Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FrA_Nk-WiThe_94
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,305 Elo+
Party 1
Eset
Eset
Lucky_win_
Eset
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 81L
1,401 Elo+
Party 1
Freya
Freya
Sgier101
Freya
Level 90
God Stats
2W - 0L
1,715 SR
Queue Stats
82W - 94L
1,524 Elo+
Party 1
Atlas
Atlas
l The Lich l
Atlas
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 77L
1,376 Elo+
Solo
Odin
Odin
rafa9955
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,198 Elo+
Solo
Team Averages
Level 60
1,586 SR
1,361 Elo+

VS

Team Averages
Level 73
1,508 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
So_realbabe
Kukulkan
Level 124
God Stats
14W - 10L
1,540 SR
Queue Stats
1,294W - 1,305L
1,423 Elo+
Solo
Ishtar
Ishtar
TheMexicanGoku16
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
TheOneIsaiah
Camazotz
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 174L
1,391 Elo+
Solo
Hou Yi
Hou Yi
the-knight83
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrA_Nk-WiThe_94
Ah Muzen Cab
18
0 / 1 / 15
10,673
667
9,457
9,771
5,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 13
11,260
704
7,144
9,679
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Sgier101
Freya
20
14 / 3 / 10
13,215
826
20,449
16,562
9,158
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 1 / 13
11,550
722
14,940
16,809
18,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Odin
16
2 / 0 / 15
10,328
646
3,497
9,164
9,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 8 / 1
9,616
601
1,608
13,495
5,607
Kukulkan
So_realbabe
Kukulkan
14
1 / 6 / 1
9,000
563
9,707
10,071
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 4
9,120
570
8,517
9,791
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
TheOneIsaiah
Camazotz
19
3 / 5 / 2
9,464
592
14,787
18,270
12,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
1 / 4 / 2
9,117
570
6,694
9,847
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
27
Kills
7
7
Deaths
27
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
8
1
0.31
W
Ah Muzen Cab
FrA_Nk-WiThe_94
Ah Muzen Cab
0
1
15
7.5
W
5
2
13
5.75
W
Freya
Sgier101
Freya
14
3
10
6.33
L
Kukulkan
So_realbabe
Kukulkan
1
6
1
0.25
L
0
4
4
0.5
L
Camazotz
TheOneIsaiah
Camazotz
3
5
2
0.8
W
6
1
13
12.5
W
Odin
2
0
15
9.5
L
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
41,313
61,985
Taken
61,474
46,986
Mitigated
32,390
20,759
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,608
1,608
207
562
13,495
5,607
0
9,125
4,130
5,644
0
W
Ah Muzen Cab
FrA_Nk-WiThe_94
Ah Muzen Cab
9,457
2,865
1,046
496
9,771
5,277
1,229
1,087
8,684
0
28,064
W
7,144
879
3,226
915
9,679
4,521
1,124
2,354
7,325
22,081
887
W
Freya
Sgier101
Freya
20,449
6,576
1,465
6,271
16,562
9,158
3,960
3,101
13,335
44,686
526
L
Kukulkan
So_realbabe
Kukulkan
9,707
543
660
648
10,071
4,187
0
6,460
3,346
22,110
0
L
8,517
4,969
209
1,810
9,791
4,691
0
6,210
3,494
0
23,362
L
Camazotz
TheOneIsaiah
Camazotz
14,787
1,360
207
6,297
18,270
12,620
0
11,182
6,495
0
26,229
W
14,940
4,086
953
2,816
16,809
18,105
397
3,327
13,482
25,128
2,382
W
Odin
3,497
345
675
2,896
9,164
9,925
525
1,446
7,718
158
6,306
L
Hou Yi
6,694
2,611
307
2,060
9,847
5,285
0
5,747
3,740
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
46,317
173
Minions Killed
117
0
Camps Cleared
0
1,462,866
Distance Traveled
922,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,616
601
8
1
0
155,308
0
W
Ah Muzen Cab
10,673
667
36
2
0
259,223
0
W
Eset
11,260
704
38
2
0
260,156
0
W
Freya
13,215
826
61
4
0
266,460
0
L
Kukulkan
9,000
563
26
2
0
133,811
0
L
Ishtar
9,120
570
40
3
0
171,757
0
L
Camazotz
9,464
592
16
1
0
287,680
0
W
Atlas
11,550
722
31
2
0
312,412
0
W
Odin
10,328
646
7
0
0
364,615
0
L
Hou Yi
9,117
570
27
2
0
173,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role