Player Matchup

Thor
Thor
DarkJoseC-
Thor
Level 110
God Stats
0W - 1L
1,043 SR
Queue Stats
13W - 9L
1,623 Elo+
Party 1
Vamana
Vamana
Dark_Lizano
Vamana
Level 135
God Stats
0W - 1L
1,762 SR
Queue Stats
13W - 12L
1,616 Elo+
Party 1
Anubis
Anubis
Gabriel_JZ
Anubis
Level 126
God Stats
0W - 1L
1,440 SR
Queue Stats
17W - 14L
1,515 Elo+
Party 1
Team Averages
Level 124
1,415 SR
1,585 Elo+

VS

Team Averages
Level 115
1,709 SR
1,585 Elo+
Nut
Nut
ComradeFurious
Nut
Level 179
God Stats
11W - 2L
1,752 SR
Queue Stats
11W - 2L
1,677 Elo+
Party 2
Sobek
Sobek
Factorum
Sobek
Level 53
God Stats
8W - 1L
1,659 SR
Queue Stats
11W - 2L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
wagss
Ah Puch
Level 114
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 29L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,390
639
2,730
8,232
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
12
0 / 1 / 2
6,923
692
3,638
9,843
8,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Gabriel_JZ
Anubis
11
2 / 4 / 0
7,059
706
6,833
9,986
4,903
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,462
846
10,187
6,519
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Factorum
Sobek
13
1 / 0 / 8
7,490
749
3,677
5,453
5,219
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
wagss
Ah Puch
12
4 / 2 / 3
7,989
799
8,266
6,461
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
4
1
0.13
L
Vamana
0
1
2
1
W
Sobek
Factorum
Sobek
1
0
8
5
L
Anubis
Gabriel_JZ
Anubis
2
4
0
0.5
W
Ah Puch
wagss
Ah Puch
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
22,130
28,061
Taken
18,433
17,500
Mitigated
9,542
2,965
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,187
5,644
0
1,001
6,519
2,458
630
2,022
4,331
0
43,793
L
2,730
327
0
1,026
8,232
4,011
0
2,875
5,329
0
15,167
L
Vamana
3,638
1,115
0
716
9,843
8,586
0
3,149
6,663
0
28,576
W
Sobek
Factorum
Sobek
3,677
98
0
1,235
5,453
5,219
169
1,398
3,892
9,568
415
L
Anubis
Gabriel_JZ
Anubis
6,833
238
0
1,223
9,986
4,903
0
5,686
4,279
24,389
478
W
Ah Puch
wagss
Ah Puch
8,266
280
0
1,455
6,461
1,865
369
3,289
3,018
24,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,372
Gold Earned
23,941
127
Minions Killed
122
0
Camps Cleared
0
537,071
Distance Traveled
568,783
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,462
846
70
7
0
173,587
3
L
Thor
6,390
639
33
3
0
162,007
0
L
Vamana
6,923
692
40
4
0
209,366
0
W
Sobek
7,490
749
9
1
0
221,800
5
L
Anubis
7,059
706
54
5
0
165,698
0
W
Ah Puch
7,989
799
43
4
0
173,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role