Player Matchup

Freya
Freya
Silver IV
CrackCoyote
Freya
Silver IV
Level 144
God Stats
20W - 24L
1,800 SR
Queue Stats
39W - 55L
1,175 MMR
Party 1
Bacchus
Bacchus
Silver IV
GenericGamer993
Bacchus
Silver IV
Level 97
God Stats
15W - 11L
1,558 SR
Queue Stats
21W - 23L
1,159 MMR
Party 1
Ne Zha
Ne Zha
Silver V
xTWERK4RUMHAMx
Ne Zha
Silver V
Level 129
God Stats
5W - 5L
1,647 SR
Queue Stats
28W - 32L
1,100 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,668 SR
1,145 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,492 SR
1,180 MMR
Nu Wa
Nu Wa
Silver V
Kun9572
Nu Wa
Silver V
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 190L
562 MMR
Solo
Ares
Ares
Silver II
aTrEj13
Ares
Silver II
Level 104
God Stats
2W - 5L
1,476 SR
Queue Stats
51W - 53L
1,284 MMR
Solo
Hachiman
Hachiman
Platinum V
sebas4590
Hachiman
Platinum V
Level 87
God Stats
21W - 18L
1,500 SR
Queue Stats
110W - 110L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,643
617
5,513
14,400
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 3 / 2
8,385
599
4,552
12,525
10,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 0
8,931
638
10,736
14,534
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KuzenboOsirisHerculesAchillesBake Kujira

VS

Bans
ThothZhong KuiIx ChelVulcanRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kun9572
Nu Wa
17
2 / 1 / 10
10,412
744
11,387
5,809
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
aTrEj13
Ares
15
4 / 2 / 9
10,361
740
9,814
12,016
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
sebas4590
Hachiman
17
7 / 0 / 6
11,400
814
14,031
11,829
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
0
3
2
0.33
W
Nu Wa
Kun9572
Nu Wa
2
1
10
7
W
Ares
aTrEj13
Ares
4
2
9
4.25
W
Hachiman
sebas4590
Hachiman
7
0
6
10
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
35,232
41,459
Taken
29,654
21,426
Mitigated
20,331
8,100
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
1,477
0
2,140
14,400
5,452
0
7,092
6,888
39,239
2,614
L
4,552
510
0
1,944
12,525
10,782
0
5,335
7,024
19,140
0
W
Nu Wa
Kun9572
Nu Wa
11,387
5,003
0
338
5,809
2,475
673
2,140
3,669
42,466
121
W
Ares
aTrEj13
Ares
9,814
712
0
797
12,016
12,257
0
4,569
7,447
14,363
2,866
W
Hachiman
sebas4590
Hachiman
14,031
10,774
0
6,668
11,829
5,599
2,305
3,045
8,784
0
71,679
L
10,736
2,453
0
4,016
14,534
5,192
0
6,955
7,159
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
32,173
173
Minions Killed
187
0
Camps Cleared
0
773,298
Distance Traveled
747,865
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,643
617
87
6
0
244,214
0
L
Bacchus
8,385
599
43
3
0
258,714
0
W
Nu Wa
10,412
744
63
5
0
246,296
0
W
Ares
10,361
740
16
1
0
250,513
6
W
Hachiman
11,400
814
108
8
0
251,056
0
L
Ne Zha
8,931
638
43
3
0
270,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role