Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Inmaginlagin
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 134L
1,512 Elo+
Solo
Cthulhu
Cthulhu
X50Drake
Cthulhu
Level 121
God Stats
1W - 1L
1,378 SR
Queue Stats
20W - 34L
1,327 Elo+
Party 1
Nut
Nut
koopa585
Nut
Level 47
God Stats
3W - 4L
1,302 SR
Queue Stats
360W - 401L
1,520 Elo+
Solo
Nox
Nox
ツgangstagooseツ
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,327 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,437 Elo+

VS

Team Averages
Level 112
1,503 SR
1,517 Elo+
Erlang Shen
Erlang Shen
Ahvee
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 149L
1,502 Elo+
Party 2
Discordia
Discordia
HGHSY
Discordia
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 52L
1,587 Elo+
Party 2
Arachne
Arachne
JohnJB
Arachne
Level 186
God Stats
10W - 5L
1,479 SR
Queue Stats
740W - 727L
1,547 Elo+
Party 2
Raijin
Raijin
System7808
Raijin
Level 63
God Stats
7W - 6L
1,331 SR
Queue Stats
283W - 302L
1,539 Elo+
Solo
Medusa
Medusa
alieninferno088
Medusa
Level 128
God Stats
3W - 0L
1,707 SR
Queue Stats
46W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 3 / 2
6,091
1,015
3,144
6,957
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
0 / 2 / 1
5,221
870
2,873
7,140
7,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
X50Drake
Cthulhu
9
1 / 4 / 3
5,574
929
6,439
8,449
8,727
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

1
0 / 0 / 0
1,468
245
0
0
0
12
3 / 1 / 3
6,088
1,015
4,794
4,419
2,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ahvee
Erlang Shen
11
2 / 1 / 5
6,131
1,022
3,227
5,192
5,129
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
HGHSY
Discordia
12
1 / 1 / 7
6,512
1,085
4,291
2,723
1,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
JohnJB
Arachne
11
2 / 2 / 7
6,244
1,041
5,335
6,991
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
System7808
Raijin
11
2 / 3 / 4
6,400
1,067
4,592
5,188
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 6
6,622
1,104
7,437
5,253
2,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
10
10
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
2
1.33
W
Erlang Shen
Ahvee
Erlang Shen
2
1
5
4.5
W
Discordia
HGHSY
Discordia
1
1
7
4.5
L
Fenrir
0
2
1
0.25
W
Arachne
JohnJB
Arachne
2
2
7
2.75
W
Raijin
System7808
Raijin
2
3
4
1.33
L
Cthulhu
X50Drake
Cthulhu
1
4
3
0.63
W
3
2
6
3
L
0
0
0
0
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
24,882
26,965
Taken
25,347
23,390
Mitigated
16,058
6,523
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,144
310
458
1,214
6,957
5,485
0
1,730
4,973
6,089
1,726
W
Erlang Shen
Ahvee
Erlang Shen
3,227
772
188
1,824
5,192
5,129
0
2,063
3,004
0
4,250
W
Discordia
HGHSY
Discordia
4,291
709
0
827
2,723
1,091
538
2,417
306
10,986
0
L
Fenrir
2,873
592
1,155
1,477
7,140
7,100
0
2,075
4,770
0
6,121
W
Arachne
JohnJB
Arachne
5,335
4,429
1,308
2,654
6,991
5,903
0
2,903
4,005
0
6,956
W
Raijin
System7808
Raijin
4,592
734
452
1,052
5,188
1,895
157
3,768
1,343
8,698
0
L
Cthulhu
X50Drake
Cthulhu
6,439
202
93
378
8,449
8,727
0
3,449
4,762
14,553
0
W
7,437
2,957
0
809
5,253
2,040
1,515
2,076
3,177
0
17,862
L
0
0
0
0
0
0
0
0
0
0
0
L
4,794
609
355
1,393
4,419
2,078
0
1,629
2,617
15,284
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
31,909
67
Minions Killed
61
0
Camps Cleared
0
470,280
Distance Traveled
626,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,091
1,015
14
2
0
101,231
0
W
Erlang Shen
6,131
1,022
3
1
0
126,554
0
W
Discordia
6,512
1,085
18
3
0
124,849
0
L
Fenrir
5,221
870
6
1
0
136,228
0
W
Arachne
6,244
1,041
10
2
0
138,389
0
W
Raijin
6,400
1,067
16
3
0
103,168
0
L
Cthulhu
5,574
929
17
3
0
112,744
0
W
Medusa
6,622
1,104
14
2
0
133,774
0
L
Nut
1,468
245
0
0
0
0
0
L
Nox
6,088
1,015
30
5
0
120,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role