Player Matchup

Cerberus
Cerberus
Kittykane2546
Cerberus
Level 48
God Stats
15W - 16L
1,579 SR
Queue Stats
41W - 63L
1,310 Elo+
Party 2
Nox
Nox
Lordmalakith76
Nox
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
average wrxguy
Ah Muzen Cab
Level 120
God Stats
37W - 26L
1,435 SR
Queue Stats
152W - 181L
1,466 Elo+
Solo
Team Averages
Level 63
1,505 SR
1,425 Elo+

VS

Team Averages
Level 29
1,443 SR
1,509 Elo+
Neith
Neith
MochiDebby
Neith
Level 51
God Stats
3W - 1L
1,412 SR
Queue Stats
18W - 14L
1,528 Elo+
Party 1
Thoth
Thoth
Morgoth_999
Thoth
Level 30
God Stats
14W - 9L
1,624 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Terra
Terra
TaigaMishima
Terra
Level 7
God Stats
5W - 3L
1,292 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kittykane2546
Cerberus
12
0 / 0 / 1
6,888
626
4,590
12,585
9,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 0
7,222
657
7,916
5,493
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
average wrxguy
Ah Muzen Cab
12
0 / 4 / 1
7,121
647
13,385
11,384
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 0 / 2
8,793
799
11,728
9,465
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
8,305
755
9,003
6,972
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 5
7,200
655
3,224
15,060
10,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kittykane2546
Cerberus
0
0
1
0.5
L
2
3
0
0.67
W
Neith
4
0
2
5
W
3
2
3
2.25
W
0
0
5
2.5
L
Ah Muzen Cab
average wrxguy
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
23,955
29,462
Taken
31,497
16,455
Mitigated
17,013
4,017
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kittykane2546
Cerberus
4,590
713
137
2,054
12,585
9,704
0
5,532
6,980
19,530
1,015
L
7,916
412
111
135
5,493
2,151
0
3,111
2,332
16,894
0
W
Neith
11,728
5,063
0
4,356
9,465
4,190
759
3,442
6,023
0
40,384
W
9,003
358
0
0
6,972
2,208
693
2,793
4,179
37,099
0
W
3,224
934
1,089
3,236
15,060
10,615
196
5,865
9,195
7,991
0
L
Ah Muzen Cab
average wrxguy
Ah Muzen Cab
13,385
3,945
0
1,580
11,384
4,600
0
3,526
7,839
0
47,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
24,298
127
Minions Killed
149
0
Camps Cleared
0
567,815
Distance Traveled
549,676
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,888
626
40
4
0
189,029
0
L
Nox
7,222
657
14
1
0
192,215
2
W
Neith
8,793
799
83
8
0
171,229
0
W
Thoth
8,305
755
60
5
0
180,018
0
W
Terra
7,200
655
6
1
0
198,429
0
L
Ah Muzen Cab
7,121
647
73
7
0
186,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role