Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
bevblohowiak194
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Osiris
Osiris
ccrider2009
Osiris
Level 142
God Stats
14W - 6L
1,655 SR
Queue Stats
76W - 68L
1,486 Elo+
Solo
Camazotz
Camazotz
inliketz
Camazotz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 1
Ah Puch
Ah Puch
xLaFiera
Ah Puch
Level 98
God Stats
12W - 12L
1,468 SR
Queue Stats
109W - 99L
1,472 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,381 Elo+

VS

Team Averages
Level 131
1,541 SR
1,514 Elo+
Mercury
Mercury
 
Mercury
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LIFExYAHOO
Izanami
Level 81
God Stats
6W - 4L
1,525 SR
Queue Stats
532W - 524L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrPatey16
Cu Chulainn
Level 137
God Stats
19W - 16L
1,559 SR
Queue Stats
298W - 308L
1,498 Elo+
Solo
Athena
Athena
WimpyMan
Athena
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 97L
1,478 Elo+
Solo
Neith
Neith
xGHOSTxKINGx880
Neith
Level 108
God Stats
18W - 12L
1,623 SR
Queue Stats
103W - 83L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 0 / 0
7,396
528
2,017
6,788
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 7 / 1
5,255
375
432
9,543
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
14
2 / 2 / 0
8,414
601
7,534
15,974
19,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
inliketz
Camazotz
3
0 / 9 / 0
4,589
328
0
7,556
1,302
Ah Puch
xLaFiera
Ah Puch
13
4 / 3 / 0
7,351
525
6,367
9,368
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 0
6,180
441
299
4,433
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
LIFExYAHOO
Izanami
17
1 / 0 / 2
9,541
682
1,714
6,239
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
MrPatey16
Cu Chulainn
14
1 / 2 / 1
7,902
564
6,992
11,700
11,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
WimpyMan
Athena
11
2 / 4 / 7
6,960
497
6,075
11,069
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
13 / 0 / 3
9,290
664
11,235
5,034
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
18
21
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Mercury
 
Mercury
1
0
0
1
W
Izanami
LIFExYAHOO
Izanami
1
0
2
2
W
Cu Chulainn
MrPatey16
Cu Chulainn
1
2
1
0.75
W
Athena
WimpyMan
Athena
2
4
7
1.38
L
0
7
1
0.07
L
Osiris
2
2
0
1
L
Camazotz
inliketz
Camazotz
0
9
0
0
W
13
0
3
14.5
L
Ah Puch
xLaFiera
Ah Puch
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
26,315
49,229
Taken
38,475
29,988
Mitigated
22,460
9,296
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,017
757
0
796
6,788
3,040
0
1,130
5,658
0
68,955
W
Mercury
 
Mercury
299
11
0
1,000
4,433
1,752
0
0
4,433
0
36,582
W
Izanami
LIFExYAHOO
Izanami
1,714
1,021
0
2,502
6,239
2,789
2,575
0
6,239
0
99,911
W
Cu Chulainn
MrPatey16
Cu Chulainn
6,992
1,082
0
1,307
11,700
11,015
0
0
11,700
10,051
48,059
W
Athena
WimpyMan
Athena
6,075
2,313
0
1,232
11,069
4,907
0
3,931
7,138
26,574
4,056
L
432
418
0
245
9,543
2,699
506
776
8,767
0
10,509
L
Osiris
7,534
3,309
0
5,665
15,974
19,279
0
2,857
13,117
0
72,684
L
Camazotz
inliketz
Camazotz
0
0
0
0
7,556
1,302
0
586
6,970
0
1,160
W
11,235
4,129
0
949
5,034
1,997
1,696
2,336
2,698
0
64,916
L
Ah Puch
xLaFiera
Ah Puch
6,367
480
0
2,590
9,368
3,668
0
2,528
6,840
52,001
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
39,873
376
Minions Killed
486
0
Camps Cleared
0
1,210,205
Distance Traveled
1,146,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,396
528
140
10
0
338,360
0
W
Mercury
6,180
441
45
3
0
138,203
0
W
Izanami
9,541
682
174
12
0
259,831
0
W
Cu Chulainn
7,902
564
109
8
0
249,767
0
W
Athena
6,960
497
52
4
0
275,696
0
L
Rama
5,255
375
11
1
0
163,543
0
L
Osiris
8,414
601
130
9
0
257,717
0
L
Camazotz
4,589
328
1
0
0
215,614
0
W
Neith
9,290
664
106
8
0
223,187
0
L
Ah Puch
7,351
525
94
7
0
234,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role