Player Matchup

Bacchus
Bacchus
TheClawBoisvert
Bacchus
Level 84
God Stats
33W - 19L
1,639 SR
Queue Stats
131W - 127L
1,521 Elo+
Solo
Hachiman
Hachiman
TheFreeman774
Hachiman
Level 22
God Stats
2W - 1L
1,741 SR
Queue Stats
28W - 39L
1,401 Elo+
Party 2
Bellona
Bellona
bojochax
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
thedemonpancake
Bakasura
Level 106
God Stats
0W - 3L
1,177 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 2
Scylla
Scylla
xPhantomBullet
Scylla
Level 19
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 31L
1,401 Elo+
Party 2
Team Averages
Level 48
1,555 SR
1,445 Elo+

VS

Team Averages
Level 49
1,496 SR
1,458 Elo+
Atlas
Atlas
MUNCHER2345
Atlas
Level 85
God Stats
245W - 203L
1,589 SR
Queue Stats
354W - 346L
1,494 Elo+
Solo
Susano
Susano
RioluButRed
Susano
Level 42
God Stats
25W - 29L
1,408 SR
Queue Stats
234W - 212L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
TTVGiganticMotto
Amaterasu
Level 44
God Stats
7W - 8L
1,484 SR
Queue Stats
204W - 217L
1,384 Elo+
Solo
Discordia
Discordia
barbiequila
Discordia
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 167L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bennyblanco2004
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 162L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,783
482
3,445
11,642
9,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheFreeman774
Hachiman
9
0 / 4 / 0
5,026
419
2,879
9,272
3,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
bojochax
Bellona
10
0 / 2 / 2
5,605
467
4,148
10,445
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
12
2 / 2 / 1
6,415
535
5,359
10,592
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
5,940
495
1,515
8,417
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,424
619
6,979
9,003
5,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Susano
14
5 / 1 / 3
7,460
622
6,613
8,862
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
12
1 / 1 / 2
7,354
613
4,752
10,695
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
barbiequila
Discordia
13
1 / 1 / 2
7,824
652
5,975
4,002
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
bennyblanco2004
Ah Muzen Cab
13
3 / 0 / 4
7,324
610
8,332
5,258
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Susano
5
1
3
6.5
W
Amaterasu
1
1
2
2
L
0
3
0
0
L
Hachiman
TheFreeman774
Hachiman
0
4
0
0
W
Discordia
barbiequila
Discordia
1
1
2
2
W
Ah Muzen Cab
bennyblanco2004
Ah Muzen Cab
3
0
4
5
L
Bellona
bojochax
Bellona
0
2
2
0.5
L
Bakasura
2
2
1
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
32,651
50,368
Taken
37,820
28,881
Mitigated
19,486
12,648
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,979
2,931
0
896
9,003
5,160
166
1,713
7,080
27,607
882
W
Susano
6,613
1,755
0
4,194
8,862
3,273
62
82
8,365
0
50,912
W
Amaterasu
4,752
1,464
0
3,886
10,695
7,732
178
322
9,698
0
49,341
L
3,445
267
95
2,092
11,642
9,527
0
3,799
7,843
21,571
836
L
Hachiman
TheFreeman774
Hachiman
2,879
1,459
0
3,280
9,272
3,054
0
2,735
6,537
0
34,170
W
Discordia
barbiequila
Discordia
5,975
73
0
1,758
4,002
1,323
649
1,151
2,564
57,842
1,665
W
Ah Muzen Cab
bennyblanco2004
Ah Muzen Cab
8,332
3,940
0
0
5,258
1,998
439
1,400
3,858
0
62,489
L
Bellona
bojochax
Bellona
4,148
1,978
0
3,928
10,445
8,572
0
388
10,057
0
26,039
L
Bakasura
5,359
3,201
0
1,623
10,592
5,043
0
1,517
9,075
0
37,797
L
1,515
111
0
1,630
8,417
2,685
0
4,454
3,963
37,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
37,386
311
Minions Killed
408
0
Camps Cleared
0
1,126,262
Distance Traveled
1,210,647
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,424
619
42
4
0
234,946
0
W
Susano
7,460
622
91
8
0
281,204
1
W
Amaterasu
7,354
613
77
6
0
216,051
2
L
Bacchus
5,783
482
33
3
0
242,482
1
L
Hachiman
5,026
419
58
5
0
203,961
0
W
Discordia
7,824
652
107
9
0
231,228
3
W
Ah Muzen Cab
7,324
610
91
8
0
247,218
0
L
Bellona
5,605
467
45
4
0
180,048
0
L
Bakasura
6,415
535
100
8
0
279,093
1
L
Scylla
5,940
495
75
6
0
220,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role