Player Matchup

Hachiman
Hachiman
Gold I
Fireball2005
Hachiman
Gold I
Level 139
God Stats
1W - 2L
1,787 SR
Queue Stats
85W - 70L
1,733 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Karakz
Ah Muzen Cab
Platinum III
Level 97
God Stats
1W - 6L
1,496 SR
Queue Stats
222W - 211L
1,813 MMR
Party 1
Geb
Geb
Platinum V
StickosPure
Geb
Platinum V
Level 154
God Stats
1W - 3L
1,278 SR
Queue Stats
94W - 100L
1,720 MMR
Solo
Mercury
Mercury
Gold I
rsskilzz
Mercury
Gold I
Level 127
God Stats
3W - 2L
1,925 SR
Queue Stats
85W - 70L
1,733 MMR
Party 3
Shiva
Shiva
Gold III
ryujiinjaaka
Shiva
Gold III
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
206W - 216L
1,620 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,554 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,689 SR
1,695 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold I
DiabIos-21
Bastet
Gold I
Level 159
God Stats
9W - 2L
1,826 SR
Queue Stats
107W - 110L
1,671 MMR
Party 4
Osiris
Osiris
Gold I
Fuizz
Osiris
Gold I
Level 158
God Stats
7W - 2L
1,731 SR
Queue Stats
42W - 31L
1,719 MMR
Solo
Danzaburou
Danzaburou
Gold I
PlagueUnknown
Danzaburou
Gold I
Level 156
God Stats
4W - 2L
1,792 SR
Queue Stats
143W - 144L
1,758 MMR
Party 4
Athena
Athena
Platinum III
Skγneo
Athena
Platinum III
Level 202
God Stats
5W - 7L
1,595 SR
Queue Stats
306W - 288L
1,825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fireball2005
Hachiman
11
0 / 2 / 1
5,754
575
2,555
6,753
2,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Karakz
Ah Muzen Cab
9
1 / 4 / 0
5,102
510
4,012
8,290
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,305
531
4,932
8,888
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mercury
rsskilzz
Mercury
10
1 / 3 / 0
5,454
545
2,704
8,035
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
0 / 2 / 0
5,246
525
2,296
8,712
5,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosKukulkanCharonSun Wukong

VS

Bans
Bake KujiraMaman BrigitteAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
6 / 0 / 1
6,775
678
4,662
3,465
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DiabIos-21
Bastet
10
2 / 1 / 7
5,824
582
5,608
9,077
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Fuizz
Osiris
12
3 / 0 / 3
6,550
655
7,278
7,838
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
PlagueUnknown
Danzaburou
12
3 / 1 / 1
7,340
734
5,846
6,586
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Skγneo
Athena
9
0 / 0 / 11
5,812
581
4,033
7,798
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
1
6.5
W
Bastet
DiabIos-21
Bastet
2
1
7
5.5
L
Hachiman
Fireball2005
Hachiman
0
2
1
0.25
W
Osiris
Fuizz
Osiris
3
0
3
4.5
L
Ah Muzen Cab
Karakz
Ah Muzen Cab
1
4
0
0.25
W
Danzaburou
PlagueUnknown
Danzaburou
3
1
1
3.5
W
Athena
Skγneo
Athena
0
0
11
5.5
L
0
3
0
0
L
Mercury
rsskilzz
Mercury
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
27,427
40,678
Taken
34,764
19,645
Mitigated
20,091
7,308
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,662
454
0
841
3,465
1,094
0
182
3,271
44,442
0
W
Bastet
DiabIos-21
Bastet
5,608
1,189
0
4,806
9,077
3,027
0
457
8,595
0
41,116
L
Hachiman
Fireball2005
Hachiman
2,555
1,279
0
2,154
6,753
2,384
0
535
6,218
0
46,274
W
Osiris
Fuizz
Osiris
7,278
1,742
0
2,055
7,838
7,824
0
3,655
3,887
0
45,130
L
Ah Muzen Cab
Karakz
Ah Muzen Cab
4,012
1,293
0
580
8,290
2,717
0
4,193
4,097
0
36,601
W
Danzaburou
PlagueUnknown
Danzaburou
5,846
1,712
0
3,776
6,586
2,776
525
0
6,586
0
62,309
W
Athena
Skγneo
Athena
4,033
1,313
0
2,164
7,798
5,370
0
291
7,493
13,758
791
L
4,932
810
0
750
8,888
6,093
0
830
7,136
29,539
0
L
Mercury
rsskilzz
Mercury
2,704
1,306
0
345
8,035
3,446
0
811
7,141
0
41,770
L
2,296
483
165
3,314
8,712
5,005
0
2,260
6,452
0
17,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
32,301
339
Minions Killed
360
0
Camps Cleared
0
1,095,653
Distance Traveled
1,074,008
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,775
678
95
10
0
221,408
0
W
Bastet
5,824
582
73
7
0
246,397
0
L
Hachiman
5,754
575
109
11
0
190,380
1
W
Osiris
6,550
655
70
7
0
203,163
0
L
Ah Muzen Cab
5,102
510
71
7
0
224,460
1
W
Danzaburou
7,340
734
108
11
0
178,511
2
W
Athena
5,812
581
14
1
0
224,529
4
L
Geb
5,305
531
65
7
0
200,242
0
L
Mercury
5,454
545
79
8
0
238,006
2
L
Shiva
5,246
525
15
2
0
242,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role