Player Matchup

Bastet
Bastet
Arknesia
Bastet
Level 156
God Stats
1W - 2L
1,720 SR
Queue Stats
49W - 46L
1,452 Elo+
Party 1
Charybdis
Charybdis
Crooks81
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,493 Elo+
Party 1
Fenrir
Fenrir
Reynoww
Fenrir
Level 122
God Stats
3W - 3L
1,698 SR
Queue Stats
174W - 173L
1,473 Elo+
Solo
Fafnir
Fafnir
Varkiel
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,493 Elo+
Party 1
Odin
Odin
nmsvenin
Odin
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 260L
1,508 Elo+
Solo
Team Averages
Level 140
1,584 SR
1,484 Elo+

VS

Team Averages
Level 146
1,547 SR
1,466 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Heisenberg2711
Ares
Level 156
God Stats
2W - 3L
1,514 SR
Queue Stats
128W - 153L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
ashro1995
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,357 Elo+
Solo
Zeus
Zeus
evolutsionshaze
Zeus
Level 153
God Stats
13W - 16L
1,718 SR
Queue Stats
1,129W - 1,140L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
kingsrac
Erlang Shen
Level 173
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 350L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arknesia
Bastet
15
2 / 4 / 2
7,478
748
6,316
9,299
4,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Crooks81
Charybdis
14
1 / 4 / 4
7,309
731
6,831
11,307
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Reynoww
Fenrir
14
3 / 3 / 1
7,282
728
6,240
13,431
18,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Varkiel
Fafnir
12
1 / 5 / 4
6,698
670
5,963
14,189
19,969
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
0 / 3 / 5
6,401
640
5,402
10,389
10,919
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 1 / 9
9,581
958
12,294
5,082
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 11
8,108
811
4,945
9,436
9,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
ashro1995
Kumbhakarna
15
1 / 1 / 14
9,160
916
4,397
10,299
7,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
7 / 3 / 7
9,105
911
14,017
8,246
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
kingsrac
Erlang Shen
15
4 / 1 / 14
8,915
892
14,547
11,282
13,516
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
7
Kills
19
19
Deaths
7
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
9
10.5
L
Bastet
Arknesia
Bastet
2
4
2
0.75
L
Charybdis
Crooks81
Charybdis
1
4
4
0.75
W
1
1
11
6.5
L
Fenrir
Reynoww
Fenrir
3
3
1
1.17
L
Fafnir
Varkiel
Fafnir
1
5
4
0.6
W
Kumbhakarna
ashro1995
Kumbhakarna
1
1
14
8
W
7
3
7
3.5
W
Erlang Shen
kingsrac
Erlang Shen
4
1
14
11
L
Odin
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
50,200
58,615
Taken
44,345
59,367
Mitigated
38,256
19,579
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,294
2,024
523
555
5,082
2,767
1,055
755
4,093
36,555
669
L
Bastet
Arknesia
Bastet
6,316
1,461
1,529
1,028
9,299
4,765
0
6,051
3,248
0
16,879
L
Charybdis
Crooks81
Charybdis
6,831
4,223
762
2,445
11,307
5,327
0
7,634
3,673
0
20,320
W
4,945
302
954
1,815
9,436
9,849
271
1,479
7,781
7,699
0
L
Fenrir
Reynoww
Fenrir
6,240
1,003
759
4,324
13,431
18,387
0
8,089
5,342
0
10,605
L
Fafnir
Varkiel
Fafnir
5,963
1,412
776
3,549
14,189
19,969
0
9,651
4,538
9,735
0
W
Kumbhakarna
ashro1995
Kumbhakarna
4,397
550
3,028
2,233
10,299
7,893
532
1,146
9,065
12,108
919
W
14,017
1,233
1,223
1,359
8,246
4,231
944
1,037
7,162
24,028
120
W
Erlang Shen
kingsrac
Erlang Shen
14,547
2,351
136
2,029
11,282
13,516
119
1,546
9,609
1,877
16,303
L
Odin
5,402
126
2,721
1,686
10,389
10,919
0
5,223
5,166
0
12,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
44,869
63
Minions Killed
129
0
Camps Cleared
0
956,866
Distance Traveled
991,176
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,581
958
48
5
0
180,707
0
L
Bastet
7,478
748
10
1
0
218,240
2
L
Charybdis
7,309
731
29
3
0
166,503
2
W
Ares
8,108
811
9
1
0
200,403
0
L
Fenrir
7,282
728
8
1
0
191,521
0
L
Fafnir
6,698
670
6
1
0
163,261
0
W
Kumbhakarna
9,160
916
35
4
0
201,260
0
W
Zeus
9,105
911
25
3
0
181,963
0
W
Erlang Shen
8,915
892
12
1
0
226,843
0
L
Odin
6,401
640
10
1
0
217,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role