Player Matchup

Chernobog
Chernobog
BlameSage
Chernobog
Level 15
God Stats
16W - 14L
1,419 SR
Queue Stats
16W - 14L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
KingD13
Sun Wukong
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
youngbryy
Baron Samedi
Level 97
God Stats
30W - 21L
1,422 SR
Queue Stats
36W - 27L
1,437 Elo+
Party 2
Team Averages
Level 48
1,447 SR
1,469 Elo+

VS

Team Averages
Level 83
1,564 SR
1,488 Elo+
Sol
Sol
SOBE2013
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 111L
1,482 Elo+
Party 1
Arachne
Arachne
SageVu
Arachne
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 122L
1,566 Elo+
Solo
Bake Kujira
Bake Kujira
WitheredDahlia
Bake Kujira
Level 8
God Stats
4W - 3L
1,693 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlameSage
Chernobog
15
4 / 0 / 2
10,441
746
9,304
7,838
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
KingD13
Sun Wukong
15
3 / 1 / 4
9,561
683
8,943
18,338
22,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
youngbryy
Baron Samedi
15
2 / 2 / 7
9,827
702
14,889
14,503
8,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,931
709
16,352
12,833
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
SageVu
Arachne
13
1 / 5 / 2
8,857
633
12,243
12,116
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
WitheredDahlia
Bake Kujira
14
0 / 2 / 2
8,549
611
5,630
14,574
13,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BlameSage
Chernobog
4
0
2
5
W
Sun Wukong
KingD13
Sun Wukong
3
1
4
5
L
2
2
1
1.25
L
Arachne
SageVu
Arachne
1
5
2
0.4
L
Bake Kujira
WitheredDahlia
Bake Kujira
0
2
2
0.5
W
Baron Samedi
youngbryy
Baron Samedi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
34,225
40,679
Taken
39,523
35,498
Mitigated
25,760
14,511
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BlameSage
Chernobog
9,304
5,763
0
2,406
7,838
3,620
0
2,843
4,987
0
51,903
W
Sun Wukong
KingD13
Sun Wukong
8,943
1,890
0
2,847
18,338
22,969
0
10,942
7,396
0
29,013
L
16,352
4,686
0
4,325
12,833
5,931
0
5,235
7,598
60,114
4,094
L
Arachne
SageVu
Arachne
12,243
9,687
0
2,486
12,116
6,739
0
3,282
8,808
0
34,038
L
Bake Kujira
WitheredDahlia
Bake Kujira
5,630
2,962
0
0
14,574
13,090
0
6,313
8,221
22,184
0
W
Baron Samedi
youngbryy
Baron Samedi
14,889
1,701
1,692
7,566
14,503
8,909
195
7,559
6,944
47,913
2,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
27,337
211
Minions Killed
165
0
Camps Cleared
0
787,635
Distance Traveled
763,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,441
746
94
7
0
262,164
0
W
Sun Wukong
9,561
683
32
2
0
266,584
2
L
Sol
9,931
709
93
7
0
250,246
0
L
Arachne
8,857
633
43
3
0
252,620
2
L
Bake Kujira
8,549
611
29
2
0
260,859
0
W
Baron Samedi
9,827
702
85
6
0
258,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role