Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
DaRealMotion
Rama
Gold III
Level 118
God Stats
1W - 2L
1,788 SR
Queue Stats
40W - 39L
1,565 MMR
Solo
Sobek
Sobek
Bronze III
DasBot
Sobek
Bronze III
Level 89
God Stats
3W - 6L
1,366 SR
Queue Stats
41W - 40L
1,569 MMR
Solo
Hercules
Hercules
Gold I
SR Mesac DF
Hercules
Gold I
Level 132
God Stats
29W - 33L
1,478 SR
Queue Stats
249W - 257L
1,580 MMR
Solo
Mercury
Mercury
Gold III
pain_multigrain2
Mercury
Gold III
Level 97
God Stats
1W - 1L
1,412 SR
Queue Stats
42W - 42L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,509 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,500 SR
1,557 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
BMORE_Chaos
Bacchus
Gold II
Level 161
God Stats
15W - 7L
1,670 SR
Queue Stats
118W - 125L
1,558 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
Kevinumber01
Bake Kujira
Gold II
Level 102
God Stats
1W - 2L
1,562 SR
Queue Stats
171W - 169L
1,585 MMR
Solo
Scylla
Scylla
Gold II
RustySenpai
Scylla
Gold II
Level 170
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 158L
1,572 MMR
Solo
Ravana
Ravana
Platinum V
TREND_SETTERS
Ravana
Platinum V
Level 153
God Stats
1W - 3L
1,267 SR
Queue Stats
104W - 100L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 6 / 0
8,235
588
9,919
11,765
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,323
523
5,786
11,124
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
DasBot
Sobek
9
1 / 3 / 2
6,646
475
3,334
16,672
12,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
SR Mesac DF
Hercules
13
0 / 2 / 0
7,620
544
2,650
12,385
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 2
5,853
418
1,907
10,817
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusHachimanVamanaSusano

VS

Bans
ThorThanatosBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 4
7,779
556
10,541
11,360
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BMORE_Chaos
Bacchus
11
4 / 1 / 6
7,571
541
8,074
11,076
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Kevinumber01
Bake Kujira
16
4 / 0 / 2
9,662
690
8,603
10,740
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
3 / 2 / 4
7,981
570
6,330
8,115
3,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 6
8,231
588
9,997
6,743
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
0
0.83
W
Medusa
 
Medusa
3
4
4
1.25
W
Bacchus
BMORE_Chaos
Bacchus
4
1
6
7
L
1
4
2
0.5
L
Sobek
DasBot
Sobek
1
3
2
0.67
W
Bake Kujira
Kevinumber01
Bake Kujira
4
0
2
5
W
Scylla
3
2
4
2.5
L
Hercules
SR Mesac DF
Hercules
0
2
0
0
W
4
0
6
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
43,545
62,763
Taken
48,034
36,084
Mitigated
34,878
15,268
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,919
2,588
0
521
11,765
4,771
26
5,808
5,899
0
65,874
W
Medusa
 
Medusa
10,541
5,190
0
1,815
11,360
4,591
0
1,364
9,996
0
66,448
W
Bacchus
BMORE_Chaos
Bacchus
8,074
1,204
0
3,215
11,076
11,332
0
1,835
9,241
20,746
1,498
L
5,786
4,546
0
2,384
11,124
4,021
210
855
10,269
0
60,944
L
Sobek
DasBot
Sobek
3,334
373
929
4,426
16,672
12,613
0
5,917
10,755
22,073
0
W
Bake Kujira
Kevinumber01
Bake Kujira
8,603
3,175
0
2,612
10,740
12,709
143
0
10,220
77,116
1,612
W
Scylla
6,330
933
0
2,164
8,115
3,052
0
446
7,669
65,065
0
L
Hercules
SR Mesac DF
Hercules
2,650
731
0
5,674
12,385
10,161
0
6,199
5,347
0
57,059
W
9,997
3,751
0
5,263
6,743
3,194
0
151
6,592
0
61,181
L
1,907
483
0
1,334
10,817
4,518
0
2,768
7,998
0
32,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
41,224
404
Minions Killed
452
0
Camps Cleared
0
1,323,863
Distance Traveled
1,457,761
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,235
588
103
7
0
247,366
0
W
Medusa
7,779
556
91
7
0
288,429
0
W
Bacchus
7,571
541
29
2
0
288,257
8
L
Rama
7,323
523
104
7
0
250,406
2
L
Sobek
6,646
475
32
2
0
287,080
0
W
Bake Kujira
9,662
690
143
10
0
258,285
0
W
Scylla
7,981
570
102
7
0
280,440
3
L
Hercules
7,620
544
109
8
0
262,471
2
W
Ravana
8,231
588
87
6
0
342,350
0
L
Mercury
5,853
418
56
4
0
276,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role