yu Huang
daddykitten
Yu Huang
13
3 / 1 / 3
7,455
573
5,597
5,008
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ATGreat
Achilles
12
1 / 1 / 3
7,025
540
7,545
12,908
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
BuddyRabbit
Thanatos
12
3 / 4 / 0
6,438
495
3,427
12,060
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
Octiq
Yemoja
11
0 / 2 / 2
6,509
501
2,653
8,875
5,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
PIuws
Janus
12
0 / 1 / 1
6,546
504
3,480
4,466
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Xavrey
Sol
14
0 / 2 / 0
7,681
591
5,606
8,814
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
ATGreat
Achilles
1
1
3
2.5
L
Thanatos
BuddyRabbit
Thanatos
3
4
0
0.75
W
Artemis
Gokiiburi
Artemis
0
0
1
0.5
W
Ravana
LilMood
Ravana
7
1
3
8.5
W
0
2
2
0.5
W
0
0
4
2
L
Yemoja
Octiq
Yemoja
0
2
2
0.5
L
Janus
PIuws
Janus
0
1
1
0.5
L
Sol
Xavrey
Sol
0
2
0
0
W
Yu Huang
daddykitten
Yu Huang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
22,711
36,060
Taken
47,123
18,140
Mitigated
28,935
12,932
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ATGreat
Achilles
7,545
1,431
0
1,891
12,908
14,334
0
2,884
9,997
0
40,726
L
Thanatos
BuddyRabbit
Thanatos
3,427
723
0
5,874
12,060
4,666
0
1,477
10,539
0
41,139
W
Artemis
Gokiiburi
Artemis
4,036
1,633
0
2,864
6,006
2,506
939
2,921
3,085
0
62,156
W
Ravana
LilMood
Ravana
10,977
3,438
0
1,972
6,041
2,657
0
1,639
4,267
0
69,541
W
5,432
2,170
0
3,731
10,391
4,764
0
244
9,622
0
58,095
W
5,343
1,106
0
2,940
8,614
6,252
0
4,173
4,260
23,219
1,748
L
Yemoja
Octiq
Yemoja
2,653
720
2,831
1,391
8,875
5,517
0
1,966
6,846
22,719
0
L
Janus
PIuws
Janus
3,480
282
0
436
4,466
1,587
0
2,106
2,267
52,158
0
L
Sol
Xavrey
Sol
5,606
1,917
0
2,939
8,814
2,831
649
1,759
7,055
71,259
7,808
W
Yu Huang
daddykitten
Yu Huang
5,597
609
0
1,425
5,008
1,961
0
2,504
2,389
46,401
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
34,199
456
Minions Killed
400
0
Camps Cleared
0
1,337,458
Distance Traveled
1,248,531
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,025
540
75
6
0
228,039
0
L
Thanatos
6,438
495
69
5
0
296,889
2
W
Artemis
7,274
560
108
8
0
229,921
5
W
Ravana
8,202
631
113
9
0
316,583
0
W
Pele
7,619
586
108
8
0
230,455
2
W
Ymir
6,657
512
21
2
0
297,735
5
L
Yemoja
6,509
501
23
2
0
263,392
2
L
Janus
6,546
504
95
7
0
222,408
0
L
Sol
7,681
591
138
11
0
237,803
1
W
Yu Huang
7,455
573
106
8
0
262,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role