Player Matchup

Nut
Nut
Augures
Nut
Level 109
God Stats
43W - 32L
1,838 SR
Queue Stats
432W - 480L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
DiscoPartyMaker
Aphrodite
Level 77
God Stats
3W - 1L
1,911 SR
Queue Stats
55W - 70L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gорыныч
Kumbhakarna
Level 129
God Stats
5W - 8L
1,378 SR
Queue Stats
220W - 278L
1,517 Elo+
Party 1
Tiamat
Tiamat
Illayan-Vess
Tiamat
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
221W - 235L
1,537 Elo+
Solo
Ullr
Ullr
Thlyb
Ullr
Level 68
God Stats
2W - 1L
1,408 SR
Queue Stats
61W - 73L
1,491 Elo+
Party 1
Team Averages
Level 108
1,607 SR
1,511 Elo+

VS

Team Averages
Level 110
1,554 SR
1,601 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bachatos
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,661 Elo+
Solo
Ullr
Ullr
Hazeky0
Ullr
Level 140
God Stats
69W - 41L
1,662 SR
Queue Stats
252W - 220L
1,591 Elo+
Party 2
Janus
Janus
K4tsu0
Janus
Level 109
God Stats
57W - 48L
1,506 SR
Queue Stats
300W - 277L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
bellodimamma
Kuzenbo
Level 159
God Stats
2W - 1L
1,603 SR
Queue Stats
37W - 29L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
4 / 2 / 0
5,536
615
6,801
7,210
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
DiscoPartyMaker
Aphrodite
8
0 / 1 / 3
4,724
525
3,935
7,818
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Gорыныч
Kumbhakarna
9
2 / 0 / 0
5,287
587
1,778
4,792
3,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
0 / 1 / 1
5,870
652
1,877
3,461
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Thlyb
Ullr
11
2 / 1 / 3
5,681
631
2,509
8,531
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 1 / 1
5,397
600
5,286
8,286
8,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Bachatos
Mercury
5
0 / 3 / 1
3,973
441
351
3,956
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Hazeky0
Ullr
9
1 / 3 / 1
4,687
521
5,105
6,865
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
K4tsu0
Janus
11
2 / 0 / 0
6,035
671
1,861
4,517
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
bellodimamma
Kuzenbo
9
0 / 1 / 0
5,314
590
3,501
5,158
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
W
Nut
4
2
0
2
L
Mercury
Bachatos
Mercury
0
3
1
0.17
W
Aphrodite
DiscoPartyMaker
Aphrodite
0
1
3
1.5
W
Kumbhakarna
Gорыныч
Kumbhakarna
2
0
0
2
L
Ullr
Hazeky0
Ullr
1
3
1
0.5
W
Tiamat
0
1
1
0.5
L
Janus
K4tsu0
Janus
2
0
0
2
W
Ullr
Thlyb
Ullr
2
1
3
3.5
L
Kuzenbo
bellodimamma
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
16,104
31,812
Taken
28,782
14,881
Mitigated
18,298
15,722
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,286
442
0
2,526
8,286
8,037
0
2,038
6,248
17,457
1,353
W
Nut
6,801
4,630
0
2,438
7,210
2,869
0
1,857
5,353
0
38,910
L
Mercury
Bachatos
Mercury
351
281
0
90
3,956
1,340
0
797
3,159
0
11,501
W
Aphrodite
DiscoPartyMaker
Aphrodite
3,935
619
1,972
4,402
7,818
3,876
0
2,360
5,458
18,284
0
W
Kumbhakarna
Gорыныч
Kumbhakarna
1,778
26
0
1,247
4,792
3,472
0
2,274
2,297
14,708
0
L
Ullr
Hazeky0
Ullr
5,105
1,880
0
910
6,865
2,744
0
1,776
5,089
0
30,322
W
Tiamat
1,877
257
0
1,653
3,461
1,372
0
1,082
2,333
42,814
1,836
L
Janus
K4tsu0
Janus
1,861
160
0
500
4,517
1,462
0
1,495
2,969
45,455
0
W
Ullr
Thlyb
Ullr
2,509
960
0
4,010
8,531
3,292
0
1,692
6,760
0
44,016
L
Kuzenbo
bellodimamma
Kuzenbo
3,501
787
0
280
5,158
4,715
4
1,355
3,803
24,078
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
25,406
286
Minions Killed
241
0
Camps Cleared
0
935,990
Distance Traveled
833,162
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,397
600
13
1
0
201,959
0
W
Nut
5,536
615
60
7
0
169,173
3
L
Mercury
3,973
441
23
3
0
109,975
0
W
Aphrodite
4,724
525
24
3
0
183,657
2
W
Kumbhakarna
5,287
587
24
3
0
196,285
0
L
Ullr
4,687
521
58
6
0
172,826
0
W
Tiamat
5,870
652
108
12
0
179,464
0
L
Janus
6,035
671
102
11
0
195,879
1
W
Ullr
5,681
631
70
8
0
207,411
0
L
Kuzenbo
5,314
590
45
5
0
152,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role