Player Matchup

Mercury
Mercury
AkagamiGG
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
Dani13878431
Erlang Shen
Level 90
God Stats
6W - 2L
1,689 SR
Queue Stats
168W - 155L
1,513 Elo+
Solo
Hera
Hera
JJgetsLIT
Hera
Level 122
God Stats
76W - 72L
1,510 SR
Queue Stats
375W - 365L
1,439 Elo+
Solo
Xing Tian
Xing Tian
PeRdEK
Xing Tian
Level 25
God Stats
2W - 1L
1,484 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 1
Nut
Nut
Snoif
Nut
Level 77
God Stats
23W - 18L
1,644 SR
Queue Stats
56W - 57L
1,463 Elo+
Solo
Team Averages
Level 70
1,565 SR
1,471 Elo+

VS

Team Averages
Level 56
1,438 SR
1,433 Elo+
Nut
Nut
 
Nut
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AakermannWarrior
Ullr
Level 24
God Stats
2W - 5L
1,377 SR
Queue Stats
44W - 48L
1,271 Elo+
Party 2
Raijin
Raijin
IkM_Sweat1Boy
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,446 Elo+
Party 2
Thor
Thor
lazerboyzen
Thor
Level 17
God Stats
0W - 3L
1,313 SR
Queue Stats
41W - 61L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkagamiGG
Mercury
14
5 / 0 / 3
8,111
541
9,058
10,342
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Dani13878431
Erlang Shen
14
1 / 3 / 0
8,230
549
8,234
15,557
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
15
2 / 1 / 1
8,481
565
9,708
7,117
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
PeRdEK
Xing Tian
11
0 / 1 / 5
7,460
497
5,516
12,221
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
Snoif
Nut
13
5 / 0 / 1
8,262
551
6,620
4,987
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 2 / 0
6,961
464
3,443
9,406
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
 
Horus
9
0 / 2 / 0
6,197
413
3,751
14,770
10,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
6,875
458
5,428
11,296
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 0
7,696
513
8,292
13,324
5,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,928
395
3,595
11,011
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
5
5
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
Horus
 
Horus
0
2
0
0
L
1
4
0
0.25
W
Mercury
AkagamiGG
Mercury
5
0
3
6.5
W
Erlang Shen
Dani13878431
Erlang Shen
1
3
0
0.33
L
3
3
0
1
W
Hera
2
1
1
2.5
W
Xing Tian
PeRdEK
Xing Tian
0
1
5
2.5
W
Nut
Snoif
Nut
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
24,509
50,224
Taken
59,807
32,371
Mitigated
29,289
12,313
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,443
1,876
0
2,371
9,406
3,784
266
5,456
3,950
0
48,122
L
Horus
 
Horus
3,751
1,415
580
5,592
14,770
10,853
0
4,881
9,889
0
22,974
L
5,428
2,623
0
250
11,296
4,404
0
1,352
9,944
0
51,240
W
Mercury
AkagamiGG
Mercury
9,058
4,274
0
250
10,342
4,930
0
377
9,965
0
57,177
W
Erlang Shen
Dani13878431
Erlang Shen
8,234
4,479
0
6,964
15,557
10,078
0
7,760
7,797
0
51,793
L
8,292
2,169
0
5,483
13,324
5,090
0
0
13,324
48,800
1,475
W
Hera
9,708
1,945
295
3,040
7,117
2,641
809
0
7,117
68,922
0
W
Xing Tian
PeRdEK
Xing Tian
5,516
601
0
1,366
12,221
12,494
732
0
12,221
16,553
1,620
W
Nut
Snoif
Nut
6,620
4,088
0
398
4,987
2,228
2,717
0
4,987
0
68,036
L
3,595
775
0
25
11,011
5,158
0
3,393
7,618
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
33,657
387
Minions Killed
330
0
Camps Cleared
0
1,528,711
Distance Traveled
1,387,467
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,961
464
88
6
0
215,536
0
L
Horus
6,197
413
30
2
0
319,763
0
L
Ullr
6,875
458
78
5
0
274,632
0
W
Mercury
8,111
541
79
5
0
391,443
0
W
Erlang Shen
8,230
549
68
5
0
264,387
1
L
Raijin
7,696
513
84
6
0
228,379
2
W
Hera
8,481
565
115
8
0
299,138
0
W
Xing Tian
7,460
497
21
1
0
304,133
0
W
Nut
8,262
551
104
7
0
269,610
3
L
Thor
5,928
395
50
3
0
349,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role