Player Matchup

Awilix
Awilix
Platinum II
Benai
Awilix
Platinum II
Level 182
God Stats
8W - 3L
1,571 SR
Queue Stats
154W - 139L
1,915 MMR
Solo
Nu Wa
Nu Wa
Platinum III
IBrokenDreamI
Nu Wa
Platinum III
Level 186
God Stats
2W - 6L
1,568 SR
Queue Stats
83W - 71L
1,831 MMR
Solo
Medusa
Medusa
Platinum IV
ReyNow CooKo
Medusa
Platinum IV
Level 159
God Stats
5W - 5L
1,715 SR
Queue Stats
129W - 109L
1,756 MMR
Solo
Bacchus
Bacchus
Platinum I
enzio157
Bacchus
Platinum I
Level 255
God Stats
24W - 10L
1,677 SR
Queue Stats
517W - 519L
2,033 MMR
Solo
Shiva
Shiva
Diamond V
zKuma7
Shiva
Diamond V
Level 182
God Stats
54W - 34L
1,657 SR
Queue Stats
129W - 102L
2,013 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 193
1,638 SR
1,910 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,454 SR
1,628 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
Nicklaid
Poseidon
Platinum V
Level 141
God Stats
1W - 2L
1,272 SR
Queue Stats
70W - 60L
1,897 MMR
Solo
Danzaburou
Danzaburou
Gold III
jorginho47
Danzaburou
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 168L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Benai
Awilix
7
2 / 0 / 3
3,897
779
1,748
2,731
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,534
707
1,389
2,117
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
6
3 / 0 / 0
4,038
808
2,309
2,082
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
enzio157
Bacchus
5
0 / 1 / 3
3,624
725
1,497
3,451
2,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
zKuma7
Shiva
7
3 / 1 / 1
3,960
792
4,665
4,198
1,836
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
SusanoGebAnhurAo KuangSun Wukong

VS

Bans
Ah Muzen CabThanatosHerculesThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 1 / 1
3,795
759
720
3,551
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
6
1 / 0 / 0
3,660
732
894
1,952
1,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
 
Surtr
6
0 / 3 / 2
3,542
708
2,689
6,714
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Nicklaid
Poseidon
6
0 / 1 / 0
3,556
711
1,298
1,943
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
jorginho47
Danzaburou
3
0 / 3 / 0
2,719
544
1,306
3,589
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Athena
 
Athena
1
0
0
1
L
Surtr
 
Surtr
0
3
2
0.33
W
Awilix
Benai
Awilix
2
0
3
3.5
W
0
0
1
0.5
L
Poseidon
Nicklaid
Poseidon
0
1
0
0
W
Medusa
3
0
0
3
W
Bacchus
enzio157
Bacchus
0
1
3
1.5
L
Danzaburou
jorginho47
Danzaburou
0
3
0
0
W
Shiva
zKuma7
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
6,907
14,579
Taken
17,749
6,479
Mitigated
7,146
3,570
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
720
356
0
615
3,551
1,258
0
233
3,260
0
19,913
L
Athena
 
Athena
894
389
0
1,049
1,952
1,150
0
363
1,569
9,687
0
L
Surtr
 
Surtr
2,689
1,309
0
2,383
6,714
3,171
0
280
6,051
189
16,529
W
Awilix
Benai
Awilix
1,748
829
0
565
2,731
1,022
0
314
2,417
0
20,197
W
1,389
676
0
205
2,117
655
0
1,040
1,077
19,570
1,037
L
Poseidon
Nicklaid
Poseidon
1,298
144
0
417
1,943
508
0
794
1,119
24,296
0
W
Medusa
2,309
769
0
720
2,082
680
0
399
1,683
0
21,615
W
Bacchus
enzio157
Bacchus
1,497
446
0
687
3,451
2,286
0
465
2,951
7,606
485
L
Danzaburou
jorginho47
Danzaburou
1,306
481
0
592
3,589
1,059
0
1,025
2,544
0
9,194
W
Shiva
zKuma7
Shiva
4,665
1,634
0
1,393
4,198
1,836
0
73
3,808
0
20,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
17,272
165
Minions Killed
155
0
Camps Cleared
0
534,483
Distance Traveled
544,778
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,795
759
45
9
0
135,354
0
L
Athena
3,660
732
15
3
0
123,908
0
L
Surtr
3,542
708
31
6
0
103,779
0
W
Awilix
3,897
779
41
8
0
146,028
0
W
Nu Wa
3,534
707
31
6
0
86,535
2
L
Poseidon
3,556
711
49
10
0
99,602
0
W
Medusa
4,038
808
40
8
0
94,994
1
W
Bacchus
3,624
725
17
3
0
106,027
0
L
Danzaburou
2,719
544
15
3
0
82,135
0
W
Shiva
3,960
792
36
7
0
100,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role