Player Matchup

Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
Ashheenn
Horus
Platinum V
Level 157
God Stats
2W - 2L
1,791 SR
Queue Stats
162W - 128L
1,751 MMR
Party 1
Ullr
Ullr
Platinum III
LyricCek
Ullr
Platinum III
Level 88
God Stats
1W - 2L
1,584 SR
Queue Stats
85W - 71L
1,880 MMR
Solo
Bastet
Bastet
Platinum III
WoahKouz
Bastet
Platinum III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 330L
1,883 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,575 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,669 SR
1,770 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
HnGo PHANTOM
Kukulkan
Platinum II
Level 156
God Stats
1W - 2L
1,262 SR
Queue Stats
357W - 330L
1,837 MMR
Solo
Anhur
Anhur
Gold III
Hyouks
Anhur
Gold III
Level 65
God Stats
3W - 0L
1,785 SR
Queue Stats
13W - 4L
1,774 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
QueenMermista
Ao Kuang
Platinum III
Level 154
God Stats
4W - 0L
1,959 SR
Queue Stats
31W - 20L
1,897 MMR
Solo
Charon
Charon
Platinum I
ShakaIaka
Charon
Platinum I
Level 159
God Stats
3W - 0L
1,837 SR
Queue Stats
64W - 53L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 0
3,261
652
1,444
3,912
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
2
0 / 1 / 0
2,600
520
0
935
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ashheenn
Horus
6
0 / 0 / 0
3,396
679
1,591
4,101
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
6
0 / 0 / 0
3,279
656
2,393
1,578
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
WoahKouz
Bastet
7
1 / 1 / 0
3,756
751
2,462
4,669
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaVamanaThanatosThor

VS

Bans
AchillesPeleSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,630
726
1,666
3,048
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
HnGo PHANTOM
Kukulkan
6
2 / 1 / 0
3,831
766
1,371
2,655
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Hyouks
Anhur
6
0 / 0 / 0
3,345
669
1,429
2,989
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
QueenMermista
Ao Kuang
6
0 / 0 / 3
3,605
721
1,916
2,826
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
ShakaIaka
Charon
5
0 / 0 / 0
3,360
672
1,277
3,632
1,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Janus
 
Janus
0
1
0
0
W
Hercules
 
Hercules
1
0
0
1
L
Horus
Ashheenn
Horus
0
0
0
0
W
Kukulkan
HnGo PHANTOM
Kukulkan
2
1
0
2
W
Anhur
Hyouks
Anhur
0
0
0
0
L
Ullr
0
0
0
0
W
Ao Kuang
QueenMermista
Ao Kuang
0
0
3
1.5
W
Charon
ShakaIaka
Charon
0
0
0
0
L
Bastet
WoahKouz
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,890
Damage
7,659
15,195
Taken
15,150
6,375
Mitigated
5,545
4,920
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,444
292
0
1,175
3,912
2,214
0
111
3,589
10,568
0
L
Janus
 
Janus
0
0
0
0
935
265
0
745
190
2,197
0
W
Hercules
 
Hercules
1,666
540
0
1,670
3,048
1,622
0
1,206
1,678
0
18,231
L
Horus
Ashheenn
Horus
1,591
699
0
1,748
4,101
1,755
0
1,149
2,952
0
12,248
W
Kukulkan
HnGo PHANTOM
Kukulkan
1,371
418
0
415
2,655
840
0
0
2,655
17,157
0
W
Anhur
Hyouks
Anhur
1,429
869
0
2,021
2,989
611
0
0
2,989
0
23,644
L
Ullr
2,393
1,110
0
500
1,578
473
0
621
957
0
20,267
W
Ao Kuang
QueenMermista
Ao Kuang
1,916
388
0
2,156
2,826
824
0
71
2,752
15,350
1,304
W
Charon
ShakaIaka
Charon
1,277
134
0
1,538
3,632
1,648
0
0
3,632
8,641
0
L
Bastet
WoahKouz
Bastet
2,462
449
0
1,497
4,669
1,668
0
1,938
2,731
0
22,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,292
Gold Earned
17,771
125
Minions Killed
154
0
Camps Cleared
0
421,900
Distance Traveled
496,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,261
652
24
5
0
95,572
0
L
Janus
2,600
520
9
2
0
21,464
0
W
Hercules
3,630
726
27
5
0
85,187
0
L
Horus
3,396
679
25
5
0
111,528
0
W
Kukulkan
3,831
766
23
5
0
87,853
0
W
Anhur
3,345
669
44
9
0
90,464
0
L
Ullr
3,279
656
30
6
0
90,414
2
W
Ao Kuang
3,605
721
42
8
0
114,191
0
W
Charon
3,360
672
18
4
0
118,484
2
L
Bastet
3,756
751
37
7
0
102,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role