Player Matchup

Xing Tian
Xing Tian
Bundiff
Xing Tian
Level 106
God Stats
1W - 4L
1,337 SR
Queue Stats
82W - 74L
1,540 Elo+
Party 1
Achilles
Achilles
Kripticxe
Achilles
Level 39
God Stats
3W - 4L
1,421 SR
Queue Stats
166W - 161L
1,500 Elo+
Party 1
He Bo
He Bo
LF_JOKER
He Bo
Level 159
God Stats
22W - 17L
1,475 SR
Queue Stats
213W - 230L
1,474 Elo+
Solo
Ne Zha
Ne Zha
LilMalek-
Ne Zha
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 81L
1,541 Elo+
Party 1
Bastet
Bastet
PulpyBoofPoop
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,423 Elo+
Party 1
Team Averages
Level 110
1,447 SR
1,496 Elo+

VS

Team Averages
Level 109
1,500 SR
1,510 Elo+
Nut
Nut
 
Nut
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Arεyo
Chronos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 99L
1,524 Elo+
Solo
Aphrodite
Aphrodite
Seranwrap0402033
Aphrodite
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 95L
1,485 Elo+
Solo
Horus
Horus
ThrowingFlash
Horus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 93L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bundiff
Xing Tian
11
1 / 1 / 4
6,716
480
4,761
13,731
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Kripticxe
Achilles
15
6 / 1 / 5
8,167
583
8,138
13,131
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
LF_JOKER
He Bo
14
2 / 0 / 3
8,198
586
6,562
6,933
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ne Zha
LilMalek-
Ne Zha
13
1 / 3 / 6
7,377
527
7,765
15,016
7,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 3
7,409
529
14,820
13,886
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 3 / 3
7,388
528
12,459
13,369
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
11
1 / 2 / 2
6,334
452
5,556
11,244
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Arεyo
Chronos
12
2 / 1 / 0
6,993
500
2,668
7,674
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
10
1 / 4 / 3
6,809
486
4,547
14,609
10,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 1
7,776
555
6,848
12,128
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
3
1.17
L
Serqet
 
Serqet
1
2
2
1
L
Chronos
Arεyo
Chronos
2
1
0
2
W
Xing Tian
Bundiff
Xing Tian
1
1
4
3
W
Achilles
Kripticxe
Achilles
6
1
5
8.5
W
He Bo
LF_JOKER
He Bo
2
0
3
3.5
W
Ne Zha
LilMalek-
Ne Zha
1
3
6
1.33
W
4
3
3
1.83
L
Aphrodite
1
4
3
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
32,078
62,697
Taken
59,024
34,495
Mitigated
31,703
20,708
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
12,459
8,149
0
3,072
13,369
6,053
78
2,889
10,480
0
64,278
L
Serqet
 
Serqet
5,556
959
0
984
11,244
5,307
0
2,294
8,950
0
39,536
L
Chronos
Arεyo
Chronos
2,668
703
0
1,254
7,674
3,029
0
1,989
5,685
41,415
976
W
Xing Tian
Bundiff
Xing Tian
4,761
521
284
1,938
13,731
11,878
0
2,517
10,806
23,803
0
W
Achilles
Kripticxe
Achilles
8,138
1,118
0
4,539
13,131
6,965
0
1,147
11,863
0
65,757
W
He Bo
LF_JOKER
He Bo
6,562
202
0
3,446
6,933
2,497
0
1,420
5,513
62,212
1,852
W
Ne Zha
LilMalek-
Ne Zha
7,765
2,097
0
5,713
15,016
7,373
487
0
14,082
0
52,158
W
14,820
3,414
0
4,788
13,886
5,782
0
1,980
11,744
0
52,072
L
Aphrodite
4,547
578
3,675
7,023
14,609
10,203
0
4,089
10,520
23,799
0
L
6,848
2,965
80
4,054
12,128
7,111
0
0
12,128
0
61,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
35,300
384
Minions Killed
360
0
Camps Cleared
0
1,537,487
Distance Traveled
1,416,711
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,388
528
96
7
0
260,510
1
L
Serqet
6,334
452
57
4
0
339,006
1
L
Chronos
6,993
500
81
6
0
293,692
6
W
Xing Tian
6,716
480
27
2
0
312,286
1
W
Achilles
8,167
583
85
6
0
339,608
0
W
He Bo
8,198
586
129
9
0
283,890
6
W
Ne Zha
7,377
527
68
5
0
295,989
2
W
Bastet
7,409
529
75
5
0
305,714
0
L
Aphrodite
6,809
486
32
2
0
272,681
0
L
Horus
7,776
555
94
7
0
250,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role