Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HighFurDrei
Jormungandr
Level 15
God Stats
0W - 3L
1,252 SR
Queue Stats
5W - 13L
1,235 Elo+
Party 2
Osiris
Osiris
NicoRicoXD
Osiris
Level 28
God Stats
3W - 3L
1,724 SR
Queue Stats
55W - 59L
1,429 Elo+
Party 2
Merlin
Merlin
Xx_Witcher_xX_
Merlin
Level 100
God Stats
2W - 1L
1,651 SR
Queue Stats
52W - 60L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
datable_square
Cliodhna
Level 126
God Stats
18W - 21L
1,397 SR
Queue Stats
265W - 255L
1,464 Elo+
Solo
Team Averages
Level 70
1,505 SR
1,412 Elo+

VS

Team Averages
Level 81
1,377 SR
1,373 Elo+
Bacchus
Bacchus
D1NGOne
Bacchus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 148L
1,439 Elo+
Solo
Anhur
Anhur
Maaks2313
Anhur
Level 29
God Stats
17W - 14L
1,346 SR
Queue Stats
49W - 51L
1,312 Elo+
Party 1
Lancelot
Lancelot
WasareSquare09
Lancelot
Level 105
God Stats
7W - 4L
1,604 SR
Queue Stats
56W - 54L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Xx-ExTaZziii-xX
Baron Samedi
Level 63
God Stats
1W - 6L
851 SR
Queue Stats
6W - 16L
1,072 Elo+
Party 1
Vamana
Vamana
curcubeie
Vamana
Level 105
God Stats
5W - 3L
1,584 SR
Queue Stats
30W - 22L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
4,488
449
2,239
6,757
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
HighFurDrei
Jormungandr
8
0 / 0 / 1
4,455
446
2,347
6,451
3,911
Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
NicoRicoXD
Osiris
8
0 / 1 / 0
4,830
483
3,575
8,407
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,041
504
2,482
5,153
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
9
1 / 2 / 0
5,016
502
2,788
6,111
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D1NGOne
Bacchus
10
1 / 1 / 2
5,609
561
4,368
6,911
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Maaks2313
Anhur
10
2 / 0 / 1
5,630
563
3,930
4,070
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
10
1 / 0 / 2
5,337
534
4,522
6,779
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Xx-ExTaZziii-xX
Baron Samedi
11
3 / 0 / 0
5,884
588
3,764
4,728
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
curcubeie
Vamana
10
1 / 0 / 0
6,133
613
4,982
6,719
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Bacchus
D1NGOne
Bacchus
1
1
2
2
L
Jormungandr
HighFurDrei
Jormungandr
0
0
1
0.5
W
Anhur
Maaks2313
Anhur
2
0
1
2.5
L
Osiris
NicoRicoXD
Osiris
0
1
0
0
W
Lancelot
1
0
2
2
W
Baron Samedi
Xx-ExTaZziii-xX
Baron Samedi
3
0
0
3
L
0
2
0
0
W
Vamana
curcubeie
Vamana
1
0
0
1
L
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,431
Damage
21,566
32,879
Taken
29,207
14,964
Mitigated
17,920
9,575
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,239
943
252
1,662
6,757
2,368
0
2,672
4,085
0
27,310
W
Bacchus
D1NGOne
Bacchus
4,368
710
0
2,422
6,911
6,262
0
1,148
5,763
20,698
0
L
Jormungandr
HighFurDrei
Jormungandr
2,347
934
69
1,161
6,451
3,911
0
1,580
4,871
13,846
0
W
Anhur
Maaks2313
Anhur
3,930
1,715
183
2,209
4,070
1,451
0
969
3,101
0
37,468
L
Osiris
NicoRicoXD
Osiris
3,575
1,165
0
2,568
8,407
4,947
0
0
7,851
0
28,250
W
Lancelot
4,522
842
0
4,172
6,779
2,626
0
713
6,066
0
37,637
W
Baron Samedi
Xx-ExTaZziii-xX
Baron Samedi
3,764
201
89
1,928
4,728
2,060
0
1,999
2,729
36,265
1,554
L
2,482
114
0
1,542
5,153
1,752
0
3,593
1,560
31,190
1,722
W
Vamana
curcubeie
Vamana
4,982
1,935
0
1,845
6,719
5,521
0
0
6,126
0
39,187
L
Cliodhna
2,788
24
0
2,321
6,111
1,986
0
243
5,829
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
28,593
221
Minions Killed
299
0
Camps Cleared
0
917,709
Distance Traveled
965,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,488
449
50
5
0
184,277
1
W
Bacchus
5,609
561
29
3
0
232,143
2
L
Jormungandr
4,455
446
21
2
0
192,819
0
W
Anhur
5,630
563
71
7
0
172,772
0
L
Osiris
4,830
483
42
4
0
201,712
0
W
Lancelot
5,337
534
67
7
0
234,062
2
W
Baron Samedi
5,884
588
53
5
0
182,431
0
L
Merlin
5,041
504
51
5
0
182,124
1
W
Vamana
6,133
613
79
8
0
144,492
0
L
Cliodhna
5,016
502
57
6
0
156,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role