Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jslothking
Sun Wukong
Level 115
God Stats
13W - 6L
1,789 SR
Queue Stats
376W - 359L
1,491 Elo+
Solo
Medusa
Medusa
MultiNucleated
Medusa
Level 106
God Stats
3W - 2L
1,668 SR
Queue Stats
24W - 27L
1,410 Elo+
Solo
Poseidon
Poseidon
O321verlucky
Poseidon
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 138L
1,298 Elo+
Party 1
Athena
Athena
liam_ald
Athena
Level 24
God Stats
8W - 4L
1,174 SR
Queue Stats
63W - 55L
1,328 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,405 Elo+

VS

Team Averages
Level 89
1,550 SR
1,419 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Angel198821
Sobek
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
288W - 287L
1,332 Elo+
Solo
Izanami
Izanami
GeStOrTGeil
Izanami
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,412 Elo+
Party 2
Awilix
Awilix
RevStrychnine16
Awilix
Level 128
God Stats
33W - 35L
1,725 SR
Queue Stats
232W - 222L
1,461 Elo+
Solo
Kukulkan
Kukulkan
black vampir 88
Kukulkan
Level 127
God Stats
11W - 8L
1,524 SR
Queue Stats
130W - 180L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 1
6,276
523
5,631
9,132
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jslothking
Sun Wukong
10
1 / 3 / 0
5,891
491
4,048
12,402
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 6 / 3
4,834
403
1,335
8,338
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
O321verlucky
Poseidon
11
0 / 4 / 1
5,770
481
3,863
7,101
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
liam_ald
Athena
10
3 / 1 / 2
6,143
512
3,941
10,120
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 1 / 1
7,292
608
8,253
8,144
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 5
7,302
609
5,581
9,305
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
GeStOrTGeil
Izanami
10
0 / 4 / 5
5,751
479
3,424
6,522
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
10 / 0 / 1
7,647
637
11,336
7,057
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 1 / 3
6,882
574
3,633
7,425
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
15
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
1
3.5
W
Cthulhu
 
Cthulhu
2
1
1
2.5
W
3
2
5
2.75
W
Izanami
GeStOrTGeil
Izanami
0
4
5
0.63
L
Sun Wukong
Jslothking
Sun Wukong
1
3
0
0.33
L
1
6
3
0.42
L
Poseidon
O321verlucky
Poseidon
0
4
1
0.13
W
10
0
1
10.5
W
Kukulkan
0
1
3
1.5
L
Athena
liam_ald
Athena
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,818
Damage
32,227
47,093
Taken
38,453
25,112
Mitigated
22,091
8,784
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,631
2,578
0
2,693
9,132
4,007
0
854
8,278
0
52,903
W
Cthulhu
 
Cthulhu
8,253
450
0
3,113
8,144
5,765
0
0
7,488
49,658
2,858
W
5,581
1,481
0
3,297
9,305
8,344
221
2,920
6,385
18,437
2,597
W
Izanami
GeStOrTGeil
Izanami
3,424
3,004
0
73
6,522
2,009
126
1,019
5,503
0
33,076
L
Sun Wukong
Jslothking
Sun Wukong
4,048
629
0
2,822
12,402
7,892
0
6,625
4,713
0
41,525
L
1,335
1,171
0
347
8,338
2,641
0
2,162
6,176
0
8,971
L
Poseidon
O321verlucky
Poseidon
3,863
1,280
0
430
7,101
2,234
0
3,200
3,901
40,982
0
W
11,336
4,364
0
388
7,057
3,292
391
845
6,212
0
57,452
W
Kukulkan
3,633
664
0
2,120
7,425
2,681
716
3,020
4,405
49,425
1,751
L
Athena
liam_ald
Athena
3,941
1,511
0
2,492
10,120
8,338
0
2,424
7,696
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
34,874
267
Minions Killed
333
0
Camps Cleared
0
1,087,792
Distance Traveled
1,138,453
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,276
523
92
8
0
285,735
0
W
Cthulhu
7,292
608
96
8
0
252,380
0
W
Sobek
7,302
609
22
2
0
223,873
2
W
Izanami
5,751
479
59
5
0
174,557
0
L
Sun Wukong
5,891
491
72
6
0
216,636
0
L
Medusa
4,834
403
16
1
0
127,476
0
L
Poseidon
5,770
481
62
5
0
215,720
0
W
Awilix
7,647
637
74
6
0
289,317
0
W
Kukulkan
6,882
574
82
7
0
198,326
0
L
Athena
6,143
512
25
2
0
242,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role