Player Matchup

Chang'e
Chang'e
Gifted Z3ro
Chang'e
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 305L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Super Abridged
Cthulhu
Level 84
God Stats
23W - 25L
1,192 SR
Queue Stats
297W - 315L
1,257 Elo+
Party 1
Charon
Charon
ViIIainous
Charon
Level 156
God Stats
0W - 2L
1,632 SR
Queue Stats
35W - 29L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
YoJonny1
Gilgamesh
Level 134
God Stats
12W - 13L
1,500 SR
Queue Stats
199W - 235L
1,281 Elo+
Party 1
Anhur
Anhur
obdevin
Anhur
Level 107
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 7L
1,531 Elo+
Solo
Team Averages
Level 126
1,427 SR
1,430 Elo+

VS

Team Averages
Level 131
1,523 SR
1,570 Elo+
Jing Wei
Jing Wei
CALEB071104
Jing Wei
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 101L
1,608 Elo+
Solo
Nox
Nox
Cords4me
Nox
Level 171
God Stats
21W - 17L
1,354 SR
Queue Stats
109W - 106L
1,571 Elo+
Solo
Terra
Terra
GollyWhoKnows
Terra
Level 162
God Stats
14W - 7L
1,355 SR
Queue Stats
201W - 186L
1,496 Elo+
Solo
Surtr
Surtr
MP3ME
Surtr
Level 104
God Stats
5W - 2L
1,818 SR
Queue Stats
293W - 256L
1,567 Elo+
Solo
Anubis
Anubis
imtheman855
Anubis
Level 114
God Stats
2W - 1L
1,586 SR
Queue Stats
81W - 68L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gifted Z3ro
Chang'e
14
1 / 1 / 0
8,097
540
6,856
16,510
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 4
6,300
420
5,447
11,525
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
ViIIainous
Charon
13
0 / 2 / 2
7,324
488
3,102
9,940
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
YoJonny1
Gilgamesh
12
1 / 3 / 1
6,688
446
5,931
16,781
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
obdevin
Anhur
15
3 / 2 / 0
8,531
569
4,087
6,462
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CALEB071104
Jing Wei
14
0 / 1 / 0
7,808
521
565
5,631
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 6
7,805
520
9,429
11,515
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 7
8,135
542
6,267
8,853
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Surtr
MP3ME
Surtr
14
1 / 1 / 2
8,347
556
10,560
14,018
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Anubis
15
5 / 1 / 4
8,690
579
11,289
8,364
5,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
10
10
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CALEB071104
Jing Wei
0
1
0
0
W
3
2
6
3
L
Chang'e
Gifted Z3ro
Chang'e
1
1
0
1
W
1
0
7
4.5
W
Surtr
MP3ME
Surtr
1
1
2
2
L
0
2
4
1
L
Charon
ViIIainous
Charon
0
2
2
0.5
L
Gilgamesh
YoJonny1
Gilgamesh
1
3
1
0.5
W
Anubis
5
1
4
7
L
Anhur
obdevin
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
38,110
61,218
Taken
48,381
28,137
Mitigated
33,197
19,555
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CALEB071104
Jing Wei
565
438
0
1,796
5,631
1,714
0
525
4,998
0
58,211
W
9,429
654
0
5,404
11,515
5,249
0
2,139
9,270
60,559
878
L
Chang'e
Gifted Z3ro
Chang'e
6,856
371
0
9,109
16,510
6,144
0
2,039
13,446
69,676
3,210
W
6,267
643
2,517
3,348
8,853
7,507
16
2,079
6,408
33,117
0
W
Surtr
MP3ME
Surtr
10,560
3,734
0
5,325
14,018
13,386
48
6,470
7,548
3,904
68,814
L
5,447
438
182
2,863
11,525
8,564
84
6,176
5,300
26,385
106
L
Charon
ViIIainous
Charon
3,102
600
0
1,979
9,940
4,365
0
5,165
4,775
63,088
0
L
Gilgamesh
YoJonny1
Gilgamesh
5,931
1,676
0
3,478
16,781
7,125
0
9,965
6,689
0
52,748
W
Anubis
11,289
255
0
3,837
8,364
5,341
0
3,232
4,969
71,645
920
L
Anhur
obdevin
Anhur
4,087
1,862
0
1,944
6,462
1,939
584
4,503
1,959
0
77,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
40,785
506
Minions Killed
490
0
Camps Cleared
0
1,426,541
Distance Traveled
1,521,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,808
521
118
8
0
266,400
4
W
Nox
7,805
520
95
6
0
313,385
0
L
Chang'e
8,097
540
138
9
0
252,790
0
W
Terra
8,135
542
45
3
0
337,783
0
W
Surtr
8,347
556
110
7
0
310,278
0
L
Cthulhu
6,300
420
34
2
0
311,066
2
L
Charon
7,324
488
111
7
0
278,045
0
L
Gilgamesh
6,688
446
81
5
0
320,211
0
W
Anubis
8,690
579
122
8
0
293,927
0
L
Anhur
8,531
569
142
9
0
264,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role