Player Matchup

Zhong Kui
Zhong Kui
AsterisK31
Zhong Kui
Level 60
God Stats
6W - 4L
1,684 SR
Queue Stats
150W - 140L
1,454 Elo+
Solo
Osiris
Osiris
Dhobie
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 99L
1,445 Elo+
Solo
Ymir
Ymir
Fabiover0920
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,319 Elo+
Solo
Nemesis
Nemesis
ParlayP
Nemesis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,335 Elo+
Solo
Neith
Neith
manuarii56
Neith
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
42W - 32L
1,377 Elo+
Solo
Team Averages
Level 52
1,539 SR
1,386 Elo+

VS

Team Averages
Level 94
1,532 SR
1,461 Elo+
Kali
Kali
Cashanova
Kali
Level 104
God Stats
8W - 10L
1,509 SR
Queue Stats
122W - 113L
1,418 Elo+
Solo
Rama
Rama
Gunter5633
Rama
Level 99
God Stats
2W - 2L
1,741 SR
Queue Stats
216W - 197L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Payiva
Sun Wukong
Level 69
God Stats
37W - 32L
1,532 SR
Queue Stats
270W - 275L
1,411 Elo+
Solo
Ix Chel
Ix Chel
Waldo_4242
Ix Chel
Level 69
God Stats
3W - 4L
1,388 SR
Queue Stats
61W - 67L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
guipascuci
Zhong Kui
Level 127
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AsterisK31
Zhong Kui
14
7 / 0 / 0
8,200
631
7,975
7,375
6,136
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Dhobie
Osiris
13
1 / 0 / 0
7,531
579
7,830
10,570
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 3 / 3
7,083
545
6,844
11,948
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
ParlayP
Nemesis
12
1 / 3 / 3
6,570
505
4,801
10,054
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
12
3 / 1 / 3
6,754
520
9,577
7,385
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 1 / 2
5,992
461
3,800
10,679
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,186
476
7,320
10,392
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Payiva
Sun Wukong
10
2 / 4 / 1
6,285
483
5,248
15,473
12,243
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Waldo_4242
Ix Chel
10
1 / 7 / 0
5,656
435
3,694
9,823
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
guipascuci
Zhong Kui
12
0 / 1 / 0
6,622
509
5,108
10,066
6,973
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
7
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AsterisK31
Zhong Kui
7
0
0
7
L
Kali
1
1
2
2
W
Osiris
Dhobie
Osiris
1
0
0
1
W
2
3
3
1.17
L
2
1
1
2.5
W
Nemesis
ParlayP
Nemesis
1
3
3
0.83
L
Sun Wukong
Payiva
Sun Wukong
2
4
1
0.63
L
Ix Chel
Waldo_4242
Ix Chel
1
7
0
0.14
L
Zhong Kui
guipascuci
Zhong Kui
0
1
0
0
W
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
25,170
47,332
Taken
56,433
33,564
Mitigated
31,041
13,982
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AsterisK31
Zhong Kui
7,975
915
0
3,880
7,375
6,136
984
3,290
4,085
55,741
1,733
L
Kali
3,800
2,510
0
4,532
10,679
4,326
0
1,648
8,995
0
34,563
W
Osiris
Dhobie
Osiris
7,830
1,788
0
2,220
10,570
11,760
0
4,523
6,047
0
56,010
W
6,844
2,087
222
4,640
11,948
8,834
172
0
11,948
39,822
1,689
L
7,320
6,353
0
4,837
10,392
3,797
0
1,892
8,500
0
43,088
W
Nemesis
ParlayP
Nemesis
4,801
2,452
0
411
10,054
4,240
0
583
9,471
0
50,569
L
Sun Wukong
Payiva
Sun Wukong
5,248
1,374
1,213
1,873
15,473
12,243
0
4,633
10,840
0
29,314
L
Ix Chel
Waldo_4242
Ix Chel
3,694
170
205
1,903
9,823
3,702
0
6,033
3,790
28,906
268
L
Zhong Kui
guipascuci
Zhong Kui
5,108
681
0
6,324
10,066
6,973
0
359
8,647
49,985
1,885
W
Neith
9,577
4,852
0
2,609
7,385
2,594
494
0
7,385
0
40,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
30,741
378
Minions Killed
288
0
Camps Cleared
0
1,217,372
Distance Traveled
1,103,578
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,200
631
83
6
0
256,168
0
L
Kali
5,992
461
57
4
0
259,630
0
W
Osiris
7,531
579
103
8
0
248,542
0
W
Ymir
7,083
545
59
5
0
193,748
0
L
Rama
6,186
476
70
5
0
221,126
0
W
Nemesis
6,570
505
82
6
0
309,968
2
L
Sun Wukong
6,285
483
29
2
0
210,968
2
L
Ix Chel
5,656
435
42
3
0
198,417
0
L
Zhong Kui
6,622
509
90
7
0
213,437
2
W
Neith
6,754
520
51
4
0
208,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role