Player Matchup

Ao Kuang
Ao Kuang
Jazmín
Ao Kuang
Level 121
God Stats
13W - 13L
1,667 SR
Queue Stats
96W - 74L
1,607 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 234
God Stats
268W - 215L
1,588 SR
Queue Stats
359W - 336L
1,528 Elo+
Solo
Charon
Charon
RMEDAVINCI
Charon
Level 41
God Stats
3W - 2L
1,685 SR
Queue Stats
87W - 106L
1,430 Elo+
Party 2
Hel
Hel
Vilidrict
Hel
Level 124
God Stats
32W - 29L
1,589 SR
Queue Stats
317W - 256L
1,597 Elo+
Party 3
Achilles
Achilles
andrewisvibing87
Achilles
Level 48
God Stats
5W - 2L
1,659 SR
Queue Stats
60W - 52L
1,528 Elo+
Party 3
Team Averages
Level 114
1,638 SR
1,538 Elo+

VS

Team Averages
Level 71
1,593 SR
1,488 Elo+
Loki
Loki
BlindingGod
Loki
Level 29
God Stats
13W - 8L
1,665 SR
Queue Stats
55W - 52L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
HsRavenz
Gilgamesh
Level 24
God Stats
69W - 73L
1,540 SR
Queue Stats
185W - 208L
1,492 Elo+
Party 4
Ra
Ra
Warmechen
Ra
Level 107
God Stats
21W - 13L
1,647 SR
Queue Stats
146W - 125L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
purple bear865
Cernunnos
Level 154
God Stats
5W - 6L
1,434 SR
Queue Stats
117W - 151L
1,452 Elo+
Party 4
Arachne
Arachne
witty_muddler0
Arachne
Level 41
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jazmín
Ao Kuang
10
2 / 0 / 0
5,193
519
2,950
7,091
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MSG BigBaby
Izanami
12
3 / 0 / 1
6,653
665
4,810
5,094
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
RMEDAVINCI
Charon
10
1 / 0 / 4
6,038
604
2,266
7,704
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
5,790
579
4,207
6,815
2,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
6,006
601
4,804
7,002
5,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,716
472
2,852
6,821
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
HsRavenz
Gilgamesh
9
0 / 0 / 0
5,414
541
2,716
6,418
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 0
5,797
580
4,362
4,280
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
purple bear865
Cernunnos
10
0 / 1 / 0
5,214
521
4,622
7,413
2,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,232
423
1,102
5,511
1,610
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Gilgamesh
HsRavenz
Gilgamesh
0
0
0
0
W
Ao Kuang
Jazmín
Ao Kuang
2
0
0
2
W
Izanami
MSG BigBaby
Izanami
3
0
1
3.5
W
Charon
RMEDAVINCI
Charon
1
0
4
3
W
1
1
2
2
L
1
1
0
1
W
1
0
1
1.5
L
Cernunnos
purple bear865
Cernunnos
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
15,654
33,706
Taken
30,443
18,315
Mitigated
12,833
15,670
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,852
898
0
2,415
6,821
2,177
0
3,069
3,752
0
24,833
L
Gilgamesh
HsRavenz
Gilgamesh
2,716
800
0
2,411
6,418
4,570
0
0
6,418
0
39,426
W
Ao Kuang
Jazmín
Ao Kuang
2,950
517
0
1,475
7,091
3,040
0
1,012
6,079
36,236
647
W
Izanami
MSG BigBaby
Izanami
4,810
3,987
0
1,876
5,094
1,861
1,749
0
5,094
0
68,426
W
Charon
RMEDAVINCI
Charon
2,266
583
91
2,239
7,704
5,420
261
870
6,834
16,175
0
W
4,207
193
1,895
4,349
6,815
2,643
0
2,480
4,335
52,960
159
L
4,362
519
312
1,088
4,280
1,763
0
3,016
1,264
46,708
0
W
4,804
350
0
3,745
7,002
5,351
0
0
7,002
0
47,080
L
Cernunnos
purple bear865
Cernunnos
4,622
2,676
0
2,021
7,413
2,713
0
1,918
5,495
0
41,301
L
1,102
914
0
431
5,511
1,610
0
1,125
4,386
0
8,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
25,373
391
Minions Killed
299
0
Camps Cleared
0
963,337
Distance Traveled
1,013,921
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,716
472
51
5
0
228,926
3
L
Gilgamesh
5,414
541
66
7
0
168,791
0
W
Ao Kuang
5,193
519
67
7
0
208,255
5
W
Izanami
6,653
665
116
12
0
175,976
2
W
Charon
6,038
604
24
2
0
194,314
1
W
Hel
5,790
579
95
10
0
195,654
0
L
Ra
5,797
580
85
9
0
232,601
0
W
Achilles
6,006
601
89
9
0
189,138
1
L
Cernunnos
5,214
521
76
8
0
190,419
0
L
Arachne
4,232
423
21
2
0
193,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role