Player Matchup

Serqet
Serqet
 
Serqet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Foosle
Camazotz
Level 135
God Stats
31W - 27L
1,658 SR
Queue Stats
420W - 384L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
I saaam I
Nu Wa
Level 144
God Stats
12W - 5L
1,762 SR
Queue Stats
143W - 144L
1,581 Elo+
Solo
Maui
Maui
badame
Maui
Level 127
God Stats
9W - 9L
1,532 SR
Queue Stats
563W - 537L
1,592 Elo+
Party 1
Neith
Neith
rafaeldolkje8
Neith
Level 103
God Stats
5W - 2L
1,659 SR
Queue Stats
8W - 5L
1,538 Elo+
Party 1
Team Averages
Level 125
1,622 SR
1,552 Elo+

VS

Team Averages
Level 121
1,497 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJCooper20
Zhong Kui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 63L
1,504 Elo+
Solo
Nut
Nut
Gaete_lh
Nut
Level 66
God Stats
4W - 12L
1,427 SR
Queue Stats
80W - 80L
1,509 Elo+
Solo
Ymir
Ymir
HoloDragon
Ymir
Level 148
God Stats
5W - 8L
1,556 SR
Queue Stats
120W - 106L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Kechii
Gilgamesh
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 105L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 2 / 2
6,547
504
2,424
10,154
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Foosle
Camazotz
16
6 / 0 / 2
9,707
747
9,800
13,538
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
I saaam I
Nu Wa
14
2 / 2 / 7
7,975
613
10,580
7,048
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
badame
Maui
11
1 / 0 / 5
6,829
525
5,145
9,625
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 0
8,387
645
10,106
7,216
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 3 / 4
6,762
520
6,710
8,340
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DJCooper20
Zhong Kui
11
0 / 5 / 0
6,697
515
4,116
12,049
7,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,086
468
4,198
10,891
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 2
5,649
435
1,694
10,059
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Kechii
Gilgamesh
13
3 / 2 / 0
7,026
540
7,369
14,937
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
3
4
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
2
1.5
L
Persephone
 
Persephone
0
3
4
0.67
L
Zhong Kui
DJCooper20
Zhong Kui
0
5
0
0
W
Camazotz
Foosle
Camazotz
6
0
2
7
L
0
4
0
0
L
0
3
2
0.33
W
Nu Wa
I saaam I
Nu Wa
2
2
7
2.75
L
Gilgamesh
Kechii
Gilgamesh
3
2
0
1.5
W
Maui
badame
Maui
1
0
5
3.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
24,087
47,581
Taken
56,276
23,556
Mitigated
31,155
14,157
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,424
270
0
937
10,154
5,215
0
1,624
8,530
0
43,643
L
Persephone
 
Persephone
6,710
701
0
2,318
8,340
2,904
0
4,960
3,368
57,925
2,673
L
Zhong Kui
DJCooper20
Zhong Kui
4,116
925
0
5,590
12,049
7,777
0
462
11,477
47,934
1,429
W
Camazotz
Foosle
Camazotz
9,800
2,390
0
6,867
13,538
5,670
720
4,038
9,500
0
76,631
L
4,198
2,867
0
2,951
10,891
3,704
0
1,585
9,306
0
45,441
L
1,694
190
0
1,865
10,059
7,200
0
5,570
4,376
9,758
0
W
Nu Wa
I saaam I
Nu Wa
10,580
3,176
0
691
7,048
2,367
0
3,257
3,791
67,253
1,962
L
Gilgamesh
Kechii
Gilgamesh
7,369
1,754
0
5,472
14,937
9,570
0
2,983
11,574
0
64,553
W
Maui
badame
Maui
5,145
1,253
0
2,549
9,625
7,313
0
3,456
6,169
21,216
0
W
10,106
3,512
0
3,113
7,216
2,991
379
136
7,080
0
73,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
32,220
457
Minions Killed
372
0
Camps Cleared
0
1,352,116
Distance Traveled
1,195,290
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,547
504
76
6
0
299,122
4
L
Persephone
6,762
520
87
7
0
236,875
2
L
Zhong Kui
6,697
515
85
7
0
202,163
0
W
Camazotz
9,707
747
126
10
0
293,025
2
L
Nut
6,086
468
78
6
0
235,767
5
L
Ymir
5,649
435
11
1
0
219,520
0
W
Nu Wa
7,975
613
111
9
0
247,554
2
L
Gilgamesh
7,026
540
111
9
0
300,965
1
W
Maui
6,829
525
34
3
0
261,593
1
W
Neith
8,387
645
110
8
0
250,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role