Player Matchup

Baron Samedi
Baron Samedi
CortezR12
Baron Samedi
Level 141
God Stats
27W - 34L
1,561 SR
Queue Stats
299W - 305L
1,519 Elo+
Solo
Cernunnos
Cernunnos
ImStiingy
Cernunnos
Level 145
God Stats
5W - 3L
1,718 SR
Queue Stats
74W - 54L
1,603 Elo+
Solo
Hun Batz
Hun Batz
MrLeo714
Hun Batz
Level 126
God Stats
13W - 18L
1,593 SR
Queue Stats
192W - 163L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
tiagogamer17144
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,390 Elo+
Party 2
Scylla
Scylla
valengamerne3421
Scylla
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 52L
1,390 Elo+
Party 2
Team Averages
Level 122
1,574 SR
1,481 Elo+

VS

Team Averages
Level 98
1,467 SR
1,543 Elo+
Bacchus
Bacchus
Gemíní
Bacchus
Level 122
God Stats
3W - 5L
1,492 SR
Queue Stats
119W - 96L
1,625 Elo+
Party 3
Apollo
Apollo
JaG4227
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 124L
1,442 Elo+
Solo
Thor
Thor
TopACIDKILLER
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,529 Elo+
Party 3
Merlin
Merlin
TravSzn1822
Merlin
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 47L
1,553 Elo+
Party 1
Surtr
Surtr
gaving865
Surtr
Level 52
God Stats
2W - 2L
1,345 SR
Queue Stats
50W - 44L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CortezR12
Baron Samedi
11
1 / 2 / 4
6,039
549
3,012
8,744
6,668
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
ImStiingy
Cernunnos
8
0 / 2 / 2
4,780
435
2,686
4,855
1,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
MrLeo714
Hun Batz
12
4 / 0 / 2
6,479
589
3,830
9,132
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
tiagogamer17144
Sun Wukong
13
2 / 0 / 0
6,962
633
5,746
10,348
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 2
6,455
587
3,028
3,043
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gemíní
Bacchus
10
1 / 2 / 2
6,116
556
5,245
11,091
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
JaG4227
Apollo
12
1 / 0 / 3
7,148
650
6,430
3,662
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 1
5,782
526
3,037
9,222
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
0 / 0 / 0
6,297
572
623
4,535
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
gaving865
Surtr
11
0 / 2 / 0
6,706
610
7,043
10,407
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CortezR12
Baron Samedi
1
2
4
1.5
W
Bacchus
Gemíní
Bacchus
1
2
2
1
L
Cernunnos
ImStiingy
Cernunnos
0
2
2
0.5
W
Apollo
JaG4227
Apollo
1
0
3
2.5
L
Hun Batz
MrLeo714
Hun Batz
4
0
2
5
W
2
3
1
0.83
W
Merlin
0
0
0
0
W
Surtr
gaving865
Surtr
0
2
0
0
L
Sun Wukong
tiagogamer17144
Sun Wukong
2
0
0
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
22,378
36,122
Taken
38,917
20,234
Mitigated
23,976
14,142
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CortezR12
Baron Samedi
3,012
250
654
2,958
8,744
6,668
0
2,151
6,593
24,750
1,359
W
Bacchus
Gemíní
Bacchus
5,245
642
0
3,957
11,091
11,355
0
2,491
8,600
21,313
1,361
L
Cernunnos
ImStiingy
Cernunnos
2,686
1,659
0
1,098
4,855
1,718
0
1,325
3,530
0
25,454
W
Apollo
JaG4227
Apollo
6,430
4,516
0
2,295
3,662
1,424
86
379
3,283
0
64,816
L
Hun Batz
MrLeo714
Hun Batz
3,830
674
0
5,034
9,132
3,549
0
1,082
8,009
0
46,634
W
3,037
573
0
2,901
9,222
3,629
0
935
8,287
0
31,574
W
Merlin
623
0
0
1,125
4,535
1,688
0
2,218
2,317
41,340
968
W
Surtr
gaving865
Surtr
7,043
2,514
0
3,277
10,407
5,880
0
0
9,592
1,574
47,383
L
Sun Wukong
tiagogamer17144
Sun Wukong
5,746
616
0
4,148
10,348
7,256
0
405
9,087
0
54,768
L
3,028
235
0
250
3,043
1,043
0
891
2,055
45,776
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
32,049
372
Minions Killed
403
0
Camps Cleared
0
1,095,658
Distance Traveled
1,150,005
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,039
549
37
3
0
222,080
3
W
Bacchus
6,116
556
27
2
0
229,480
6
L
Cernunnos
4,780
435
47
4
0
124,234
0
W
Apollo
7,148
650
124
11
0
230,575
0
L
Hun Batz
6,479
589
85
8
0
302,158
1
W
Thor
5,782
526
55
5
0
238,470
0
W
Merlin
6,297
572
96
9
0
225,501
0
W
Surtr
6,706
610
101
9
0
225,979
0
L
Sun Wukong
6,962
633
120
11
0
239,854
2
L
Scylla
6,455
587
83
8
0
207,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role