Player Matchup

Danzaburou
Danzaburou
AmeisenZorn
Danzaburou
Level 63
God Stats
6W - 9L
1,423 SR
Queue Stats
115W - 107L
1,371 Elo+
Party 2
Loki
Loki
Bluntyboy697
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,189 Elo+
Party 2
Surtr
Surtr
Wars510
Surtr
Level 64
God Stats
20W - 18L
1,548 SR
Queue Stats
151W - 139L
1,503 Elo+
Party 1
Ymir
Ymir
padawane38
Ymir
Level 18
God Stats
2W - 3L
1,739 SR
Queue Stats
17W - 17L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
Световид
Zhong Kui
Level 141
God Stats
6W - 3L
1,797 SR
Queue Stats
50W - 53L
1,438 Elo+
Solo
Team Averages
Level 59
1,601 SR
1,430 Elo+

VS

Team Averages
Level 66
1,514 SR
1,404 Elo+
Hachiman
Hachiman
DarKWolF2802
Hachiman
Level 45
God Stats
9W - 19L
1,419 SR
Queue Stats
10W - 21L
1,337 Elo+
Solo
Arachne
Arachne
GMC Norbi
Arachne
Level 78
God Stats
5W - 1L
1,660 SR
Queue Stats
91W - 80L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
Szedgan
Zhong Kui
Level 57
God Stats
60W - 49L
1,366 SR
Queue Stats
171W - 183L
1,386 Elo+
Solo
Discordia
Discordia
paulina1999p
Discordia
Level 41
God Stats
13W - 13L
1,553 SR
Queue Stats
360W - 359L
1,416 Elo+
Solo
Sobek
Sobek
xXTobioXx420
Sobek
Level 110
God Stats
11W - 8L
1,573 SR
Queue Stats
693W - 670L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmeisenZorn
Danzaburou
8
0 / 3 / 0
4,846
441
3,214
6,357
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 6 / 0
5,049
459
2,720
9,918
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Wars510
Surtr
9
0 / 3 / 0
5,398
491
5,215
9,666
5,488
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 0
4,518
411
737
8,454
4,816
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
9
0 / 4 / 0
5,298
482
4,316
8,581
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarKWolF2802
Hachiman
10
3 / 1 / 2
5,695
518
7,775
5,708
1,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
GMC Norbi
Arachne
9
5 / 0 / 1
5,611
510
3,781
7,666
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Szedgan
Zhong Kui
12
2 / 0 / 1
6,768
615
4,149
8,439
6,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
paulina1999p
Discordia
11
4 / 0 / 1
6,402
582
6,739
5,304
1,723
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 4
6,667
606
3,338
6,728
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
17
19
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmeisenZorn
Danzaburou
0
3
0
0
L
0
6
0
0
W
Hachiman
DarKWolF2802
Hachiman
3
1
2
4
W
Arachne
GMC Norbi
Arachne
5
0
1
5.5
W
Zhong Kui
Szedgan
Zhong Kui
2
0
1
2.5
L
Surtr
Wars510
Surtr
0
3
0
0
L
0
3
0
0
W
Discordia
paulina1999p
Discordia
4
0
1
4.5
W
3
0
4
5
L
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,202
Damage
25,782
42,976
Taken
33,845
21,139
Mitigated
17,860
9,654
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmeisenZorn
Danzaburou
3,214
789
0
1,406
6,357
1,938
0
885
5,472
0
28,949
L
2,720
1,146
0
2,642
9,918
3,039
0
1,526
8,392
0
34,185
W
Hachiman
DarKWolF2802
Hachiman
7,775
5,190
0
2,343
5,708
1,921
244
378
5,330
0
42,355
W
Arachne
GMC Norbi
Arachne
3,781
3,242
0
987
7,666
2,866
0
619
6,919
0
23,784
W
Zhong Kui
Szedgan
Zhong Kui
4,149
206
0
4,999
8,439
6,354
0
373
7,459
51,550
0
L
Surtr
Wars510
Surtr
5,215
1,522
0
2,833
9,666
5,488
0
4,149
5,517
1,230
32,659
L
737
183
0
765
8,454
4,816
0
1,493
6,961
8,542
0
W
Discordia
paulina1999p
Discordia
6,739
75
0
181
5,304
1,723
0
2,803
1,963
37,020
0
W
3,338
282
0
3,469
6,728
4,996
81
551
6,135
17,338
4,670
L
Zhong Kui
4,316
148
0
2,008
8,581
5,858
0
5,616
2,965
27,814
2,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
31,143
209
Minions Killed
286
0
Camps Cleared
0
1,006,765
Distance Traveled
1,062,596
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,846
441
34
3
0
200,110
0
L
Loki
5,049
459
55
5
0
186,075
0
W
Hachiman
5,695
518
70
6
0
212,499
0
W
Arachne
5,611
510
36
3
0
255,545
0
W
Zhong Kui
6,768
615
97
9
0
190,534
0
L
Surtr
5,398
491
56
5
0
200,567
6
L
Ymir
4,518
411
11
1
0
202,833
3
W
Discordia
6,402
582
57
5
0
199,289
0
W
Sobek
6,667
606
26
2
0
204,729
0
L
Zhong Kui
5,298
482
53
5
0
217,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role