Player Matchup

Kukulkan
Kukulkan
I6elIIlIel8e
Kukulkan
Level 69
God Stats
12W - 9L
1,693 SR
Queue Stats
100W - 104L
1,492 Elo+
Solo
Hachiman
Hachiman
PriCe1351
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,375 Elo+
Party 1
Bacchus
Bacchus
Zeeptum
Bacchus
Level 46
God Stats
14W - 21L
1,415 SR
Queue Stats
31W - 48L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
edde-011
Erlang Shen
Level 83
God Stats
21W - 12L
1,598 SR
Queue Stats
133W - 123L
1,412 Elo+
Party 2
Susano
Susano
fillejonte
Susano
Level 67
God Stats
3W - 2L
1,697 SR
Queue Stats
114W - 103L
1,389 Elo+
Party 2
Team Averages
Level 57
1,581 SR
1,412 Elo+

VS

Team Averages
Level 81
1,525 SR
1,385 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Lorother
Martichoras
Level 84
God Stats
8W - 8L
1,778 SR
Queue Stats
180W - 175L
1,542 Elo+
Solo
Vamana
Vamana
iMordex
Vamana
Level 27
God Stats
8W - 21L
1,399 SR
Queue Stats
9W - 30L
1,213 Elo+
Party 3
Artemis
Artemis
iVenevox
Artemis
Level 119
God Stats
8W - 7L
1,613 SR
Queue Stats
33W - 62L
1,366 Elo+
Party 3
Sobek
Sobek
kikbutowski
Sobek
Level 67
God Stats
6W - 21L
1,337 SR
Queue Stats
18W - 47L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I6elIIlIel8e
Kukulkan
16
5 / 2 / 2
9,517
595
11,155
8,111
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
PriCe1351
Hachiman
14
0 / 3 / 0
7,593
475
3,521
7,365
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zeeptum
Bacchus
13
1 / 1 / 4
7,786
487
6,636
13,626
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
edde-011
Erlang Shen
16
3 / 0 / 0
9,507
594
9,427
12,597
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
fillejonte
Susano
14
3 / 2 / 4
8,152
510
8,788
12,976
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 2
8,346
522
6,235
15,014
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Martichoras
Lorother
Martichoras
11
1 / 3 / 0
7,405
463
4,654
7,928
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
iMordex
Vamana
13
0 / 3 / 0
7,709
482
6,897
13,353
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
iVenevox
Artemis
15
2 / 0 / 4
9,012
563
6,538
5,492
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 4
7,971
498
5,754
13,262
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
8
8
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
2
1
W
Kukulkan
I6elIIlIel8e
Kukulkan
5
2
2
3
L
Martichoras
Lorother
Martichoras
1
3
0
0.33
W
Hachiman
PriCe1351
Hachiman
0
3
0
0
W
Bacchus
Zeeptum
Bacchus
1
1
4
3
W
Erlang Shen
edde-011
Erlang Shen
3
0
0
3
W
Susano
fillejonte
Susano
3
2
4
2.5
L
Vamana
iMordex
Vamana
0
3
0
0
L
Artemis
iVenevox
Artemis
2
0
4
4
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,527
Damage
30,078
54,675
Taken
55,049
37,402
Mitigated
37,782
15,921
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,235
3,229
0
553
15,014
7,013
0
6,002
9,012
0
64,231
W
Kukulkan
I6elIIlIel8e
Kukulkan
11,155
1,526
0
730
8,111
3,526
584
414
7,697
83,547
666
L
Martichoras
Lorother
Martichoras
4,654
1,483
0
866
7,928
3,032
0
3,997
3,931
0
47,655
W
Hachiman
PriCe1351
Hachiman
3,521
1,533
193
2,756
7,365
2,552
71
1,153
6,212
0
55,691
W
Bacchus
Zeeptum
Bacchus
6,636
835
0
3,772
13,626
13,219
0
1,590
12,036
33,840
0
W
Erlang Shen
edde-011
Erlang Shen
9,427
4,426
0
2,931
12,597
12,256
0
789
10,797
0
73,230
W
Susano
fillejonte
Susano
8,788
1,236
0
5,539
12,976
5,849
0
1,422
11,554
0
63,859
L
Vamana
iMordex
Vamana
6,897
3,138
0
2,600
13,353
13,180
0
0
12,269
0
54,860
L
Artemis
iVenevox
Artemis
6,538
2,450
0
2,369
5,492
2,384
941
2,401
3,091
0
70,462
L
5,754
514
290
2,996
13,262
12,173
0
5,194
7,921
14,703
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
40,443
498
Minions Killed
414
0
Camps Cleared
0
1,612,961
Distance Traveled
1,449,734
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,346
522
96
6
0
355,268
0
W
Kukulkan
9,517
595
138
9
0
318,480
0
L
Martichoras
7,405
463
96
6
0
195,579
0
W
Hachiman
7,593
475
95
6
0
289,830
0
W
Bacchus
7,786
487
38
2
0
342,481
10
W
Erlang Shen
9,507
594
133
8
0
325,886
1
W
Susano
8,152
510
94
6
0
336,284
0
L
Vamana
7,709
482
80
5
0
267,509
5
L
Artemis
9,012
563
122
8
0
294,007
0
L
Sobek
7,971
498
20
1
0
337,371
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role