Player Matchup

Ganesha
Ganesha
Bruh6979
Ganesha
Level 73
God Stats
6W - 0L
1,255 SR
Queue Stats
76W - 56L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
H2Owarhorse
Sun Wukong
Level 154
God Stats
24W - 10L
1,770 SR
Queue Stats
124W - 99L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
MasEmpire
Ix Chel
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 112L
1,511 Elo+
Party 3
Ullr
Ullr
Vinnnyyy
Ullr
Level 124
God Stats
3W - 2L
1,702 SR
Queue Stats
96W - 90L
1,575 Elo+
Party 3
Awilix
Awilix
Vizzla
Awilix
Level 128
God Stats
6W - 2L
1,479 SR
Queue Stats
241W - 181L
1,627 Elo+
Party 3
Team Averages
Level 117
1,541 SR
1,569 Elo+

VS

Team Averages
Level 145
1,611 SR
1,652 Elo+
Fenrir
Fenrir
FatherlessChild
Fenrir
Level 146
God Stats
2W - 1L
1,792 SR
Queue Stats
75W - 64L
1,617 Elo+
Party 2
Chronos
Chronos
ItsJuicyJimmy
Chronos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 76L
1,818 Elo+
Party 2
Bastet
Bastet
SlyGam3rtag
Bastet
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 141L
1,643 Elo+
Solo
Hachiman
Hachiman
SpitfireRcp
Hachiman
Level 154
God Stats
1W - 3L
1,534 SR
Queue Stats
206W - 209L
1,573 Elo+
Solo
Sylvanus
Sylvanus
Stiffyy UHH
Sylvanus
Level 137
God Stats
2W - 2L
1,728 SR
Queue Stats
48W - 42L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bruh6979
Ganesha
12
0 / 3 / 6
7,678
548
3,035
11,850
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
H2Owarhorse
Sun Wukong
14
6 / 1 / 4
8,740
624
11,295
14,906
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
MasEmpire
Ix Chel
13
0 / 0 / 5
7,169
512
6,575
5,691
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
2 / 0 / 4
7,856
561
6,400
6,423
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Vizzla
Awilix
15
9 / 1 / 4
8,541
610
9,981
12,185
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,664
476
2,961
11,305
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
12
2 / 2 / 1
7,307
522
4,734
9,740
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
1 / 3 / 1
7,027
502
5,136
10,411
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
SpitfireRcp
Hachiman
12
1 / 3 / 1
7,200
514
7,693
9,062
3,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Stiffyy UHH
Sylvanus
11
0 / 5 / 1
6,334
452
6,798
14,546
14,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bruh6979
Ganesha
0
3
6
1
L
1
4
3
0.63
W
Sun Wukong
H2Owarhorse
Sun Wukong
6
1
4
8
L
Chronos
2
2
1
1.25
W
Ix Chel
MasEmpire
Ix Chel
0
0
5
2.5
L
Bastet
1
3
1
0.5
L
Hachiman
SpitfireRcp
Hachiman
1
3
1
0.5
L
Sylvanus
Stiffyy UHH
Sylvanus
0
5
1
0.1
W
Ullr
2
0
4
4
W
Awilix
Vizzla
Awilix
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
27,322
51,055
Taken
55,064
35,406
Mitigated
33,594
12,035
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bruh6979
Ganesha
3,035
549
0
2,424
11,850
11,882
0
1,430
10,420
29,887
2,150
L
2,961
981
0
2,236
11,305
7,749
0
2,654
8,569
0
16,682
W
Sun Wukong
H2Owarhorse
Sun Wukong
11,295
2,236
0
5,662
14,906
12,077
0
5,341
9,565
0
67,786
L
Chronos
4,734
1,497
0
1,383
9,740
3,568
0
2,874
6,608
57,444
738
W
Ix Chel
MasEmpire
Ix Chel
6,575
454
735
1,757
5,691
2,375
0
2,277
3,414
50,843
1,193
L
Bastet
5,136
1,159
0
2,405
10,411
4,723
0
1,615
8,720
0
63,471
L
Hachiman
SpitfireRcp
Hachiman
7,693
4,819
0
2,636
9,062
3,388
0
859
8,203
0
64,237
L
Sylvanus
Stiffyy UHH
Sylvanus
6,798
2,781
0
2,528
14,546
14,166
0
777
12,467
34,231
9,248
W
Ullr
6,400
1,275
0
763
6,423
2,832
0
156
6,267
0
75,065
W
Awilix
Vizzla
Awilix
9,981
3,369
0
694
12,185
6,240
0
1,927
10,258
0
69,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
34,532
463
Minions Killed
416
0
Camps Cleared
0
1,450,670
Distance Traveled
1,313,699
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,678
548
16
1
0
268,569
1
L
Fenrir
6,664
476
23
2
0
286,486
4
W
Sun Wukong
8,740
624
109
8
0
266,388
0
L
Chronos
7,307
522
118
8
0
260,516
2
W
Ix Chel
7,169
512
94
7
0
288,635
0
L
Bastet
7,027
502
93
7
0
334,275
0
L
Hachiman
7,200
514
118
8
0
253,338
1
L
Sylvanus
6,334
452
64
5
0
179,084
0
W
Ullr
7,856
561
140
10
0
276,349
2
W
Awilix
8,541
610
104
7
0
350,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role