Player Matchup

Nut
Nut
 
Nut
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
iAlonso03
Sol
Level 92
God Stats
1W - 1L
1,749 SR
Queue Stats
49W - 39L
1,527 Elo+
Party 2
Hercules
Hercules
isaac-sanz
Hercules
Level 145
God Stats
5W - 1L
1,788 SR
Queue Stats
57W - 55L
1,434 Elo+
Party 2
Thanatos
Thanatos
terexby17
Thanatos
Level 84
God Stats
7W - 5L
1,277 SR
Queue Stats
43W - 49L
1,404 Elo+
Party 2
Team Averages
Level 114
1,563 SR
1,473 Elo+

VS

Team Averages
Level 123
1,544 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A-killer-nugget
Neith
Level 82
God Stats
79W - 73L
1,671 SR
Queue Stats
536W - 540L
1,525 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 191
God Stats
124W - 149L
1,547 SR
Queue Stats
592W - 605L
1,522 Elo+
Party 1
Serqet
Serqet
M1dgetSpinna
Serqet
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 248L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
danielarnaldo35
Baba Yaga
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 260L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 4 / 0
6,295
525
5,589
8,754
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
 
Tyr
10
0 / 4 / 1
5,820
485
4,503
13,177
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 1
5,149
429
4,057
6,665
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
isaac-sanz
Hercules
9
0 / 0 / 1
5,457
455
3,465
8,647
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
terexby17
Thanatos
10
3 / 1 / 0
5,853
488
3,993
9,468
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 0
8,088
674
10,732
9,262
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 1
6,033
503
6,478
6,887
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Larzen_91
Bacchus
11
1 / 0 / 1
6,616
551
3,957
6,909
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
11
1 / 2 / 0
5,917
493
1,712
8,166
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
danielarnaldo35
Baba Yaga
12
3 / 3 / 1
6,948
579
5,861
8,255
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
10
10
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
4
0
0.75
L
Tyr
 
Tyr
0
4
1
0.13
W
Mulan
 
Mulan
4
0
0
4
W
1
1
1
1.5
W
Bacchus
Larzen_91
Bacchus
1
0
1
1.5
W
Serqet
1
2
0
0.5
W
Baba Yaga
danielarnaldo35
Baba Yaga
3
3
1
1.17
L
0
1
1
0.5
L
Hercules
isaac-sanz
Hercules
0
0
1
0.5
L
Thanatos
terexby17
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
28,740
46,711
Taken
39,479
26,162
Mitigated
21,586
16,076
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,589
3,013
0
2,282
8,754
3,287
0
5,257
3,497
0
29,391
L
Tyr
 
Tyr
4,503
843
0
2,182
13,177
9,584
0
0
13,177
0
37,291
W
Mulan
 
Mulan
10,732
2,090
0
4,122
9,262
6,784
0
0
9,262
0
67,396
W
6,478
2,585
0
3,239
6,887
2,683
186
2,342
4,545
0
63,447
W
Bacchus
Larzen_91
Bacchus
3,957
169
1,517
4,085
6,909
5,245
54
1,543
5,366
16,029
2,170
W
Serqet
1,712
319
0
1,049
8,166
3,605
27
132
8,034
0
33,520
W
Baba Yaga
danielarnaldo35
Baba Yaga
5,861
617
0
2,612
8,255
3,269
0
0
8,255
43,513
297
L
4,057
1,625
0
3,004
6,665
2,034
0
1,685
4,980
38,591
807
L
Hercules
isaac-sanz
Hercules
3,465
901
0
4,602
8,647
7,269
0
1,442
7,205
0
19,378
L
Thanatos
terexby17
Thanatos
3,993
1,085
0
4,006
9,468
3,988
0
1,328
7,804
0
36,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
33,602
251
Minions Killed
373
0
Camps Cleared
0
1,189,165
Distance Traveled
1,161,471
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,295
525
41
3
0
222,527
0
L
Tyr
5,820
485
67
6
0
202,650
0
W
Mulan
8,088
674
122
10
0
208,787
2
W
Neith
6,033
503
103
9
0
202,139
1
W
Bacchus
6,616
551
25
2
0
259,506
2
W
Serqet
5,917
493
52
4
0
267,934
0
W
Baba Yaga
6,948
579
71
6
0
223,105
0
L
Sol
5,149
429
74
6
0
231,118
0
L
Hercules
5,457
455
20
2
0
260,664
1
L
Thanatos
5,853
488
49
4
0
272,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role