Player Matchup

Chaac
Chaac
Silver V
AyoJax
Chaac
Silver V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 115L
1,128 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Cyril_13016
Cliodhna
Bronze IV
Level 68
God Stats
0W - 3L
1,259 SR
Queue Stats
3W - 13L
1,126 MMR
Party 2
Anubis
Anubis
Bronze IV
Fefe_13014
Anubis
Bronze IV
Level 143
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 15L
1,187 MMR
Party 2
Chernobog
Chernobog
Silver V
Goldli
Chernobog
Silver V
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 16L
1,131 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
x-iiiTzZ
Kuzenbo
Silver I
Level 144
God Stats
1W - 2L
1,514 SR
Queue Stats
80W - 92L
1,120 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,434 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,446 SR
1,139 MMR
Chiron
Chiron
Silver I
BlaZe Acrylic
Chiron
Silver I
Level 140
God Stats
49W - 34L
1,590 SR
Queue Stats
193W - 208L
1,131 MMR
Party 1
Guan Yu
Guan Yu
Silver V
FRIDAY4life
Guan Yu
Silver V
Level 158
God Stats
6W - 10L
1,282 SR
Queue Stats
40W - 77L
1,161 MMR
Solo
He Bo
He Bo
Silver I
Freemanator7
He Bo
Silver I
Level 139
God Stats
8W - 9L
1,484 SR
Queue Stats
870W - 913L
1,148 MMR
Party 1
Freya
Freya
Silver II
Gygydiamons
Freya
Silver II
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
165W - 185L
1,120 MMR
Solo
Bacchus
Bacchus
Gold V
Locationsexwithm
Bacchus
Gold V
Level 109
God Stats
25W - 27L
1,376 SR
Queue Stats
287W - 307L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyoJax
Chaac
17
3 / 6 / 1
10,685
509
13,396
20,915
16,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Cyril_13016
Cliodhna
17
4 / 3 / 3
9,742
464
9,123
20,327
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Fefe_13014
Anubis
16
2 / 7 / 2
9,858
469
13,381
16,639
8,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Goldli
Chernobog
16
2 / 3 / 3
9,613
458
9,834
15,304
6,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
x-iiiTzZ
Kuzenbo
15
1 / 4 / 5
9,506
453
12,744
21,272
30,185
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThanatosArachneAnhurAo Kuang

VS

Bans
NeithJanusSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
10,601
505
14,508
18,223
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
FRIDAY4life
Guan Yu
17
4 / 4 / 3
10,740
511
11,203
24,033
26,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
7 / 5 / 8
10,743
512
16,846
18,458
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 0 / 3
11,665
555
12,178
13,094
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 12
10,262
489
11,155
22,712
34,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
23
23
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
AyoJax
Chaac
3
6
1
0.58
W
4
1
9
8.5
L
Cliodhna
Cyril_13016
Cliodhna
4
3
3
1.83
W
Guan Yu
FRIDAY4life
Guan Yu
4
4
3
1.38
L
Anubis
Fefe_13014
Anubis
2
7
2
0.43
W
7
5
8
2.2
L
Chernobog
Goldli
Chernobog
2
3
3
1.17
W
8
0
3
9.5
W
0
2
12
3
L
Kuzenbo
x-iiiTzZ
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,478
Damage
65,890
94,457
Taken
96,520
70,038
Mitigated
83,973
30,823
Healing
29,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AyoJax
Chaac
13,396
3,006
0
8,050
20,915
16,514
401
4,542
16,290
0
84,275
W
14,508
5,236
773
4,324
18,223
8,544
864
6,336
11,887
0
95,677
L
Cliodhna
Cyril_13016
Cliodhna
9,123
1,271
0
8,880
20,327
8,599
68
6,225
13,914
0
84,102
W
Guan Yu
FRIDAY4life
Guan Yu
11,203
1,659
2,532
7,431
24,033
26,436
905
4,082
18,845
0
73,376
L
Anubis
Fefe_13014
Anubis
13,381
380
0
6,132
16,639
8,421
0
8,470
7,871
79,791
0
W
16,846
1,793
0
2,902
18,458
7,935
0
4,855
13,505
76,939
0
L
Chernobog
Goldli
Chernobog
9,834
6,030
0
3,356
15,304
6,319
0
8,359
6,678
0
70,241
W
12,178
3,375
0
7,200
13,094
6,741
2,435
2,152
10,886
87,924
2,691
W
11,155
1,571
458
4,302
22,712
34,317
32
7,449
15,168
40,792
0
L
Kuzenbo
x-iiiTzZ
Kuzenbo
12,744
3,831
0
4,405
21,272
30,185
0
11,006
9,834
39,183
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
54,011
551
Minions Killed
550
0
Camps Cleared
0
2,024,287
Distance Traveled
2,060,924
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,685
509
134
6
0
348,064
0
W
Chiron
10,601
505
125
6
0
418,969
2
L
Cliodhna
9,742
464
113
5
0
480,544
2
W
Guan Yu
10,740
511
115
5
0
371,585
0
L
Anubis
9,858
469
140
7
0
397,931
7
W
He Bo
10,743
512
113
5
0
406,165
4
L
Chernobog
9,613
458
117
6
0
410,489
5
W
Freya
11,665
555
158
8
0
403,884
2
W
Bacchus
10,262
489
39
2
0
460,321
8
L
Kuzenbo
9,506
453
47
2
0
387,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role