Player Matchup

Charybdis
Charybdis
Silver I
BurnsyQ7
Charybdis
Silver I
Level 125
God Stats
27W - 23L
1,559 SR
Queue Stats
31W - 40L
1,280 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Jet-lou56
Ah Muzen Cab
Gold IV
Level 212
God Stats
6W - 5L
1,275 SR
Queue Stats
131W - 138L
1,276 MMR
Solo
Artio
Artio
Gold IV
Schmóòples
Artio
Gold IV
Level 126
God Stats
1W - 1L
1,608 SR
Queue Stats
49W - 53L
1,269 MMR
Solo
Apollo
Apollo
Gold V
adrijavi10
Apollo
Gold V
Level 122
God Stats
3W - 2L
1,464 SR
Queue Stats
85W - 88L
1,292 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
iLxveMySkill
Ao Kuang
Gold V
Level 137
God Stats
2W - 0L
1,755 SR
Queue Stats
143W - 156L
1,279 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,532 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,504 SR
1,320 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
Dariio2002
Chronos
Silver I
Level 157
God Stats
5W - 5L
1,289 SR
Queue Stats
182W - 209L
1,288 MMR
Solo
Achilles
Achilles
Gold V
Ivanesgi
Achilles
Gold V
Level 112
God Stats
3W - 3L
1,536 SR
Queue Stats
263W - 261L
1,274 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
PlayLikePutin
Kumbhakarna
Silver I
Level 156
God Stats
6W - 7L
1,949 SR
Queue Stats
260W - 303L
1,267 MMR
Solo
Anhur
Anhur
Bronze IV
lamakoning
Anhur
Bronze IV
Level 127
God Stats
2W - 5L
1,245 SR
Queue Stats
20W - 27L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurnsyQ7
Charybdis
16
2 / 1 / 0
10,435
614
7,186
10,856
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Jet-lou56
Ah Muzen Cab
17
4 / 0 / 8
10,753
633
19,649
11,361
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 10
9,329
549
12,259
17,449
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
adrijavi10
Apollo
17
5 / 1 / 4
10,849
638
9,314
9,564
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
iLxveMySkill
Ao Kuang
17
4 / 0 / 6
9,804
577
7,377
19,143
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
MercuryAthenaLokiJanus

VS

Bans
KukulkanThanatosChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 5 / 0
7,824
460
7,546
15,927
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Dariio2002
Chronos
12
0 / 4 / 0
7,446
438
8,228
13,874
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ivanesgi
Achilles
15
1 / 0 / 0
8,603
506
9,973
14,469
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
PlayLikePutin
Kumbhakarna
11
0 / 3 / 1
7,475
440
4,766
17,337
18,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
1 / 5 / 0
7,974
469
4,988
12,470
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
3
3
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
0
0.2
W
Charybdis
BurnsyQ7
Charybdis
2
1
0
2
L
Chronos
Dariio2002
Chronos
0
4
0
0
L
Achilles
Ivanesgi
Achilles
1
0
0
1
W
Ah Muzen Cab
Jet-lou56
Ah Muzen Cab
4
0
8
8
L
Kumbhakarna
PlayLikePutin
Kumbhakarna
0
3
1
0.17
W
2
1
10
7
W
Apollo
adrijavi10
Apollo
5
1
4
7
W
Ao Kuang
iLxveMySkill
Ao Kuang
4
0
6
7
L
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
35,501
68,373
Taken
74,077
40,397
Mitigated
51,377
34,314
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,546
3,726
434
4,969
15,927
7,521
88
4,326
11,601
97
44,273
W
Charybdis
BurnsyQ7
Charybdis
7,186
2,949
0
5,325
10,856
3,999
2,457
1,173
9,004
0
78,182
L
Chronos
Dariio2002
Chronos
8,228
1,298
0
2,259
13,874
5,306
0
4,194
9,680
66,599
0
L
Achilles
Ivanesgi
Achilles
9,973
1,183
0
3,690
14,469
15,225
657
3,623
10,846
0
62,908
W
Ah Muzen Cab
Jet-lou56
Ah Muzen Cab
19,649
9,886
0
2,614
11,361
5,335
2,721
4,227
6,932
0
112,111
L
Kumbhakarna
PlayLikePutin
Kumbhakarna
4,766
257
250
2,666
17,337
18,558
0
3,626
13,711
25,420
0
W
12,259
898
1,767
7,472
17,449
19,087
54
4,034
13,262
30,179
1,732
W
Apollo
adrijavi10
Apollo
9,314
6,021
0
3,265
9,564
4,137
2,824
2,805
6,759
0
87,389
W
Ao Kuang
iLxveMySkill
Ao Kuang
7,377
984
0
13,871
19,143
7,839
0
2,128
16,889
75,723
6,797
L
Anhur
4,988
2,123
0
3,116
12,470
4,767
0
3,217
9,253
0
62,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
39,322
627
Minions Killed
470
0
Camps Cleared
0
1,820,304
Distance Traveled
1,704,071
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,824
460
78
5
0
367,801
0
W
Charybdis
10,435
614
146
9
0
329,131
2
L
Chronos
7,446
438
142
8
0
342,116
2
L
Achilles
8,603
506
90
5
0
319,224
2
W
Ah Muzen Cab
10,753
633
182
11
0
361,164
2
L
Kumbhakarna
7,475
440
31
2
0
361,331
4
W
Artio
9,329
549
39
2
0
375,729
4
W
Apollo
10,849
638
136
8
0
330,611
0
W
Ao Kuang
9,804
577
124
7
0
423,669
6
L
Anhur
7,974
469
129
8
0
313,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role