Player Matchup

Horus
Horus
CowboyBurbon
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,522 Elo+
Party 3
Serqet
Serqet
Degeshsan
Serqet
Level 108
God Stats
4W - 5L
1,544 SR
Queue Stats
58W - 64L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Lydiax
Aphrodite
Level 105
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Anhur
Anhur
Stonkage
Anhur
Level 143
God Stats
9W - 18L
1,381 SR
Queue Stats
414W - 399L
1,502 Elo+
Solo
The Morrigan
The Morrigan
xemblack
The Morrigan
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,456 Elo+
Party 3
Team Averages
Level 91
1,485 SR
1,494 Elo+

VS

Team Averages
Level 125
1,517 SR
1,507 Elo+
Maui
Maui
 
Maui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
B4ast7
Artemis
Level 82
God Stats
5W - 7L
1,411 SR
Queue Stats
78W - 77L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
BlueIsOlymp
Sun Wukong
Level 76
God Stats
2W - 3L
1,239 SR
Queue Stats
277W - 250L
1,465 Elo+
Party 1
Ra
Ra
DJ BLANK7316
Ra
Level 155
God Stats
23W - 24L
1,779 SR
Queue Stats
133W - 139L
1,523 Elo+
Solo
Arachne
Arachne
xDrThRaX
Arachne
Level 172
God Stats
12W - 7L
1,659 SR
Queue Stats
71W - 58L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,626
552
7,046
12,390
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Degeshsan
Serqet
12
0 / 2 / 1
6,175
515
3,223
10,824
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Lydiax
Aphrodite
9
0 / 3 / 3
5,123
427
1,166
3,821
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Stonkage
Anhur
13
3 / 1 / 0
6,763
564
6,730
7,080
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
xemblack
The Morrigan
11
2 / 6 / 0
6,184
515
4,579
7,495
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 1 / 6
6,447
537
1,714
7,877
7,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
B4ast7
Artemis
12
4 / 1 / 3
6,981
582
6,526
5,909
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
BlueIsOlymp
Sun Wukong
13
1 / 1 / 2
7,527
627
5,882
9,356
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
7,743
645
6,400
7,631
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xDrThRaX
Arachne
13
5 / 1 / 3
7,616
635
5,501
9,801
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
14
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
6
3
W
Artemis
B4ast7
Artemis
4
1
3
5.5
W
Sun Wukong
BlueIsOlymp
Sun Wukong
1
1
2
2
L
1
3
0
0.33
W
4
2
4
3
L
Serqet
Degeshsan
Serqet
0
2
1
0.25
L
Aphrodite
Lydiax
Aphrodite
0
3
3
0.5
L
Anhur
Stonkage
Anhur
3
1
0
3
W
Arachne
xDrThRaX
Arachne
5
1
3
6.5
L
The Morrigan
xemblack
The Morrigan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
26,023
41,610
Taken
40,574
18,764
Mitigated
24,457
12,874
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,714
197
0
1,381
7,877
7,676
0
599
7,068
14,575
0
W
Artemis
B4ast7
Artemis
6,526
2,838
0
2,440
5,909
2,261
88
181
5,680
0
54,347
W
Sun Wukong
BlueIsOlymp
Sun Wukong
5,882
1,062
0
3,140
9,356
7,256
174
0
8,772
0
56,244
L
7,046
2,865
0
2,735
12,390
7,622
0
1,194
10,403
0
48,615
W
6,400
640
794
3,121
7,631
3,284
147
2,031
5,474
56,671
507
L
Serqet
Degeshsan
Serqet
3,223
939
0
5,445
10,824
4,334
0
2,272
8,552
0
52,166
L
Aphrodite
Lydiax
Aphrodite
1,166
170
1,505
1,149
3,821
1,260
0
615
3,206
7,317
365
L
Anhur
Stonkage
Anhur
6,730
3,970
0
1,566
7,080
2,890
0
716
6,364
0
52,946
W
Arachne
xDrThRaX
Arachne
5,501
4,050
0
5,108
9,801
3,980
0
951
8,850
0
55,639
L
The Morrigan
xemblack
The Morrigan
4,579
1,435
0
474
7,495
2,658
0
3,129
4,366
19,760
5,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
36,314
324
Minions Killed
380
0
Camps Cleared
0
1,171,704
Distance Traveled
1,179,041
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,447
537
8
1
0
235,185
4
W
Artemis
6,981
582
98
8
0
216,258
0
W
Sun Wukong
7,527
627
96
8
0
226,995
0
L
Horus
6,626
552
78
7
0
248,000
1
W
Ra
7,743
645
98
8
0
229,176
1
L
Serqet
6,175
515
100
8
0
287,369
0
L
Aphrodite
5,123
427
11
1
0
163,508
3
L
Anhur
6,763
564
87
7
0
238,315
1
W
Arachne
7,616
635
80
7
0
271,427
1
L
The Morrigan
6,184
515
48
4
0
234,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role