Player Matchup

Cabrakan
Cabrakan
Daddy_Derf
Cabrakan
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
229W - 229L
1,428 Elo+
Solo
Tiamat
Tiamat
Dhawkin295
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,527 Elo+
Solo
Mercury
Mercury
Fida767Xlov
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo
Ix Chel
Ix Chel
Mo_City_Antho
Ix Chel
Level 141
God Stats
1W - 3L
1,282 SR
Queue Stats
256W - 266L
1,429 Elo+
Solo
Martichoras
Martichoras
Shlabba
Martichoras
Level 49
God Stats
1W - 3L
1,415 SR
Queue Stats
78W - 94L
1,465 Elo+
Solo
Team Averages
Level 88
1,483 SR
1,432 Elo+

VS

Team Averages
Level 95
1,406 SR
1,469 Elo+
Hun Batz
Hun Batz
CyRageBlaze
Hun Batz
Level 57
God Stats
3W - 4L
1,092 SR
Queue Stats
205W - 199L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Milthred
Nu Wa
Level 125
God Stats
19W - 12L
1,500 SR
Queue Stats
718W - 717L
1,506 Elo+
Solo
Raijin
Raijin
Starin4es
Raijin
Level 126
God Stats
6W - 3L
1,449 SR
Queue Stats
563W - 548L
1,403 Elo+
Solo
Athena
Athena
banannanah
Athena
Level 82
God Stats
19W - 14L
1,502 SR
Queue Stats
930W - 951L
1,493 Elo+
Solo
Guan Yu
Guan Yu
nlester
Guan Yu
Level 83
God Stats
3W - 3L
1,487 SR
Queue Stats
133W - 128L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daddy_Derf
Cabrakan
10
1 / 10 / 3
7,562
582
4,413
18,538
22,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tiamat
Dhawkin295
Tiamat
12
0 / 5 / 4
7,396
569
9,560
10,599
6,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Fida767Xlov
Mercury
13
1 / 9 / 1
8,013
616
5,318
13,537
3,794
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
17
1 / 3 / 4
8,937
687
10,053
9,768
3,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Shlabba
Martichoras
19
2 / 3 / 3
10,606
816
15,632
15,901
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CyRageBlaze
Hun Batz
17
9 / 2 / 14
10,774
829
11,073
13,792
8,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Milthred
Nu Wa
18
3 / 0 / 19
10,511
809
19,563
10,403
7,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Starin4es
Raijin
19
8 / 1 / 11
11,341
872
17,556
10,319
5,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Athena
banannanah
Athena
18
5 / 3 / 17
11,472
882
8,512
21,140
21,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
nlester
Guan Yu
14
5 / 1 / 13
9,599
738
7,919
15,422
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
5
Kills
30
30
Deaths
7
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CyRageBlaze
Hun Batz
9
2
14
8
L
Cabrakan
Daddy_Derf
Cabrakan
1
10
3
0.25
L
Tiamat
Dhawkin295
Tiamat
0
5
4
0.4
L
Mercury
Fida767Xlov
Mercury
1
9
1
0.17
W
Nu Wa
Milthred
Nu Wa
3
0
19
12.5
L
Ix Chel
1
3
4
1
L
Martichoras
Shlabba
Martichoras
2
3
3
1.17
W
Raijin
Starin4es
Raijin
8
1
11
13.5
W
Athena
banannanah
Athena
5
3
17
4.5
W
Guan Yu
nlester
Guan Yu
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
64,623
68,343
Taken
71,076
42,865
Mitigated
60,520
13,285
Healing
34,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CyRageBlaze
Hun Batz
11,073
186
1,134
1,302
13,792
8,530
150
5,918
7,804
0
20,877
L
Cabrakan
Daddy_Derf
Cabrakan
4,413
612
0
466
18,538
22,069
0
12,656
5,533
14,982
0
L
Tiamat
Dhawkin295
Tiamat
9,560
752
0
819
10,599
6,485
0
4,731
5,759
16,332
0
L
Mercury
Fida767Xlov
Mercury
5,318
1,610
0
583
13,537
3,794
0
8,523
4,633
0
13,164
W
Nu Wa
Milthred
Nu Wa
19,563
11,011
6,357
4,356
10,403
7,050
2,428
3,563
6,818
39,389
586
L
Ix Chel
10,053
1,296
1,315
3,277
9,768
3,960
0
7,455
2,262
29,115
536
L
Martichoras
Shlabba
Martichoras
15,632
3,471
766
6,059
15,901
6,557
0
12,202
3,657
0
68,094
W
Raijin
Starin4es
Raijin
17,556
2,314
1,020
1,216
10,319
5,825
2,285
2,796
7,490
44,590
0
W
Athena
banannanah
Athena
8,512
1,601
2,938
5,161
21,140
21,013
749
6,942
14,183
13,735
0
W
Guan Yu
nlester
Guan Yu
7,919
1,025
5,668
5,601
15,422
18,102
308
4,313
11,085
0
11,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
53,697
181
Minions Killed
161
0
Camps Cleared
0
1,011,296
Distance Traveled
1,321,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,774
829
26
2
0
270,794
0
L
Cabrakan
7,562
582
7
1
0
144,512
0
L
Tiamat
7,396
569
8
1
0
217,837
0
L
Mercury
8,013
616
21
2
0
234,869
0
W
Nu Wa
10,511
809
42
3
0
263,149
0
L
Ix Chel
8,937
687
37
3
0
202,693
0
L
Martichoras
10,606
816
108
8
0
211,385
0
W
Raijin
11,341
872
65
5
0
222,493
0
W
Athena
11,472
882
15
1
0
290,569
0
W
Guan Yu
9,599
738
13
1
0
274,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role