Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fartiipoo3
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,348 Elo+
Party 1
Serqet
Serqet
GoodGreen7174
Serqet
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 90L
1,457 Elo+
Solo
Cabrakan
Cabrakan
ImmaGiraffe
Cabrakan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 71L
1,552 Elo+
Party 1
Chronos
Chronos
StinkiiPinkii
Chronos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,501 Elo+

VS

Team Averages
Level 130
1,495 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DodgyElhCat
Maui
Level 110
God Stats
3W - 4L
1,475 SR
Queue Stats
282W - 285L
1,489 Elo+
Solo
Da Ji
Da Ji
Gallexshift2131
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,532 Elo+
Solo
Ix Chel
Ix Chel
dreamdreams
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,538 Elo+
Solo
Ullr
Ullr
zombiecutter
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 6
5,149
1,030
2,269
4,695
3,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 3
5,221
1,044
1,492
3,744
3,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 3
4,858
972
1,398
3,813
3,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ImmaGiraffe
Cabrakan
10
0 / 1 / 5
5,644
1,129
2,476
4,986
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chronos
12
5 / 0 / 1
6,512
1,302
3,558
2,806
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 4
5,538
1,108
4,343
988
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,212
242
0
0
0
11
3 / 3 / 0
5,544
1,109
3,245
4,824
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
dreamdreams
Ix Chel
10
1 / 2 / 2
5,175
1,035
3,038
3,094
1,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 3
5,076
1,015
2,599
3,654
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
6
Kills
4
4
Deaths
6
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Discordia
 
Discordia
0
0
4
2
L
0
0
0
0
W
1
1
3
2.5
L
3
3
0
1
W
0
1
3
1.5
W
Cabrakan
ImmaGiraffe
Cabrakan
0
1
5
2.5
W
Chronos
5
0
1
5.5
L
Ix Chel
dreamdreams
Ix Chel
1
2
2
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
13,225
20,044
Taken
12,560
18,079
Mitigated
5,976
10,439
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,269
471
3,740
1,805
4,695
3,711
171
1,915
2,681
2,934
977
L
Discordia
 
Discordia
4,343
104
0
0
988
347
0
577
411
14,193
389
L
0
0
0
0
0
0
0
0
0
0
0
W
1,492
48
319
879
3,744
3,452
0
1,107
2,619
678
2,008
L
3,245
773
8
370
4,824
2,679
0
3,133
1,672
0
7,045
W
1,398
191
434
454
3,813
3,969
0
1,606
2,160
0
2,315
W
Cabrakan
ImmaGiraffe
Cabrakan
2,476
297
777
1,157
4,986
5,567
0
1,765
3,126
2,758
356
W
Chronos
3,558
731
0
874
2,806
1,380
0
314
2,427
22,367
502
L
Ix Chel
dreamdreams
Ix Chel
3,038
340
859
327
3,094
1,457
0
1,927
1,029
6,233
258
L
2,599
781
400
726
3,654
1,493
0
2,676
978
0
7,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
22,545
54
Minions Killed
58
0
Camps Cleared
0
520,377
Distance Traveled
353,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,149
1,030
5
1
0
105,745
0
L
Discordia
5,538
1,108
26
5
0
81,282
0
L
Maui
1,212
242
0
0
0
0
0
W
Odin
5,221
1,044
2
0
0
103,164
0
L
Da Ji
5,544
1,109
4
1
0
83,902
0
W
Serqet
4,858
972
3
1
0
86,016
0
W
Cabrakan
5,644
1,129
5
1
0
123,445
0
W
Chronos
6,512
1,302
39
8
0
102,007
0
L
Ix Chel
5,175
1,035
16
3
0
90,540
0
L
Ullr
5,076
1,015
12
2
0
97,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role