Player Matchup

Izanami
Izanami
FangD0
Izanami
Level 46
God Stats
4W - 3L
1,507 SR
Queue Stats
35W - 43L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Scenario7GG
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Trubbelkelp
Kuzenbo
Level 143
God Stats
1W - 2L
1,757 SR
Queue Stats
7W - 17L
1,545 Elo+
Party 1
Mercury
Mercury
exe_Senshii
Mercury
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,789 Elo+
Solo
Cerberus
Cerberus
peperoni123
Cerberus
Level 165
God Stats
3W - 3L
1,628 SR
Queue Stats
86W - 108L
1,462 Elo+
Party 1
Team Averages
Level 98
1,578 SR
1,549 Elo+

VS

Team Averages
Level 127
1,517 SR
1,529 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
InsaneNinja7001
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,580 Elo+
Party 2
Hel
Hel
Life203
Hel
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
411W - 389L
1,530 Elo+
Solo
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 108
God Stats
115W - 84L
1,586 SR
Queue Stats
158W - 142L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
TooBlackToSee
Tsukuyomi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 215L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FangD0
Izanami
12
1 / 2 / 1
6,642
511
8,270
9,201
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Scenario7GG
Kukulkan
12
1 / 0 / 1
7,108
547
6,019
5,515
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Trubbelkelp
Kuzenbo
10
2 / 2 / 0
6,436
495
4,069
10,184
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
exe_Senshii
Mercury
13
1 / 3 / 1
6,770
521
2,870
11,350
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
peperoni123
Cerberus
12
0 / 4 / 0
6,542
503
6,210
15,464
12,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 0 / 2
8,164
628
5,844
11,473
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
7,037
541
5,641
9,361
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
12
0 / 2 / 1
6,810
524
5,081
7,761
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NeistovoPret
Danzaburou
14
3 / 3 / 2
7,956
612
8,946
13,098
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
TooBlackToSee
Tsukuyomi
14
3 / 0 / 3
8,357
643
9,400
10,027
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
2
4
L
Izanami
FangD0
Izanami
1
2
1
0.75
W
2
0
4
4
W
Hel
0
2
1
0.25
W
Danzaburou
NeistovoPret
Danzaburou
3
3
2
1.33
L
Kukulkan
Scenario7GG
Kukulkan
1
0
1
1.5
W
Tsukuyomi
TooBlackToSee
Tsukuyomi
3
0
3
4.5
L
Kuzenbo
Trubbelkelp
Kuzenbo
2
2
0
1
L
Mercury
exe_Senshii
Mercury
1
3
1
0.5
L
Cerberus
peperoni123
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
34,912
51,714
Taken
51,720
35,263
Mitigated
29,632
11,076
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,844
3,323
0
3,465
11,473
7,154
0
2,389
9,084
0
86,595
L
Izanami
FangD0
Izanami
8,270
6,206
0
2,279
9,201
3,803
375
801
8,400
0
58,367
W
5,641
754
0
1,973
9,361
6,759
0
3,431
5,930
23,573
0
W
Hel
5,081
161
2,693
4,011
7,761
2,951
0
4,003
3,758
45,239
1,248
W
Danzaburou
NeistovoPret
Danzaburou
8,946
5,206
0
6,338
13,098
5,514
1,434
1,862
11,236
0
67,052
L
Kukulkan
Scenario7GG
Kukulkan
6,019
382
0
250
5,515
2,189
0
3,537
1,978
54,366
950
W
Tsukuyomi
TooBlackToSee
Tsukuyomi
9,400
1,413
0
2,442
10,027
7,254
0
4,089
5,938
0
61,862
L
Kuzenbo
Trubbelkelp
Kuzenbo
4,069
1,804
0
2,338
10,184
11,714
467
3,248
6,936
20,182
1,174
L
Mercury
exe_Senshii
Mercury
2,870
1,153
0
1,474
11,350
5,165
0
2,018
9,332
0
52,768
L
Cerberus
peperoni123
Cerberus
6,210
226
0
4,735
15,464
12,392
0
909
14,555
50,470
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
38,324
427
Minions Killed
446
0
Camps Cleared
0
1,262,422
Distance Traveled
1,403,455
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,164
628
134
10
0
295,335
0
L
Izanami
6,642
511
105
8
0
202,413
0
W
Geb
7,037
541
20
2
0
317,503
0
W
Hel
6,810
524
90
7
0
278,157
3
W
Danzaburou
7,956
612
105
8
0
244,114
0
L
Kukulkan
7,108
547
100
8
0
272,633
1
W
Tsukuyomi
8,357
643
97
7
0
268,346
0
L
Kuzenbo
6,436
495
32
2
0
271,998
2
L
Mercury
6,770
521
86
7
0
293,342
3
L
Cerberus
6,542
503
104
8
0
222,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role