Player Matchup

Hachiman
Hachiman
Platinum I
Airzyy
Hachiman
Platinum I
Level 103
God Stats
17W - 8L
1,775 SR
Queue Stats
155W - 152L
2,080 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
GGnoREezMMR
Kuzenbo
Diamond III
Level 146
God Stats
27W - 18L
1,655 SR
Queue Stats
168W - 155L
2,109 MMR
Solo
Arachne
Arachne
Diamond III
Mееks
Arachne
Diamond III
Level 148
God Stats
14W - 6L
1,902 SR
Queue Stats
95W - 81L
2,186 MMR
Party 1
Thoth
Thoth
Masters
Plowskiv3
Thoth
Masters
Level 145
God Stats
55W - 59L
1,489 SR
Queue Stats
640W - 604L
2,292 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
cinoroBo
Guan Yu
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 34L
2,161 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,664 SR
2,166 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 172
1,594 SR
2,108 MMR
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Gm0neys
Ra
Platinum V
Level 224
God Stats
2W - 3L
1,691 SR
Queue Stats
29W - 17L
2,049 MMR
Solo
Anhur
Anhur
Platinum I
IdkDream
Anhur
Platinum I
Level 120
God Stats
24W - 24L
1,634 SR
Queue Stats
137W - 127L
2,040 MMR
Solo
Athena
Athena
Platinum II
SelfDefeat
Athena
Platinum II
Level 157
God Stats
0W - 3L
1,320 SR
Queue Stats
91W - 74L
1,981 MMR
Solo
Thanatos
Thanatos
Grandmaster
demisereact
Thanatos
Grandmaster
Level 213
God Stats
11W - 8L
1,824 SR
Queue Stats
371W - 338L
2,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Airzyy
Hachiman
20
8 / 3 / 3
13,129
729
13,966
11,310
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
GGnoREezMMR
Kuzenbo
16
2 / 0 / 5
10,386
577
8,280
12,298
14,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Mееks
Arachne
17
5 / 4 / 8
10,703
595
10,620
18,425
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Plowskiv3
Thoth
18
1 / 1 / 4
10,951
608
6,956
6,053
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
cinoroBo
Guan Yu
18
4 / 1 / 4
11,786
655
12,155
18,959
22,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
Ao KuangCharonVamanaJanus

VS

Bans
SusanoKukulkanSobekBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
0 / 1 / 2
10,410
578
8,758
15,416
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 1
10,376
576
10,898
10,344
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
IdkDream
Anhur
17
2 / 6 / 1
10,204
567
7,795
15,365
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
SelfDefeat
Athena
12
0 / 4 / 3
7,958
442
3,979
18,844
16,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
demisereact
Thanatos
15
3 / 6 / 5
9,020
501
8,346
18,701
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
9
9
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
2
1
W
Hachiman
Airzyy
Hachiman
8
3
3
3.17
W
Kuzenbo
GGnoREezMMR
Kuzenbo
2
0
5
4.5
L
4
4
1
1.13
L
Anhur
IdkDream
Anhur
2
6
1
0.42
W
Arachne
Mееks
Arachne
5
4
8
2.25
W
Thoth
Plowskiv3
Thoth
1
1
4
3
L
Athena
SelfDefeat
Athena
0
4
3
0.38
W
Guan Yu
cinoroBo
Guan Yu
4
1
4
6
L
Thanatos
demisereact
Thanatos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,977
Damage
39,776
67,045
Taken
78,670
50,345
Mitigated
48,409
19,360
Healing
25,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,758
1,182
0
3,432
15,416
12,276
0
87
15,329
0
101,910
W
Hachiman
Airzyy
Hachiman
13,966
9,367
0
4,216
11,310
3,556
2,657
1,052
10,258
0
134,056
W
Kuzenbo
GGnoREezMMR
Kuzenbo
8,280
3,077
0
2,365
12,298
14,960
25
4,827
7,349
28,364
3,311
L
10,898
627
1,329
2,487
10,344
4,763
0
5,045
5,299
113,451
0
L
Anhur
IdkDream
Anhur
7,795
4,145
0
3,701
15,365
6,380
0
2,459
12,906
0
96,699
W
Arachne
Mееks
Arachne
10,620
7,103
0
4,245
18,425
7,339
124
3,454
14,585
0
85,566
W
Thoth
Plowskiv3
Thoth
6,956
376
0
500
6,053
2,295
575
3,344
2,587
118,814
0
L
Athena
SelfDefeat
Athena
3,979
1,624
0
1,712
18,844
16,024
0
5,449
13,395
24,975
0
W
Guan Yu
cinoroBo
Guan Yu
12,155
1,509
1,206
6,828
18,959
22,195
0
2,435
15,489
296
89,713
L
Thanatos
demisereact
Thanatos
8,346
2,435
0
12,511
18,701
8,966
0
1,946
16,755
0
73,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
47,968
706
Minions Killed
703
0
Camps Cleared
0
1,947,882
Distance Traveled
1,853,530
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,410
578
186
10
0
375,877
5
W
Hachiman
13,129
729
196
11
0
316,604
2
W
Kuzenbo
10,386
577
45
3
0
420,677
6
L
Ra
10,376
576
198
11
0
385,719
3
L
Anhur
10,204
567
180
10
0
312,898
1
W
Arachne
10,703
595
109
6
0
414,379
2
W
Thoth
10,951
608
209
12
0
392,759
3
L
Athena
7,958
442
39
2
0
407,831
12
W
Guan Yu
11,786
655
147
8
0
403,463
0
L
Thanatos
9,020
501
100
6
0
371,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role