Player Matchup

Cerberus
Cerberus
EasedDistress
Cerberus
Level 124
God Stats
61W - 51L
1,564 SR
Queue Stats
198W - 197L
1,570 Elo+
Party 2
Osiris
Osiris
GivemDaWeiner
Osiris
Level 148
God Stats
3W - 3L
1,490 SR
Queue Stats
198W - 199L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Voxopp
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Team Averages
Level 129
1,518 SR
1,525 Elo+

VS

Team Averages
Level 134
1,643 SR
1,526 Elo+
Tiamat
Tiamat
AlbinoRaven1
Tiamat
Level 129
God Stats
1W - 3L
1,743 SR
Queue Stats
200W - 188L
1,541 Elo+
Party 1
Thor
Thor
FailurePrime
Thor
Level 146
God Stats
11W - 10L
1,618 SR
Queue Stats
284W - 279L
1,527 Elo+
Party 1
King Arthur
King Arthur
IAmGib
King Arthur
Level 128
God Stats
250W - 224L
1,567 SR
Queue Stats
537W - 536L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EasedDistress
Cerberus
15
5 / 2 / 8
9,079
825
11,638
9,311
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 1 / 5
9,834
894
12,532
12,560
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hou Yi
Voxopp
Hou Yi
13
2 / 3 / 3
8,084
735
4,633
7,381
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 6 / 4
7,648
695
5,396
9,717
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 0
8,212
747
6,003
10,792
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
IAmGib
King Arthur
13
3 / 4 / 1
8,051
732
7,648
14,046
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
4
0.33
W
Cerberus
EasedDistress
Cerberus
5
2
8
4.5
L
3
4
0
0.75
W
7
1
5
9.5
L
King Arthur
IAmGib
King Arthur
3
4
1
0.88
W
Hou Yi
Voxopp
Hou Yi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
19,047
29,252
Taken
34,555
19,855
Mitigated
18,602
4,406
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,396
778
0
1,142
9,717
4,526
330
4,866
4,489
20,910
2,370
W
Cerberus
EasedDistress
Cerberus
11,638
662
0
793
9,311
4,807
0
2,102
7,054
27,680
0
L
6,003
696
0
66
10,792
4,212
0
2,378
8,017
0
25,222
W
12,532
4,151
0
3,113
12,560
12,480
0
2,065
10,007
0
37,613
L
King Arthur
IAmGib
King Arthur
7,648
982
0
727
14,046
9,864
6
4,432
9,380
0
27,249
W
Hou Yi
Voxopp
Hou Yi
4,633
1,533
0
500
7,381
2,568
0
856
6,204
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
23,911
140
Minions Killed
134
0
Camps Cleared
0
624,966
Distance Traveled
585,079
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,648
695
38
3
0
185,068
0
W
Cerberus
9,079
825
41
4
0
221,983
0
L
Thor
8,212
747
49
4
0
193,867
0
W
Osiris
9,834
894
49
4
0
221,808
1
L
King Arthur
8,051
732
47
4
0
206,144
5
W
Hou Yi
8,084
735
50
5
0
181,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role