Player Matchup

Terra
Terra
 
Terra
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cmikael
Thor
Level 50
God Stats
2W - 1L
1,803 SR
Queue Stats
69W - 78L
1,544 Elo+
Solo
Ullr
Ullr
Dazaa5025
Ullr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,510 Elo+
Solo
Sol
Sol
Isa_rg2
Sol
Level 144
God Stats
9W - 10L
1,252 SR
Queue Stats
412W - 434L
1,496 Elo+
Party 1
Team Averages
Level 127
1,511 SR
1,510 Elo+

VS

Team Averages
Level 74
1,587 SR
1,562 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Aguselel
Maman Brigitte
Level 171
God Stats
9W - 2L
1,739 SR
Queue Stats
301W - 166L
1,692 Elo+
Solo
Hades
Hades
MiniLemii
Hades
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
27W - 33L
1,514 Elo+
Solo
Jormungandr
Jormungandr
xDevilionn
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,454 Elo+
Solo
Ix Chel
Ix Chel
zAyahuasca
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 3
7,723
772
7,046
9,822
8,209
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
 
Erlang Shen
15
1 / 2 / 2
7,174
717
7,501
10,270
13,589
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Cmikael
Thor
10
1 / 4 / 1
6,695
670
1,619
6,202
2,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
13
1 / 4 / 1
7,385
739
6,738
9,492
3,898
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
0 / 2 / 3
6,989
699
10,638
8,232
3,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 0 / 10
8,210
821
7,552
9,386
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
Aguselel
Maman Brigitte
14
8 / 2 / 3
8,728
873
13,027
8,740
3,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
MiniLemii
Hades
13
3 / 1 / 8
7,816
782
7,736
7,893
4,194
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jormungandr
xDevilionn
Jormungandr
13
1 / 1 / 12
8,148
815
5,406
9,538
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
zAyahuasca
Ix Chel
15
1 / 0 / 10
7,998
800
7,553
9,453
4,475
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
14
14
Deaths
4
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
3
1.25
L
Erlang Shen
 
Erlang Shen
1
2
2
1
W
Hun Batz
 
Hun Batz
1
0
10
6
W
Maman Brigitte
Aguselel
Maman Brigitte
8
2
3
4.75
L
Thor
Cmikael
Thor
1
4
1
0.38
L
Ullr
1
4
1
0.38
L
Sol
0
2
3
0.75
W
Hades
MiniLemii
Hades
3
1
8
7
W
Jormungandr
xDevilionn
Jormungandr
1
1
12
7
W
Ix Chel
zAyahuasca
Ix Chel
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
41,274
44,018
Taken
45,010
31,297
Mitigated
27,410
15,975
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,046
141
3,404
3,576
9,822
8,209
0
7,174
2,648
11,013
0
L
Erlang Shen
 
Erlang Shen
7,501
1,895
899
3,168
10,270
13,589
0
7,121
3,149
0
15,632
W
Hun Batz
 
Hun Batz
7,552
121
1,172
848
9,386
4,841
298
4,728
4,658
0
22,120
W
Maman Brigitte
Aguselel
Maman Brigitte
13,027
598
2,179
1,698
8,740
3,900
0
1,545
7,195
16,858
1,115
L
Thor
Cmikael
Thor
1,619
188
497
404
6,202
2,178
0
5,197
1,005
0
3,975
L
Ullr
6,738
2,196
850
545
9,492
3,898
0
7,658
1,834
0
20,333
L
Sol
10,638
1,833
0
2,632
8,232
3,423
0
5,564
2,668
23,164
1,062
W
Hades
MiniLemii
Hades
7,736
478
886
1,475
7,893
4,194
749
3,759
4,134
11,714
538
W
Jormungandr
xDevilionn
Jormungandr
5,406
381
733
1,204
9,538
10,000
209
2,374
7,164
19,614
390
W
Ix Chel
zAyahuasca
Ix Chel
7,553
1,498
13,177
6,117
9,453
4,475
200
5,203
4,250
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
40,900
96
Minions Killed
112
0
Camps Cleared
0
872,943
Distance Traveled
1,053,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,723
772
8
1
0
164,933
0
L
Erlang Shen
7,174
717
4
0
0
205,376
0
W
Hun Batz
8,210
821
42
4
0
223,182
0
W
Maman Brigitte
8,728
873
20
2
0
202,218
0
L
Thor
6,695
670
6
1
0
121,664
0
L
Ullr
7,385
739
43
4
0
207,586
0
L
Sol
6,989
699
35
4
0
173,384
0
W
Hades
7,816
782
15
2
0
194,541
0
W
Jormungandr
8,148
815
18
2
0
214,434
0
W
Ix Chel
7,998
800
17
2
0
219,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role