Player Matchup

Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DZIEWONA
Pele
Level 169
God Stats
0W - 2L
1,513 SR
Queue Stats
17W - 33L
1,376 Elo+
Party 3
Hera
Hera
Loiosh87
Hera
Level 153
God Stats
3W - 5L
1,464 SR
Queue Stats
201W - 215L
1,411 Elo+
Party 3
Hades
Hades
SzynekYo
Hades
Level 127
God Stats
1W - 2L
1,687 SR
Queue Stats
180W - 173L
1,504 Elo+
Solo
Eset
Eset
vJMB
Eset
Level 48
God Stats
1W - 1L
1,695 SR
Queue Stats
26W - 23L
1,541 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,466 Elo+

VS

Team Averages
Level 114
1,453 SR
1,495 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Colett
Eset
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
47W - 42L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Juwin2
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 1 / 2
5,061
1,012
3,055
5,155
5,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
12
3 / 1 / 0
6,281
1,256
4,361
5,717
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
0 / 1 / 2
5,239
1,048
6,351
3,308
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
SzynekYo
Hades
1
0 / 0 / 0
1,280
256
0
0
0
Eset
vJMB
Eset
8
0 / 2 / 2
4,793
959
2,150
4,582
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 2
5,617
1,123
5,523
6,042
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
9
2 / 1 / 3
5,544
1,109
1,950
4,332
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
11
0 / 0 / 4
5,436
1,087
6,044
3,517
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Colett
Eset
10
0 / 0 / 3
5,299
1,060
1,393
2,752
1,169
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Juwin2
Gilgamesh
9
0 / 1 / 2
4,915
983
2,410
6,824
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
5
5
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
2
1
W
Chaac
 
Chaac
3
1
2
4
W
Arachne
 
Arachne
2
1
3
3.5
W
Sol
 
Sol
0
0
4
2
W
Eset
Colett
Eset
0
0
3
1.5
L
Pele
3
1
0
3
W
Gilgamesh
Juwin2
Gilgamesh
0
1
2
1
L
Hera
0
1
2
1
L
Hades
SzynekYo
Hades
0
0
0
0
L
Eset
vJMB
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
17,320
18,762
Taken
23,467
10,779
Mitigated
15,794
7,013
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,055
103
0
500
5,155
5,073
0
2,264
2,853
5,086
0
W
Chaac
 
Chaac
5,523
446
58
1,150
6,042
5,451
0
1,532
4,485
0
9,792
W
Arachne
 
Arachne
1,950
1,426
681
1,048
4,332
2,742
8
2,292
1,955
0
3,600
W
Sol
 
Sol
6,044
887
1,498
1,944
3,517
1,435
830
1,684
1,813
13,396
1,181
W
Eset
Colett
Eset
1,393
163
1,204
484
2,752
1,169
224
1,824
888
8,976
273
L
Pele
4,361
346
1,283
2,177
5,717
2,589
0
2,023
3,655
0
16,662
W
Gilgamesh
Juwin2
Gilgamesh
2,410
775
202
1,540
6,824
4,997
0
4,006
2,775
0
5,969
L
Hera
6,351
1,146
264
1,240
3,308
1,299
0
1,338
1,970
13,843
0
L
Hades
SzynekYo
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Eset
vJMB
Eset
2,150
186
212
1,337
4,582
1,818
0
1,697
2,843
3,905
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
26,811
52
Minions Killed
62
0
Camps Cleared
0
440,540
Distance Traveled
532,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,061
1,012
5
1
0
108,596
0
W
Chaac
5,617
1,123
6
1
0
112,227
0
W
Arachne
5,544
1,109
8
2
0
91,299
0
W
Sol
5,436
1,087
24
5
0
112,151
0
W
Eset
5,299
1,060
16
3
0
107,344
0
L
Pele
6,281
1,256
20
4
0
119,540
0
W
Gilgamesh
4,915
983
8
2
0
109,241
0
L
Hera
5,239
1,048
22
4
0
110,715
0
L
Hades
1,280
256
0
0
0
0
0
L
Eset
4,793
959
5
1
0
101,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role