Player Matchup

Kuzenbo
Kuzenbo
Gsbrix
Kuzenbo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
Moncadaaaa1
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 1
Achilles
Achilles
XAquilex
Achilles
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,652 Elo+

VS

Team Averages
Level 54
1,657 SR
1,412 Elo+
Vulcan
Vulcan
Morgonmusik
Vulcan
Level 59
God Stats
375W - 391L
1,493 SR
Queue Stats
438W - 462L
1,415 Elo+
Solo
Ganesha
Ganesha
Shivakeller
Ganesha
Level 64
God Stats
0W - 2L
1,719 SR
Queue Stats
66W - 74L
1,419 Elo+
Solo
Jing Wei
Jing Wei
Skor01
Jing Wei
Level 38
God Stats
1W - 1L
1,759 SR
Queue Stats
69W - 73L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gsbrix
Kuzenbo
11
1 / 0 / 11
7,380
738
4,089
10,243
10,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Moncadaaaa1
Baron Samedi
14
5 / 1 / 8
8,567
857
8,519
7,845
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
XAquilex
Achilles
13
7 / 1 / 5
8,646
865
13,348
14,230
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 6 / 0
7,336
734
12,037
10,158
4,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Shivakeller
Ganesha
12
0 / 4 / 2
6,779
678
3,780
10,942
12,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
Skor01
Jing Wei
11
0 / 3 / 1
6,491
649
5,785
9,675
4,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gsbrix
Kuzenbo
1
0
11
6.5
W
Baron Samedi
Moncadaaaa1
Baron Samedi
5
1
8
9
L
Vulcan
2
6
0
0.33
L
Ganesha
Shivakeller
Ganesha
0
4
2
0.25
L
Jing Wei
Skor01
Jing Wei
0
3
1
0.17
W
Achilles
XAquilex
Achilles
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
21,602
32,318
Taken
30,775
26,695
Mitigated
20,382
5,854
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gsbrix
Kuzenbo
4,089
1,325
0
0
10,243
10,719
60
4,930
5,313
12,018
248
W
Baron Samedi
Moncadaaaa1
Baron Samedi
8,519
649
1,163
1,528
7,845
4,205
160
5,231
2,614
33,825
0
L
Vulcan
12,037
6,730
156
2,483
10,158
4,043
0
3,298
6,860
33,151
281
L
Ganesha
Shivakeller
Ganesha
3,780
235
0
2,158
10,942
12,212
0
5,063
5,879
14,629
910
L
Jing Wei
Skor01
Jing Wei
5,785
2,915
0
1,564
9,675
4,127
0
4,250
5,425
0
19,901
W
Achilles
XAquilex
Achilles
13,348
1,857
0
3,163
14,230
11,771
0
5,302
8,928
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
20,606
94
Minions Killed
109
0
Camps Cleared
0
632,012
Distance Traveled
533,040
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,380
738
17
2
0
211,514
1
W
Baron Samedi
8,567
857
49
5
0
193,285
0
L
Vulcan
7,336
734
63
6
0
194,571
2
L
Ganesha
6,779
678
5
1
0
161,573
0
L
Jing Wei
6,491
649
41
4
0
176,896
0
W
Achilles
8,646
865
28
3
0
227,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role