Player Matchup

Anubis
Anubis
Bronze III
Demer_Kelvin
Anubis
Bronze III
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 85L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
JSGS_Honcho
Cthulhu
Gold III
Level 159
God Stats
57W - 50L
1,552 SR
Queue Stats
116W - 112L
1,502 MMR
Solo
Xbalanque
Xbalanque
Silver I
TheCarverman
Xbalanque
Silver I
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 39L
1,499 MMR
Party 1
Thanatos
Thanatos
Gold II
UrRealBadLul
Thanatos
Gold II
Level 83
God Stats
2W - 5L
1,830 SR
Queue Stats
344W - 325L
1,484 MMR
Solo
Horus
Horus
Silver III
vFenny
Horus
Silver III
Level 173
God Stats
1W - 1L
1,449 SR
Queue Stats
30W - 33L
1,454 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,566 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,440 SR
1,488 MMR
Nemesis
Nemesis
Gold V
BackhandMovie66
Nemesis
Gold V
Level 154
God Stats
0W - 2L
1,226 SR
Queue Stats
89W - 84L
1,476 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
FireFang26
Ao Kuang
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,475 MMR
Solo
Jormungandr
Jormungandr
Gold III
Martinez973
Jormungandr
Gold III
Level 153
God Stats
18W - 17L
1,650 SR
Queue Stats
104W - 105L
1,494 MMR
Solo
Heimdallr
Heimdallr
Bronze III
WinTrainSwagg
Heimdallr
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
brreno
Ix Chel
Gold III
Level 122
God Stats
4W - 9L
1,325 SR
Queue Stats
147W - 133L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 0
4,847
606
2,125
5,377
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
JSGS_Honcho
Cthulhu
9
2 / 1 / 0
5,052
632
5,091
7,649
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TheCarverman
Xbalanque
10
2 / 0 / 2
5,633
704
2,736
3,425
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
UrRealBadLul
Thanatos
8
2 / 3 / 1
4,755
594
4,250
8,564
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
vFenny
Horus
8
0 / 0 / 2
4,778
597
2,996
6,182
4,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AchillesSusanoDiscordiaBake KujiraThor

VS

Bans
SurtrHeraIshtarAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,284
536
1,455
6,364
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
FireFang26
Ao Kuang
9
3 / 0 / 3
5,028
629
4,242
6,713
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Martinez973
Jormungandr
8
0 / 2 / 1
4,617
577
3,580
6,970
4,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
WinTrainSwagg
Heimdallr
6
0 / 2 / 0
3,849
481
1,391
4,392
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
brreno
Ix Chel
9
4 / 2 / 0
5,178
647
4,924
5,308
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
7
7
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anubis
1
3
0
0.33
L
Ao Kuang
FireFang26
Ao Kuang
3
0
3
4.5
W
Cthulhu
JSGS_Honcho
Cthulhu
2
1
0
2
L
Jormungandr
Martinez973
Jormungandr
0
2
1
0.25
W
Xbalanque
TheCarverman
Xbalanque
2
0
2
3
W
Thanatos
UrRealBadLul
Thanatos
2
3
1
0.83
L
Heimdallr
WinTrainSwagg
Heimdallr
0
2
0
0
L
Ix Chel
brreno
Ix Chel
4
2
0
2
W
Horus
vFenny
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
15,592
31,197
Taken
29,747
15,145
Mitigated
11,146
11,949
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,455
416
0
1,300
6,364
2,251
0
597
5,767
0
18,065
W
Anubis
2,125
87
0
1,555
5,377
2,652
0
2,698
2,573
37,531
634
L
Ao Kuang
FireFang26
Ao Kuang
4,242
1,794
0
2,784
6,713
1,998
0
1,251
5,419
19,188
6,392
W
Cthulhu
JSGS_Honcho
Cthulhu
5,091
828
0
1,888
7,649
3,860
0
4,924
2,725
26,526
2,840
L
Jormungandr
Martinez973
Jormungandr
3,580
1,952
0
1,968
6,970
4,118
0
3,735
2,932
29,969
243
W
Xbalanque
TheCarverman
Xbalanque
2,736
820
0
1,236
3,425
1,063
220
0
3,425
0
44,598
W
Thanatos
UrRealBadLul
Thanatos
4,250
1,410
0
4,520
8,564
3,246
0
2,551
5,944
0
28,123
L
Heimdallr
WinTrainSwagg
Heimdallr
1,391
264
0
1,485
4,392
1,381
0
0
4,392
0
20,097
L
Ix Chel
brreno
Ix Chel
4,924
904
85
1,397
5,308
1,398
0
917
4,391
29,825
0
W
Horus
vFenny
Horus
2,996
1,101
80
2,670
6,182
4,324
0
1,814
4,272
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
22,956
245
Minions Killed
220
0
Camps Cleared
0
826,456
Distance Traveled
774,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,284
536
33
4
0
170,824
0
W
Anubis
4,847
606
55
7
0
150,995
0
L
Ao Kuang
5,028
629
43
5
0
187,730
0
W
Cthulhu
5,052
632
47
6
0
156,920
0
L
Jormungandr
4,617
577
51
6
0
136,640
0
W
Xbalanque
5,633
704
75
9
0
140,120
2
W
Thanatos
4,755
594
45
6
0
213,065
0
L
Heimdallr
3,849
481
37
5
0
119,214
0
L
Ix Chel
5,178
647
56
7
0
160,443
1
W
Horus
4,778
597
23
3
0
165,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role