Player Matchup

Ymir
Ymir
Aniii_19
Ymir
Level 48
God Stats
39W - 31L
1,584 SR
Queue Stats
93W - 93L
1,414 Elo+
Party 1
Chang'e
Chang'e
CARRYDURO
Chang'e
Level 60
God Stats
7W - 12L
1,432 SR
Queue Stats
114W - 133L
1,447 Elo+
Party 1
Nemesis
Nemesis
Rubenlc95
Nemesis
Level 121
God Stats
50W - 61L
1,563 SR
Queue Stats
139W - 152L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Topollillo94
Danzaburou
Level 106
God Stats
31W - 50L
1,566 SR
Queue Stats
113W - 139L
1,481 Elo+
Party 1
Osiris
Osiris
silbido-abrigado
Osiris
Level 34
God Stats
1W - 2L
1,280 SR
Queue Stats
44W - 72L
1,440 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,453 Elo+

VS

Team Averages
Level 108
1,420 SR
1,443 Elo+
Pele
Pele
Cookie_MonzterZA
Pele
Level 150
God Stats
13W - 6L
1,500 SR
Queue Stats
373W - 386L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
EikuHei
Baron Samedi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,406 Elo+
Solo
Olorun
Olorun
MSP_LuCiEn597
Olorun
Level 84
God Stats
2W - 2L
1,266 SR
Queue Stats
583W - 580L
1,450 Elo+
Party 2
Fenrir
Fenrir
MSP_PentaGon6595
Fenrir
Level 89
God Stats
4W - 7L
1,459 SR
Queue Stats
788W - 799L
1,481 Elo+
Party 2
Nike
Nike
MooncakeZA
Nike
Level 133
God Stats
15W - 18L
1,376 SR
Queue Stats
221W - 251L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 2
8,088
506
4,198
14,083
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
CARRYDURO
Chang'e
13
2 / 9 / 0
7,629
477
9,922
17,024
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rubenlc95
Nemesis
13
1 / 1 / 3
7,206
450
7,602
15,045
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Topollillo94
Danzaburou
12
2 / 6 / 1
7,524
470
4,649
11,909
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
6,706
419
7,882
20,051
21,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
10,084
630
13,504
17,041
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
EikuHei
Baron Samedi
15
4 / 2 / 9
9,040
565
12,959
11,125
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 7
8,965
560
10,910
6,249
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 5
8,456
529
8,774
16,125
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 6
8,458
529
9,495
13,647
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
24
24
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
2
1
L
Chang'e
CARRYDURO
Chang'e
2
9
0
0.22
W
11
1
5
13.5
W
Baron Samedi
EikuHei
Baron Samedi
4
2
9
4.25
W
5
0
7
8.5
W
4
5
5
1.3
W
0
0
6
3
L
Nemesis
Rubenlc95
Nemesis
1
1
3
2.5
L
Danzaburou
Topollillo94
Danzaburou
2
6
1
0.42
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
55,642
78,112
Taken
64,187
52,679
Mitigated
39,506
17,919
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,198
991
242
3,317
14,083
14,032
58
5,747
7,953
27,461
1,134
L
Chang'e
CARRYDURO
Chang'e
9,922
736
1,253
3,379
17,024
5,997
0
6,731
10,162
47,075
546
W
13,504
2,429
0
4,746
17,041
8,275
0
2,404
14,637
0
94,843
W
Baron Samedi
EikuHei
Baron Samedi
12,959
1,803
1,816
4,116
11,125
5,594
52
5,919
5,206
59,983
321
W
10,910
5,344
130
2,444
6,249
2,900
1,102
1,812
4,437
55,675
12,032
W
8,774
1,610
0
3,546
16,125
10,901
0
3,614
12,511
402
49,731
W
9,495
1,103
0
3,428
13,647
11,836
25
462
13,185
0
59,365
L
Nemesis
Rubenlc95
Nemesis
7,602
2,524
0
2,534
15,045
6,582
0
2,926
12,029
0
51,955
L
Danzaburou
Topollillo94
Danzaburou
4,649
1,335
0
2,170
11,909
4,592
1,797
4,002
7,507
0
54,474
L
7,882
3,025
0
5,024
20,051
21,476
0
3,806
15,126
0
42,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
45,003
345
Minions Killed
491
0
Camps Cleared
0
1,436,458
Distance Traveled
1,580,628
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,088
506
40
3
0
251,328
2
L
Chang'e
7,629
477
75
5
0
297,313
0
W
Pele
10,084
630
139
9
0
376,067
6
W
Baron Samedi
9,040
565
80
5
0
265,482
1
W
Olorun
8,965
560
108
7
0
303,467
1
W
Fenrir
8,456
529
63
4
0
341,606
1
W
Nike
8,458
529
101
6
0
294,006
4
L
Nemesis
7,206
450
75
5
0
358,763
0
L
Danzaburou
7,524
470
90
6
0
237,715
0
L
Osiris
6,706
419
65
4
0
291,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role