Player Matchup

Hou Yi
Hou Yi
DopierThunder46
Hou Yi
Level 117
God Stats
5W - 9L
1,500 SR
Queue Stats
578W - 584L
1,509 Elo+
Solo
Xbalanque
Xbalanque
MULLANER
Xbalanque
Level 123
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 13L
1,696 Elo+
Party 1
Chiron
Chiron
MULLANEST
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,772 Elo+
Party 1
Ares
Ares
Misfam
Ares
Level 68
God Stats
2W - 0L
1,661 SR
Queue Stats
17W - 8L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
OvOLOGIIC
Sylvanus
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 163L
1,477 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,626 Elo+

VS

Team Averages
Level 127
1,456 SR
1,484 Elo+
Odin
Odin
AutismAHHH
Odin
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
42W - 49L
1,536 Elo+
Solo
Nemesis
Nemesis
JujitsuJedii
Nemesis
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 136L
1,459 Elo+
Solo
Terra
Terra
Murphdingo
Terra
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 107L
1,404 Elo+
Solo
Nut
Nut
ScoopSnookems
Nut
Level 205
God Stats
5W - 5L
1,500 SR
Queue Stats
814W - 781L
1,532 Elo+
Solo
Jormungandr
Jormungandr
TenderAntonio
Jormungandr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 152L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 16
10,322
737
16,146
13,196
8,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
MULLANER
Xbalanque
19
7 / 2 / 14
11,251
804
23,991
12,803
8,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
MULLANEST
Chiron
19
7 / 3 / 17
11,347
811
17,766
14,306
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Misfam
Ares
17
6 / 3 / 17
11,318
808
12,066
21,783
33,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
OvOLOGIIC
Sylvanus
19
5 / 3 / 18
11,109
794
15,388
24,297
19,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
8,329
595
12,375
21,253
24,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
JujitsuJedii
Nemesis
17
1 / 7 / 12
9,710
694
13,506
21,942
23,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
13
1 / 4 / 6
8,801
629
8,815
16,693
18,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
6 / 5 / 4
10,156
725
19,174
13,909
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TenderAntonio
Jormungandr
16
3 / 9 / 7
8,783
627
16,589
24,154
33,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
29
Kills
12
14
Deaths
30
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
4
3
16
4
L
Nemesis
JujitsuJedii
Nemesis
1
7
12
1
W
Xbalanque
MULLANER
Xbalanque
7
2
14
7
W
Chiron
MULLANEST
Chiron
7
3
17
5.17
W
Ares
Misfam
Ares
6
3
17
4.83
L
Terra
1
4
6
1
W
Sylvanus
OvOLOGIIC
Sylvanus
5
3
18
4.67
L
6
5
4
1.6
L
Jormungandr
TenderAntonio
Jormungandr
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,357
Damage
70,459
86,385
Taken
97,951
77,811
Mitigated
106,304
43,571
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,375
1,642
2,660
4,162
21,253
24,730
0
5,745
15,508
0
22,429
W
16,146
5,790
1,471
736
13,196
8,647
2,290
3,856
8,939
0
38,933
L
Nemesis
JujitsuJedii
Nemesis
13,506
3,728
1,176
4,011
21,942
23,534
50
5,893
16,049
0
23,896
W
Xbalanque
MULLANER
Xbalanque
23,991
13,042
2,601
2,372
12,803
8,179
2,780
3,214
9,349
0
39,630
W
Chiron
MULLANEST
Chiron
17,766
8,189
2,543
2,330
14,306
8,099
2,583
3,296
10,192
0
37,243
W
Ares
Misfam
Ares
12,066
1,180
1,563
3,829
21,783
33,648
174
5,276
15,866
15,292
0
L
Terra
8,815
268
3,786
3,186
16,693
18,478
0
4,239
12,454
14,576
1,585
W
Sylvanus
OvOLOGIIC
Sylvanus
15,388
3,991
14,736
11,390
24,297
19,238
731
5,252
18,350
28,676
0
L
19,174
9,589
0
1,630
13,909
6,447
484
4,204
9,705
0
36,776
L
Jormungandr
TenderAntonio
Jormungandr
16,589
2,158
534
1,864
24,154
33,115
0
7,373
16,781
26,557
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
45,779
164
Minions Killed
130
0
Camps Cleared
0
1,191,354
Distance Traveled
1,119,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,329
595
23
2
0
266,628
0
W
Hou Yi
10,322
737
46
3
0
229,533
0
L
Nemesis
9,710
694
25
2
0
240,462
0
W
Xbalanque
11,251
804
38
3
0
235,605
0
W
Chiron
11,347
811
42
3
0
252,278
0
W
Ares
11,318
808
4
0
0
252,404
0
L
Terra
8,801
629
12
1
0
204,028
0
W
Sylvanus
11,109
794
34
2
0
221,534
0
L
Nut
10,156
725
55
4
0
191,331
0
L
Jormungandr
8,783
627
15
1
0
216,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role