Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BlackJack_416
Chaac
Level 106
God Stats
5W - 5L
1,420 SR
Queue Stats
83W - 75L
1,573 Elo+
Party 2
Athena
Athena
ReporterEsso
Athena
Level 105
God Stats
13W - 6L
1,615 SR
Queue Stats
16W - 15L
1,489 Elo+
Solo
Zeus
Zeus
iNeelix
Zeus
Level 194
God Stats
7W - 2L
1,812 SR
Queue Stats
183W - 169L
1,522 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,517 Elo+

VS

Team Averages
Level 136
1,481 SR
1,552 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ConnerMundim
Morgan Le Fay
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 118L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
NilChronos
Sun Wukong
Level 126
God Stats
8W - 8L
1,407 SR
Queue Stats
277W - 283L
1,509 Elo+
Solo
Arachne
Arachne
ÚN1C0
Arachne
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 120L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 1
6,102
610
3,470
8,655
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
 
Nut
12
0 / 1 / 0
6,026
603
1,838
3,100
1,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 3
5,889
589
5,540
9,298
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
10
0 / 0 / 4
5,926
593
1,850
5,390
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
iNeelix
Zeus
12
4 / 1 / 2
6,898
690
7,916
5,206
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 0 / 0
5,339
534
1,158
4,797
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
4,958
496
2,559
7,528
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ConnerMundim
Morgan Le Fay
11
2 / 1 / 0
5,811
581
5,409
7,696
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NilChronos
Sun Wukong
10
0 / 2 / 2
5,601
560
4,932
9,420
7,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ÚN1C0
Arachne
12
3 / 2 / 2
6,432
643
3,248
8,106
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
5
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
1
1.75
W
Nut
 
Nut
0
1
0
0
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
0
1
3
1.5
L
Morgan Le Fay
ConnerMundim
Morgan Le Fay
2
1
0
2
L
Sun Wukong
NilChronos
Sun Wukong
0
2
2
0.5
W
Athena
0
0
4
2
W
Zeus
iNeelix
Zeus
4
1
2
5
L
Arachne
ÚN1C0
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
17,306
31,649
Taken
37,547
18,147
Mitigated
19,637
10,203
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,470
445
0
3,861
8,655
3,762
0
1,556
7,084
0
39,598
W
Nut
 
Nut
1,838
919
0
1,280
3,100
1,169
0
879
2,221
0
52,915
L
Xbalanque
 
Xbalanque
1,158
311
0
1,272
4,797
1,670
0
215
4,582
0
42,626
L
Baron Samedi
 
Baron Samedi
2,559
627
742
2,478
7,528
4,656
0
1,758
5,712
17,400
0
W
5,540
1,195
0
1,737
9,298
7,694
0
930
8,324
0
49,252
L
Morgan Le Fay
ConnerMundim
Morgan Le Fay
5,409
341
0
917
7,696
2,977
0
4,925
2,537
36,043
2,394
L
Sun Wukong
NilChronos
Sun Wukong
4,932
1,496
0
2,999
9,420
7,265
0
1,827
7,566
0
41,111
W
Athena
1,850
677
231
1,737
5,390
3,476
0
717
4,656
19,606
0
W
Zeus
iNeelix
Zeus
7,916
1,275
0
1,357
5,206
2,046
0
3,630
1,520
46,746
0
L
Arachne
ÚN1C0
Arachne
3,248
1,961
0
4,238
8,106
3,069
0
702
7,384
0
51,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
28,141
361
Minions Killed
305
0
Camps Cleared
0
1,065,229
Distance Traveled
1,039,671
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,102
610
71
7
0
226,243
2
W
Nut
6,026
603
98
10
0
208,604
0
L
Xbalanque
5,339
534
65
7
0
201,461
2
L
Baron Samedi
4,958
496
22
2
0
183,741
4
W
Chaac
5,889
589
81
8
0
202,544
0
L
Morgan Le Fay
5,811
581
66
7
0
218,068
1
L
Sun Wukong
5,601
560
70
7
0
187,288
0
W
Athena
5,926
593
33
3
0
230,797
0
W
Zeus
6,898
690
78
8
0
197,041
5
L
Arachne
6,432
643
82
8
0
249,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role