Player Matchup

Aphrodite
Aphrodite
NOT_i-r
Aphrodite
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,155 Elo+
Party 1
Cabrakan
Cabrakan
Tyyphoid72
Cabrakan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 188L
1,406 Elo+
Solo
Jing Wei
Jing Wei
killerj856
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,309 Elo+

VS

Team Averages
Level 88
1,607 SR
1,585 Elo+
Ullr
Ullr
Monstrous Playa
Ullr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 2
Nike
Nike
Rebiirth
Nike
Level 45
God Stats
3W - 1L
1,846 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Ra
Ra
o32s
Ra
Level 83
God Stats
38W - 29L
1,475 SR
Queue Stats
185W - 186L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NOT_i-r
Aphrodite
16
3 / 4 / 2
10,680
668
13,723
14,156
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
Tyyphoid72
Cabrakan
15
0 / 3 / 5
9,392
587
7,553
21,592
29,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
killerj856
Jing Wei
13
2 / 5 / 1
9,787
612
9,740
14,558
5,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
12,105
757
16,513
15,674
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
17
3 / 1 / 8
11,034
690
10,825
14,689
14,559
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
o32s
Ra
16
2 / 3 / 7
11,057
691
14,923
10,694
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Aphrodite
NOT_i-r
Aphrodite
3
4
2
1
W
Nike
3
1
8
7
L
Cabrakan
Tyyphoid72
Cabrakan
0
3
5
0.83
L
Jing Wei
killerj856
Jing Wei
2
5
1
0.5
W
Ra
o32s
Ra
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
42,261
50,306
Taken
41,057
42,949
Mitigated
27,662
16,074
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,513
8,125
0
4,401
15,674
8,066
1,626
7,280
8,347
0
80,492
L
Aphrodite
NOT_i-r
Aphrodite
13,723
2,035
6,488
6,566
14,156
7,859
482
4,114
9,808
46,369
0
W
Nike
10,825
1,195
0
1,269
14,689
14,559
148
6,725
7,937
318
33,087
L
Cabrakan
Tyyphoid72
Cabrakan
7,553
1,243
0
2,270
21,592
29,632
224
6,318
14,968
17,852
1,613
L
Jing Wei
killerj856
Jing Wei
9,740
8,073
0
750
14,558
5,458
0
3,810
10,653
0
39,437
W
Ra
o32s
Ra
14,923
778
1,091
3,171
10,694
5,037
376
6,664
3,983
49,470
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
34,196
143
Minions Killed
211
0
Camps Cleared
0
797,615
Distance Traveled
840,183
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,105
757
110
7
0
260,926
0
L
Aphrodite
10,680
668
72
5
0
259,983
2
W
Nike
11,034
690
30
2
0
283,229
1
L
Cabrakan
9,392
587
23
1
0
270,633
0
L
Jing Wei
9,787
612
48
3
0
266,999
1
W
Ra
11,057
691
71
4
0
296,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role